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+2020/03/05 Willy Tarreau
+ HAProxy Technologies
+ The PROXY protocol
+ Versions 1 & 2
+
+Abstract
+
+ The PROXY protocol provides a convenient way to safely transport connection
+ information such as a client's address across multiple layers of NAT or TCP
+ proxies. It is designed to require little changes to existing components and
+ to limit the performance impact caused by the processing of the transported
+ information.
+
+
+Revision history
+
+ 2010/10/29 - first version
+ 2011/03/20 - update: implementation and security considerations
+ 2012/06/21 - add support for binary format
+ 2012/11/19 - final review and fixes
+ 2014/05/18 - modify and extend PROXY protocol version 2
+ 2014/06/11 - fix example code to consider ver+cmd merge
+ 2014/06/14 - fix v2 header check in example code, and update Forwarded spec
+ 2014/07/12 - update list of implementations (add Squid)
+ 2015/05/02 - update list of implementations and format of the TLV add-ons
+ 2017/03/10 - added the checksum, noop and more SSL-related TLV types,
+ reserved TLV type ranges, added TLV documentation, clarified
+ string encoding. With contributions from Andriy Palamarchuk
+ (Amazon.com).
+ 2020/03/05 - added the unique ID TLV type (Tim Düsterhus)
+
+
+1. Background
+
+Relaying TCP connections through proxies generally involves a loss of the
+original TCP connection parameters such as source and destination addresses,
+ports, and so on. Some protocols make it a little bit easier to transfer such
+information. For SMTP, Postfix authors have proposed the XCLIENT protocol [1]
+which received broad adoption and is particularly suited to mail exchanges.
+For HTTP, there is the "Forwarded" extension [2], which aims at replacing the
+omnipresent "X-Forwarded-For" header which carries information about the
+original source address, and the less common X-Original-To which carries
+information about the destination address.
+
+However, both mechanisms require a knowledge of the underlying protocol to be
+implemented in intermediaries.
+
+Then comes a new class of products which we'll call "dumb proxies", not because
+they don't do anything, but because they're processing protocol-agnostic data.
+Both Stunnel[3] and Stud[4] are examples of such "dumb proxies". They talk raw
+TCP on one side, and raw SSL on the other one, and do that reliably, without
+any knowledge of what protocol is transported on top of the connection. HAProxy
+running in pure TCP mode obviously falls into that category as well.
+
+The problem with such a proxy when it is combined with another one such as
+haproxy, is to adapt it to talk the higher level protocol. A patch is available
+for Stunnel to make it capable of inserting an X-Forwarded-For header in the
+first HTTP request of each incoming connection. HAProxy is able not to add
+another one when the connection comes from Stunnel, so that it's possible to
+hide it from the servers.
+
+The typical architecture becomes the following one :
+
+
+ +--------+ HTTP :80 +----------+
+ | client | --------------------------------> | |
+ | | | haproxy, |
+ +--------+ +---------+ | 1 or 2 |
+ / / HTTPS | stunnel | HTTP :81 | listening|
+ <________/ ---------> | (server | ---------> | ports |
+ | mode) | | |
+ +---------+ +----------+
+
+
+The problem appears when haproxy runs with keep-alive on the side towards the
+client. The Stunnel patch will only add the X-Forwarded-For header to the first
+request of each connection and all subsequent requests will not have it. One
+solution could be to improve the patch to make it support keep-alive and parse
+all forwarded data, whether they're announced with a Content-Length or with a
+Transfer-Encoding, taking care of special methods such as HEAD which announce
+data without transferring them, etc... In fact, it would require implementing a
+full HTTP stack in Stunnel. It would then become a lot more complex, a lot less
+reliable and would not anymore be the "dumb proxy" that fits every purposes.
+
+In practice, we don't need to add a header for each request because we'll emit
+the exact same information every time : the information related to the client
+side connection. We could then cache that information in haproxy and use it for
+every other request. But that becomes dangerous and is still limited to HTTP
+only.
+
+Another approach consists in prepending each connection with a header reporting
+the characteristics of the other side's connection. This method is simpler to
+implement, does not require any protocol-specific knowledge on either side, and
+completely fits the purpose since what is desired precisely is to know the
+other side's connection endpoints. It is easy to perform for the sender (just
+send a short header once the connection is established) and to parse for the
+receiver (simply perform one read() on the incoming connection to fill in
+addresses after an accept). The protocol used to carry connection information
+across proxies was thus called the PROXY protocol.
+
+
+2. The PROXY protocol header
+
+This document uses a few terms that are worth explaining here :
+ - "connection initiator" is the party requesting a new connection
+ - "connection target" is the party accepting a connection request
+ - "client" is the party for which a connection was requested
+ - "server" is the party to which the client desired to connect
+ - "proxy" is the party intercepting and relaying the connection
+ from the client to the server.
+ - "sender" is the party sending data over a connection.
+ - "receiver" is the party receiving data from the sender.
+ - "header" or "PROXY protocol header" is the block of connection information
+ the connection initiator prepends at the beginning of a connection, which
+ makes it the sender from the protocol point of view.
