1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
|
/* signbit() macro: Determine the sign bit of a floating-point number.
Copyright (C) 2007, 2009-2023 Free Software Foundation, Inc.
This file is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation; either version 2.1 of the
License, or (at your option) any later version.
This file is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>. */
#include <config.h>
/* Specification. */
#include <math.h>
#include <string.h>
#include "isnanf-nolibm.h"
#include "float+.h"
#ifdef gl_signbitf_OPTIMIZED_MACRO
# undef gl_signbitf
#endif
int
gl_signbitf (float arg)
{
#if defined FLT_SIGNBIT_WORD && defined FLT_SIGNBIT_BIT
/* The use of a union to extract the bits of the representation of a
'long double' is safe in practice, despite of the "aliasing rules" of
C99, because the GCC docs say
"Even with '-fstrict-aliasing', type-punning is allowed, provided the
memory is accessed through the union type."
and similarly for other compilers. */
# define NWORDS \
((sizeof (float) + sizeof (unsigned int) - 1) / sizeof (unsigned int))
union { float value; unsigned int word[NWORDS]; } m;
m.value = arg;
return (m.word[FLT_SIGNBIT_WORD] >> FLT_SIGNBIT_BIT) & 1;
#elif HAVE_COPYSIGNF_IN_LIBC
return copysignf (1.0f, arg) < 0;
#else
/* This does not do the right thing for NaN, but this is irrelevant for
most use cases. */
if (isnanf (arg))
return 0;
if (arg < 0.0f)
return 1;
else if (arg == 0.0f)
{
/* Distinguish 0.0f and -0.0f. */
static float plus_zero = 0.0f;
float arg_mem = arg;
return (memcmp (&plus_zero, &arg_mem, SIZEOF_FLT) != 0);
}
else
return 0;
#endif
}
|