+
+The PROXY protocol's goal is to fill the server's internal structures with the
+information collected by the proxy that the server would have been able to get
+by itself if the client was connecting directly to the server instead of via a
+proxy. The information carried by the protocol are the ones the server would
+get using getsockname() and getpeername() :
+ - address family (AF_INET for IPv4, AF_INET6 for IPv6, AF_UNIX)
+ - socket protocol (SOCK_STREAM for TCP, SOCK_DGRAM for UDP)
+ - layer 3 source and destination addresses
+ - layer 4 source and destination ports if any
+
+Unlike the XCLIENT protocol, the PROXY protocol was designed with limited
+extensibility in order to help the receiver parse it very fast. Version 1 was
+focused on keeping it human-readable for better debugging possibilities, which
+is always desirable for early adoption when few implementations exist. Version
+2 adds support for a binary encoding of the header which is much more efficient
+to produce and to parse, especially when dealing with IPv6 addresses that are
+expensive to emit in ASCII form and to parse.
+
+In both cases, the protocol simply consists in an easily parsable header placed
+by the connection initiator at the beginning of each connection. The protocol
+is intentionally stateless in that it does not expect the sender to wait for
+the receiver before sending the header, nor the receiver to send anything back.
+
+This specification supports two header formats, a human-readable format which
+is the only format supported in version 1 of the protocol, and a binary format
+which is only supported in version 2. Both formats were designed to ensure that
+the header cannot be confused with common higher level protocols such as HTTP,
+SSL/TLS, FTP or SMTP, and that both formats are easily distinguishable one from
+each other for the receiver.
+
+Version 1 senders MAY only produce the human-readable header format. Version 2
+senders MAY only produce the binary header format. Version 1 receivers MUST at
+least implement the human-readable header format. Version 2 receivers MUST at
+least implement the binary header format, and it is recommended that they also
+implement the human-readable header format for better interoperability and ease
+of upgrade when facing version 1 senders.
+
+Both formats are designed to fit in the smallest TCP segment that any TCP/IP
+host is required to support (576 - 40 = 536 bytes). This ensures that the whole
+header will always be delivered at once when the socket buffers are still empty
+at the beginning of a connection. The sender must always ensure that the header
+is sent at once, so that the transport layer maintains atomicity along the path
+to the receiver. The receiver may be tolerant to partial headers or may simply
+drop the connection when receiving a partial header. Recommendation is to be
+tolerant, but implementation constraints may not always easily permit this. It
+is important to note that nothing forces any intermediary to forward the whole
+header at once, because TCP is a streaming protocol which may be processed one
+byte at a time if desired, causing the header to be fragmented when reaching
+the receiver. But due to the places where such a protocol is used, the above
+simplification generally is acceptable because the risk of crossing such a
+device handling one byte at a time is close to zero.
+
+The receiver MUST NOT start processing the connection before it receives a
+complete and valid PROXY protocol header. This is particularly important for
+protocols where the receiver is expected to speak first (eg: SMTP, FTP or SSH).
+The receiver may apply a short timeout and decide to abort the connection if
+the protocol header is not seen within a few seconds (at least 3 seconds to
+cover a TCP retransmit).
+
+The receiver MUST be configured to only receive the protocol described in this
+specification and MUST not try to guess whether the protocol header is present
+or not. This means that the protocol explicitly prevents port sharing between
+public and private access. Otherwise it would open a major security breach by
+allowing untrusted parties to spoof their connection addresses. The receiver
+SHOULD ensure proper access filtering so that only trusted proxies are allowed
+to use this protocol.
+
+Some proxies are smart enough to understand transported protocols and to reuse
+idle server connections for multiple messages. This typically happens in HTTP
+where requests from multiple clients may be sent over the same connection. Such
+proxies MUST NOT implement this protocol on multiplexed connections because the
+receiver would use the address advertised in the PROXY header as the address of
+all forwarded requests's senders. In fact, such proxies are not dumb proxies,
+and since they do have a complete understanding of the transported protocol,
+they MUST use the facilities provided by this protocol to present the client's
+address.
+
+
+2.1. Human-readable header format (Version 1)
+
+This is the format specified in version 1 of the protocol. It consists in one
+line of US-ASCII text matching exactly the following block, sent immediately
+and at once upon the connection establishment and prepended before any data
+flowing from the sender to the receiver :
+
+ - a string identifying the protocol : "PROXY" ( \x50 \x52 \x4F \x58 \x59 )
+ Seeing this string indicates that this is version 1 of the protocol.
+
+ - exactly one space : " " ( \x20 )
+
+ - a string indicating the proxied INET protocol and family. As of version 1,
+ only "TCP4" ( \x54 \x43 \x50 \x34 ) for TCP over IPv4, and "TCP6"
+ ( \x54 \x43 \x50 \x36 ) for TCP over IPv6 are allowed. Other, unsupported,
+ or unknown protocols must be reported with the name "UNKNOWN" ( \x55 \x4E
+ \x4B \x4E \x4F \x57 \x4E ). For "UNKNOWN", the rest of the line before the
+ CRLF may be omitted by the sender, and the receiver must ignore anything
+ presented before the CRLF is found. Note that an earlier version of this
+ specification suggested to use this when sending health checks, but this
+ causes issues with servers that reject the "UNKNOWN" keyword. Thus is it
+ now recommended not to send "UNKNOWN" when the connection is expected to
+ be accepted, but only when it is not possible to correctly fill the PROXY
+ line.
+
+ - exactly one space : " " ( \x20 )
+
+ - the layer 3 source address in its canonical format. IPv4 addresses must be
+ indicated as a series of exactly 4 integers in the range [0..255] inclusive
+ written in decimal representation separated by exactly one dot between each
+ other. Heading zeroes are not permitted in front of numbers in order to
+ avoid any possible confusion with octal numbers. IPv6 addresses must be
+ indicated as series of sets of 4 hexadecimal digits (upper or lower case)
+ delimited by colons between each other, with the acceptance of one double
+ colon sequence to replace the largest acceptable range of consecutive
+ zeroes. The total number of decoded bits must exactly be 128. The
+ advertised protocol family dictates what format to use.
+
+ - exactly one space : " " ( \x20 )
+
+ - the layer 3 destination address in its canonical format. It is the same
+ format as the layer 3 source address and matches the same family.
+
+ - exactly one space : " " ( \x20 )
+
+ - the TCP source port represented as a decimal integer in the range
+ [0..65535] inclusive. Heading zeroes are not permitted in front of numbers
+ in order to avoid any possible confusion with octal numbers.
+
+ - exactly one space : " " ( \x20 )
+
+ - the TCP destination port represented as a decimal integer in the range
+ [0..65535] inclusive. Heading zeroes are not permitted in front of numbers
+ in order to avoid any possible confusion with octal numbers.
+
+ - the CRLF sequence ( \x0D \x0A )
+
+
+The maximum line lengths the receiver must support including the CRLF are :
+ - TCP/IPv4 :
+ "PROXY TCP4 255.255.255.255 255.255.255.255 65535 65535\r\n"
+ => 5 + 1 + 4 + 1 + 15 + 1 + 15 + 1 + 5 + 1 + 5 + 2 = 56 chars
+
+ - TCP/IPv6 :
+ "PROXY TCP6 ffff:f...f:ffff ffff:f...f:ffff 65535 65535\r\n"
+ => 5 + 1 + 4 + 1 + 39 + 1 + 39 + 1 + 5 + 1 + 5 + 2 = 104 chars
+
+ - unknown connection (short form) :
+ "PROXY UNKNOWN\r\n"
+ => 5 + 1 + 7 + 2 = 15 chars
+
+ - worst case (optional fields set to 0xff) :
+ "PROXY UNKNOWN ffff:f...f:ffff ffff:f...f:ffff 65535 65535\r\n"
+ => 5 + 1 + 7 + 1 + 39 + 1 + 39 + 1 + 5 + 1 + 5 + 2 = 107 chars
+
+So a 108-byte buffer is always enough to store all the line and a trailing zero
+for string processing.
+
+The receiver must wait for the CRLF sequence before starting to decode the
+addresses in order to ensure they are complete and properly parsed. If the CRLF
+sequence is not found in the first 107 characters, the receiver should declare
+the line invalid. A receiver may reject an incomplete line which does not
+contain the CRLF sequence in the first atomic read operation. The receiver must
+not tolerate a single CR or LF character to end the line when a complete CRLF
+sequence is expected.
+
+Any sequence which does not exactly match the protocol must be discarded and
+cause the receiver to abort the connection. It is recommended to abort the
+connection as soon as possible so that the sender gets a chance to notice the
+anomaly and log it.
+
+If the announced transport protocol is "UNKNOWN", then the receiver knows that
+the sender speaks the correct PROXY protocol with the appropriate version, and
+SHOULD accept the connection and use the real connection's parameters as if
+there were no PROXY protocol header on the wire. However, senders SHOULD not
+use the "UNKNOWN" protocol when they are the initiators of outgoing connections
+because some receivers may reject them. When a load balancing proxy has to send
+health checks to a server, it SHOULD build a valid PROXY line which it will
+fill with a getsockname()/getpeername() pair indicating the addresses used. It
+is important to understand that doing so is not appropriate when some source
+address translation is performed between the sender and the receiver.
+
+An example of such a line before an HTTP request would look like this (CR
+marked as "\r" and LF marked as "\n") :
+
+ PROXY TCP4 192.168.0.1 192.168.0.11 56324 443\r\n
+ GET / HTTP/1.1\r\n
+ Host: 192.168.0.11\r\n
+ \r\n
+
+For the sender, the header line is easy to put into the output buffers once the
+connection is established. Note that since the line is always shorter than an
+MSS, the sender is guaranteed to always be able to emit it at once and should
+not even bother handling partial sends. For the receiver, once the header is
+parsed, it is easy to skip it from the input buffers. Please consult section 9
+for implementation suggestions.
+
+
+2.2. Binary header format (version 2)
+
+Producing human-readable IPv6 addresses and parsing them is very inefficient,
+due to the multiple possible representation formats and the handling of compact
+address format. It was also not possible to specify address families outside
+IPv4/IPv6 nor non-TCP protocols. Another drawback of the human-readable format
+is the fact that implementations need to parse all characters to find the
+trailing CRLF, which makes it harder to read only the exact bytes count. Last,
+the UNKNOWN address type has not always been accepted by servers as a valid
+protocol because of its imprecise meaning.
+
+Version 2 of the protocol thus introduces a new binary format which remains
+distinguishable from version 1 and from other commonly used protocols. It was
+specially designed in order to be incompatible with a wide range of protocols
+and to be rejected by a number of common implementations of these protocols
+when unexpectedly presented (please see section 7). Also for better processing
+efficiency, IPv4 and IPv6 addresses are respectively aligned on 4 and 16 bytes
+boundaries.
+
+The binary header format starts with a constant 12 bytes block containing the
+protocol signature :
+
+ \x0D \x0A \x0D \x0A \x00 \x0D \x0A \x51 \x55 \x49 \x54 \x0A
+
+Note that this block contains a null byte at the 5th position, so it must not
+be handled as a null-terminated string.
+
+The next byte (the 13th one) is the protocol version and command.
+
+The highest four bits contains the version. As of this specification, it must
+always be sent as \x2 and the receiver must only accept this value.
+
+The lowest four bits represents the command :
+ - \x0 : LOCAL : the connection was established on purpose by the proxy
+ without being relayed. The connection endpoints are the sender and the
+ receiver. Such connections exist when the proxy sends health-checks to the
+ server. The receiver must accept this connection as valid and must use the
+ real connection endpoints and discard the protocol block including the
+ family which is ignored.
+
+ - \x1 : PROXY : the connection was established on behalf of another node,
+ and reflects the original connection endpoints. The receiver must then use
+ the information provided in the protocol block to get original the address.
+
+ - other values are unassigned and must not be emitted by senders. Receivers
+ must drop connections presenting unexpected values here.
+
+The 14th byte contains the transport protocol and address family. The highest 4
+bits contain the address family, the lowest 4 bits contain the protocol.
+
+The address family maps to the original socket family without necessarily
+matching the values internally used by the system. It may be one of :
+
+ - 0x0 : AF_UNSPEC : the connection is forwarded for an unknown, unspecified
+ or unsupported protocol. The sender should use this family when sending
+ LOCAL commands or when dealing with unsupported protocol families. The
+ receiver is free to accept the connection anyway and use the real endpoint
+ addresses or to reject it. The receiver should ignore address information.
+
+ - 0x1 : AF_INET : the forwarded connection uses the AF_INET address family
+ (IPv4). The addresses are exactly 4 bytes each in network byte order,
+ followed by transport protocol information (typically ports).
+
+ - 0x2 : AF_INET6 : the forwarded connection uses the AF_INET6 address family
+ (IPv6). The addresses are exactly 16 bytes each in network byte order,
+ followed by transport protocol information (typically ports).
+
+ - 0x3 : AF_UNIX : the forwarded connection uses the AF_UNIX address family
+ (UNIX). The addresses are exactly 108 bytes each.
+
+ - other values are unspecified and must not be emitted in version 2 of this
+ protocol and must be rejected as invalid by receivers.
+
+The transport protocol is specified in the lowest 4 bits of the 14th byte :
+
+ - 0x0 : UNSPEC : the connection is forwarded for an unknown, unspecified
+ or unsupported protocol. The sender should use this family when sending
+ LOCAL commands or when dealing with unsupported protocol families. The
+ receiver is free to accept the connection anyway and use the real endpoint
+ addresses or to reject it. The receiver should ignore address information.
+
+ - 0x1 : STREAM : the forwarded connection uses a SOCK_STREAM protocol (eg:
+ TCP or UNIX_STREAM). When used with AF_INET/AF_INET6 (TCP), the addresses
+ are followed by the source and destination ports represented on 2 bytes
+ each in network byte order.
+
+ - 0x2 : DGRAM : the forwarded connection uses a SOCK_DGRAM protocol (eg:
+ UDP or UNIX_DGRAM). When used with AF_INET/AF_INET6 (UDP), the addresses
+ are followed by the source and destination ports represented on 2 bytes
+ each in network byte order.
+
+ - other values are unspecified and must not be emitted in version 2 of this
+ protocol and must be rejected as invalid by receivers.
+
+In practice, the following protocol bytes are expected :
+
+ - \x00 : UNSPEC : the connection is forwarded for an unknown, unspecified
+ or unsupported protocol. The sender should use this family when sending
+ LOCAL commands or when dealing with unsupported protocol families. When
+ used with a LOCAL command, the receiver must accept the connection and
+ ignore any address information. For other commands, the receiver is free
+ to accept the connection anyway and use the real endpoints addresses or to
+ reject the connection. The receiver should ignore address information.
+
+ - \x11 : TCP over IPv4 : the forwarded connection uses TCP over the AF_INET
+ protocol family. Address length is 2*4 + 2*2 = 12 bytes.
+
+ - \x12 : UDP over IPv4 : the forwarded connection uses UDP over the AF_INET
+ protocol family. Address length is 2*4 + 2*2 = 12 bytes.
+
+ - \x21 : TCP over IPv6 : the forwarded connection uses TCP over the AF_INET6
+ protocol family. Address length is 2*16 + 2*2 = 36 bytes.
+
+ - \x22 : UDP over IPv6 : the forwarded connection uses UDP over the AF_INET6
+ protocol family. Address length is 2*16 + 2*2 = 36 bytes.
+
+ - \x31 : UNIX stream : the forwarded connection uses SOCK_STREAM over the
+ AF_UNIX protocol family. Address length is 2*108 = 216 bytes.
+
+ - \x32 : UNIX datagram : the forwarded connection uses SOCK_DGRAM over the
+ AF_UNIX protocol family. Address length is 2*108 = 216 bytes.
+
+
+Only the UNSPEC protocol byte (\x00) is mandatory to implement on the receiver.
+A receiver is not required to implement other ones, provided that it
+automatically falls back to the UNSPEC mode for the valid combinations above
+that it does not support.
+
+The 15th and 16th bytes is the address length in bytes in network endian order.
+It is used so that the receiver knows how many address bytes to skip even when
+it does not implement the presented protocol. Thus the length of the protocol
+header in bytes is always exactly 16 + this value. When a sender presents a
+LOCAL connection, it should not present any address so it sets this field to
+zero. Receivers MUST always consider this field to skip the appropriate number
+of bytes and must not assume zero is presented for LOCAL connections. When a
+receiver accepts an incoming connection showing an UNSPEC address family or
+protocol, it may or may not decide to log the address information if present.
+
+So the 16-byte version 2 header can be described this way :
+
+ struct proxy_hdr_v2 {
+ uint8_t sig[12]; /* hex 0D 0A 0D 0A 00 0D 0A 51 55 49 54 0A */
+ uint8_t ver_cmd; /* protocol version and command */
+ uint8_t fam; /* protocol family and address */
+ uint16_t len; /* number of following bytes part of the header */
+ };
+
+Starting from the 17th byte, addresses are presented in network byte order.
+The address order is always the same :
+ - source layer 3 address in network byte order
+ - destination layer 3 address in network byte order
+ - source layer 4 address if any, in network byte order (port)
+ - destination layer 4 address if any, in network byte order (port)
+
+The address block may directly be sent from or received into the following
+union which makes it easy to cast from/to the relevant socket native structs
+depending on the address type :
+
+ union proxy_addr {
+ struct { /* for TCP/UDP over IPv4, len = 12 */
+ uint32_t src_addr;
+ uint32_t dst_addr;
+ uint16_t src_port;
+ uint16_t dst_port;
+ } ipv4_addr;
+ struct { /* for TCP/UDP over IPv6, len = 36 */
+ uint8_t src_addr[16];
+ uint8_t dst_addr[16];
+ uint16_t src_port;
+ uint16_t dst_port;
+ } ipv6_addr;
+ struct { /* for AF_UNIX sockets, len = 216 */
+ uint8_t src_addr[108];
+ uint8_t dst_addr[108];
+ } unix_addr;
+ };
+
+The sender must ensure that all the protocol header is sent at once. This block
+is always smaller than an MSS, so there is no reason for it to be segmented at
+the beginning of the connection. The receiver should also process the header
+at once. The receiver must not start to parse an address before the whole
+address block is received. The receiver must also reject incoming connections
+containing partial protocol headers.
+
+A receiver may be configured to support both version 1 and version 2 of the
+protocol. Identifying the protocol version is easy :
+
+ - if the incoming byte count is 16 or above and the 13 first bytes match
+ the protocol signature block followed by the protocol version 2 :
+
+ \x0D\x0A\x0D\x0A\x00\x0D\x0A\x51\x55\x49\x54\x0A\x20
+
+ - otherwise, if the incoming byte count is 8 or above, and the 5 first
+ characters match the US-ASCII representation of "PROXY" then the protocol
+ must be parsed as version 1 :
+
+ \x50\x52\x4F\x58\x59
+
+ - otherwise the protocol is not covered by this specification and the
+ connection must be dropped.
+
+If the length specified in the PROXY protocol header indicates that additional
+bytes are part of the header beyond the address information, a receiver may
+choose to skip over and ignore those bytes, or attempt to interpret those
+bytes.
+
+The information in those bytes will be arranged in Type-Length-Value (TLV
+vectors) in the following format. The first byte is the Type of the vector.
+The second two bytes represent the length in bytes of the value (not included
+the Type and Length bytes), and following the length field is the number of
+bytes specified by the length.
+
+ struct pp2_tlv {
+ uint8_t type;
+ uint8_t length_hi;
+ uint8_t length_lo;
+ uint8_t value[0];
+ };
+
+A receiver may choose to skip over and ignore the TLVs it is not interested in
+or it does not understand. Senders can generate the TLVs only for
+the information they choose to publish.
+
+The following types have already been registered for the <type> field :
+
+ #define PP2_TYPE_ALPN 0x01
+ #define PP2_TYPE_AUTHORITY 0x02
+ #define PP2_TYPE_CRC32C 0x03
+ #define PP2_TYPE_NOOP 0x04
+ #define PP2_TYPE_UNIQUE_ID 0x05
+ #define PP2_TYPE_SSL 0x20
+ #define PP2_SUBTYPE_SSL_VERSION 0x21
+ #define PP2_SUBTYPE_SSL_CN 0x22
+ #define PP2_SUBTYPE_SSL_CIPHER 0x23
+ #define PP2_SUBTYPE_SSL_SIG_ALG 0x24
+ #define PP2_SUBTYPE_SSL_KEY_ALG 0x25
+ #define PP2_TYPE_NETNS 0x30
+
+
+2.2.1 PP2_TYPE_ALPN
+
+Application-Layer Protocol Negotiation (ALPN). It is a byte sequence defining
+the upper layer protocol in use over the connection. The most common use case
+will be to pass the exact copy of the ALPN extension of the Transport Layer
+Security (TLS) protocol as defined by RFC7301 [9].
+
+
+2.2.2 PP2_TYPE_AUTHORITY
+
+Contains the host name value passed by the client, as an UTF8-encoded string.
+In case of TLS being used on the client connection, this is the exact copy of
+the "server_name" extension as defined by RFC3546 [10], section 3.1, often
+referred to as "SNI". There are probably other situations where an authority
+can be mentioned on a connection without TLS being involved at all.
+
+
+2.2.3. PP2_TYPE_CRC32C
+
+The value of the type PP2_TYPE_CRC32C is a 32-bit number storing the CRC32c
+checksum of the PROXY protocol header.
+
+When the checksum is supported by the sender after constructing the header
+the sender MUST:
+
+ - initialize the checksum field to '0's.
+
+ - calculate the CRC32c checksum of the PROXY header as described in RFC4960,
+ Appendix B [8].
+
+ - put the resultant value into the checksum field, and leave the rest of
+ the bits unchanged.
+
+If the checksum is provided as part of the PROXY header and the checksum
+functionality is supported by the receiver, the receiver MUST:
+
+ - store the received CRC32c checksum value aside.
+
+ - replace the 32 bits of the checksum field in the received PROXY header with
+ all '0's and calculate a CRC32c checksum value of the whole PROXY header.
+
+ - verify that the calculated CRC32c checksum is the same as the received
+ CRC32c checksum. If it is not, the receiver MUST treat the TCP connection
+ providing the header as invalid.
+
+The default procedure for handling an invalid TCP connection is to abort it.
+
+
+2.2.4. PP2_TYPE_NOOP
+
+The TLV of this type should be ignored when parsed. The value is zero or more
+bytes. Can be used for data padding or alignment. Note that it can be used
+to align only by 3 or more bytes because a TLV can not be smaller than that.
+
+
+2.2.5. PP2_TYPE_UNIQUE_ID
+
+The value of the type PP2_TYPE_UNIQUE_ID is an opaque byte sequence of up to
+128 bytes generated by the upstream proxy that uniquely identifies the
+connection.
+
+The unique ID can be used to easily correlate connections across multiple
+layers of proxies, without needing to look up IP addresses and port numbers.
+
+
+2.2.6. The PP2_TYPE_SSL type and subtypes
+
+For the type PP2_TYPE_SSL, the value is itself a defined like this :
+
+ struct pp2_tlv_ssl {
+ uint8_t client;
+ uint32_t verify;
+ struct pp2_tlv sub_tlv[0];
+ };
+
+The <verify> field will be zero if the client presented a certificate
+and it was successfully verified, and non-zero otherwise.
+
+The <client> field is made of a bit field from the following values,
+indicating which element is present :
+
+ #define PP2_CLIENT_SSL 0x01
+ #define PP2_CLIENT_CERT_CONN 0x02
+ #define PP2_CLIENT_CERT_SESS 0x04
+
+Note, that each of these elements may lead to extra data being appended to
+this TLV using a second level of TLV encapsulation. It is thus possible to
+find multiple TLV values after this field. The total length of the pp2_tlv_ssl
+TLV will reflect this.
+
+The PP2_CLIENT_SSL flag indicates that the client connected over SSL/TLS. When
+this field is present, the US-ASCII string representation of the TLS version is
+appended at the end of the field in the TLV format using the type
+PP2_SUBTYPE_SSL_VERSION.
+
+PP2_CLIENT_CERT_CONN indicates that the client provided a certificate over the
+current connection. PP2_CLIENT_CERT_SESS indicates that the client provided a
+certificate at least once over the TLS session this connection belongs to.
+
+The second level TLV PP2_SUBTYPE_SSL_CIPHER provides the US-ASCII string name
+of the used cipher, for example "ECDHE-RSA-AES128-GCM-SHA256".
+
+The second level TLV PP2_SUBTYPE_SSL_SIG_ALG provides the US-ASCII string name
+of the algorithm used to sign the certificate presented by the frontend when
+the incoming connection was made over an SSL/TLS transport layer, for example
+"SHA256".
+
+The second level TLV PP2_SUBTYPE_SSL_KEY_ALG provides the US-ASCII string name
+of the algorithm used to generate the key of the certificate presented by the
+frontend when the incoming connection was made over an SSL/TLS transport layer,
+for example "RSA2048".
+
+In all cases, the string representation (in UTF8) of the Common Name field
+(OID: 2.5.4.3) of the client certificate's Distinguished Name, is appended
+using the TLV format and the type PP2_SUBTYPE_SSL_CN. E.g. "example.com".
+
+
+2.2.7. The PP2_TYPE_NETNS type
+
+The type PP2_TYPE_NETNS defines the value as the US-ASCII string representation
+of the namespace's name.
+
+
+2.2.8. Reserved type ranges
+
+The following range of 16 type values is reserved for application-specific
+data and will be never used by the PROXY Protocol. If you need more values
+consider extending the range with a type field in your TLVs.
+
+ #define PP2_TYPE_MIN_CUSTOM 0xE0
+ #define PP2_TYPE_MAX_CUSTOM 0xEF
+
+This range of 8 values is reserved for temporary experimental use by
+application developers and protocol designers. The values from the range will
+never be used by the PROXY protocol and should not be used by production
+functionality.
+
+ #define PP2_TYPE_MIN_EXPERIMENT 0xF0
+ #define PP2_TYPE_MAX_EXPERIMENT 0xF7
+
+The following range of 8 values is reserved for future use, potentially to
+extend the protocol with multibyte type values.
+
+ #define PP2_TYPE_MIN_FUTURE 0xF8
+ #define PP2_TYPE_MAX_FUTURE 0xFF
+
+
+3. Implementations
+
+HAProxy 1.5 implements version 1 of the PROXY protocol on both sides :
+ - the listening sockets accept the protocol when the "accept-proxy" setting
+ is passed to the "bind" keyword. Connections accepted on such listeners
+ will behave just as if the source really was the one advertised in the
+ protocol. This is true for logging, ACLs, content filtering, transparent
+ proxying, etc...
+
+ - the protocol may be used to connect to servers if the "send-proxy" setting
+ is present on the "server" line. It is enabled on a per-server basis, so it
+ is possible to have it enabled for remote servers only and still have local
+ ones behave differently. If the incoming connection was accepted with the
+ "accept-proxy", then the relayed information is the one advertised in this
+ connection's PROXY line.
+
+ - HAProxy 1.5 also implements version 2 of the PROXY protocol as a sender. In
+ addition, a TLV with limited, optional, SSL information has been added.
+
+Stunnel added support for version 1 of the protocol for outgoing connections in
+version 4.45.
+
+Stud added support for version 1 of the protocol for outgoing connections on
+2011/06/29.
+
+Postfix added support for version 1 of the protocol for incoming connections
+in smtpd and postscreen in version 2.10.
+
+A patch is available for Stud[5] to implement version 1 of the protocol on
+incoming connections.
+
+Support for versions 1 and 2 of the protocol was added to Varnish 4.1 [6].
+
+Exim added support for version 1 and version 2 of the protocol for incoming
+connections on 2014/05/13, and will be released as part of version 4.83.
+
+Squid added support for versions 1 and 2 of the protocol in version 3.5 [7].
+
+Jetty 9.3.0 supports protocol version 1.
+
+lighttpd added support for versions 1 and 2 of the protocol for incoming
+connections in version 1.4.46 [11].
+
+The protocol is simple enough that it is expected that other implementations
+will appear, especially in environments such as SMTP, IMAP, FTP, RDP where the
+client's address is an important piece of information for the server and some
+intermediaries. In fact, several proprietary deployments have already done so
+on FTP and SMTP servers.
+
+Proxy developers are encouraged to implement this protocol, because it will
+make their products much more transparent in complex infrastructures, and will
+get rid of a number of issues related to logging and access control.
+
+
+4. Architectural benefits
+4.1. Multiple layers
+
+Using the PROXY protocol instead of transparent proxy provides several benefits
+in multiple-layer infrastructures. The first immediate benefit is that it
+becomes possible to chain multiple layers of proxies and always present the
+original IP address. for instance, let's consider the following 2-layer proxy
+architecture :
+
+ Internet
+ ,---. | client to PX1:
+ ( X ) | native protocol
+ `---' |
+ | V
+ +--+--+ +-----+
+ | FW1 |------| PX1 |
+ +--+--+ +-----+ | PX1 to PX2: PROXY + native
+ | V
+ +--+--+ +-----+
+ | FW2 |------| PX2 |
+ +--+--+ +-----+ | PX2 to SRV: PROXY + native
+ | V
+ +--+--+
+ | SRV |
+ +-----+
+
+Firewall FW1 receives traffic from internet-based clients and forwards it to
+reverse-proxy PX1. PX1 adds a PROXY header then forwards to PX2 via FW2. PX2
+is configured to read the PROXY header and to emit it on output. It then joins
+the origin server SRV and presents the original client's address there. Since
+all TCP connections endpoints are real machines and are not spoofed, there is
+no issue for the return traffic to pass via the firewalls and reverse proxies.
+Using transparent proxy, this would be quite difficult because the firewalls
+would have to deal with the client's address coming from the proxies in the DMZ
+and would have to correctly route the return traffic there instead of using the
+default route.
+
+
+4.2. IPv4 and IPv6 integration
+
+The protocol also eases IPv4 and IPv6 integration : if only the first layer
+(FW1 and PX1) is IPv6-capable, it is still possible to present the original
+client's IPv6 address to the target server even though the whole chain is only
+connected via IPv4.
+
+
+4.3. Multiple return paths
+
+When transparent proxy is used, it is not possible to run multiple proxies
+because the return traffic would follow the default route instead of finding
+the proper proxy. Some tricks are sometimes possible using multiple server
+addresses and policy routing but these are very limited.
+
+Using the PROXY protocol, this problem disappears as the servers don't need
+to route to the client, just to the proxy that forwarded the connection. So
+it is perfectly possible to run a proxy farm in front of a very large server
+farm and have it working effortless, even when dealing with multiple sites.
+
+This is particularly important in Cloud-like environments where there is little
+choice of binding to random addresses and where the lower processing power per
+node generally requires multiple front nodes.
+
+The example below illustrates the following case : virtualized infrastructures
+are deployed in 3 datacenters (DC1..DC3). Each DC uses its own VIP which is
+handled by the hosting provider's layer 3 load balancer. This load balancer
+routes the traffic to a farm of layer 7 SSL/cache offloaders which load balance
+among their local servers. The VIPs are advertised by geolocalised DNS so that
+clients generally stick to a given DC. Since clients are not guaranteed to
+stick to one DC, the L7 load balancing proxies have to know the other DCs'
+servers that may be reached via the hosting provider's LAN or via the internet.
+The L7 proxies use the PROXY protocol to join the servers behind them, so that
+even inter-DC traffic can forward the original client's address and the return
+path is unambiguous. This would not be possible using transparent proxy because
+most often the L7 proxies would not be able to spoof an address, and this would
+never work between datacenters.
+
+ Internet
+
+ DC1 DC2 DC3
+ ,---. ,---. ,---.
+ ( X ) ( X ) ( X )
+ `---' `---' `---'
+ | +-------+ | +-------+ | +-------+
+ +----| L3 LB | +----| L3 LB | +----| L3 LB |
+ | +-------+ | +-------+ | +-------+
+ ------+------- ~ ~ ~ ------+------- ~ ~ ~ ------+-------
+ ||||| |||| ||||| |||| ||||| ||||
+ 50 SRV 4 PX 50 SRV 4 PX 50 SRV 4 PX
+
+
+5. Security considerations
+
+Version 1 of the protocol header (the human-readable format) was designed so as
+to be distinguishable from HTTP. It will not parse as a valid HTTP request and
+an HTTP request will not parse as a valid proxy request. Version 2 add to use a
+non-parsable binary signature to make many products fail on this block. The
+signature was designed to cause immediate failure on HTTP, SSL/TLS, SMTP, FTP,
+and POP. It also causes aborts on LDAP and RDP servers (see section 6). That
+makes it easier to enforce its use under certain connections and at the same
+time, it ensures that improperly configured servers are quickly detected.
+
+Implementers should be very careful about not trying to automatically detect
+whether they have to decode the header or not, but rather they must only rely
+on a configuration parameter. Indeed, if the opportunity is left to a normal
+client to use the protocol, it will be able to hide its activities or make them
+appear as coming from somewhere else. However, accepting the header only from a
+number of known sources should be safe.
+
+
+6. Validation
+
+The version 2 protocol signature has been sent to a wide variety of protocols
+and implementations including old ones. The following protocol and products
+have been tested to ensure the best possible behavior when the signature was
+presented, even with minimal implementations :
+
+ - HTTP :
+ - Apache 1.3.33 : connection abort => pass/optimal
+ - Nginx 0.7.69 : 400 Bad Request + abort => pass/optimal
+ - lighttpd 1.4.20 : 400 Bad Request + abort => pass/optimal
+ - thttpd 2.20c : 400 Bad Request + abort => pass/optimal
+ - mini-httpd-1.19 : 400 Bad Request + abort => pass/optimal
+ - haproxy 1.4.21 : 400 Bad Request + abort => pass/optimal
+ - Squid 3 : 400 Bad Request + abort => pass/optimal
+ - SSL :
+ - stud 0.3.47 : connection abort => pass/optimal
+ - stunnel 4.45 : connection abort => pass/optimal
+ - nginx 0.7.69 : 400 Bad Request + abort => pass/optimal
+ - FTP :
+ - Pure-ftpd 1.0.20 : 3*500 then 221 Goodbye => pass/optimal
+ - vsftpd 2.0.1 : 3*530 then 221 Goodbye => pass/optimal
+ - SMTP :
+ - postfix 2.3 : 3*500 + 221 Bye => pass/optimal
+ - exim 4.69 : 554 + connection abort => pass/optimal
+ - POP :
+ - dovecot 1.0.10 : 3*ERR + Logout => pass/optimal
+ - IMAP :
+ - dovecot 1.0.10 : 5*ERR + hang => pass/non-optimal
+ - LDAP :
+ - openldap 2.3 : abort => pass/optimal
+ - SSH :
+ - openssh 3.9p1 : abort => pass/optimal
+ - RDP :
+ - Windows XP SP3 : abort => pass/optimal
+
+This means that most protocols and implementations will not be confused by an
+incoming connection exhibiting the protocol signature, which avoids issues when
+facing misconfigurations.
+
+
+7. Future developments
+
+It is possible that the protocol may slightly evolve to present other
+information such as the incoming network interface, or the origin addresses in
+case of network address translation happening before the first proxy, but this
+is not identified as a requirement right now. Some deep thinking has been spent
+on this and it appears that trying to add a few more information open a Pandora
+box with many information from MAC addresses to SSL client certificates, which
+would make the protocol much more complex. So at this point it is not planned.
+Suggestions on improvements are welcome.
+
+
+8. Contacts and links
+
+Please use w@1wt.eu to send any comments to the author.
+
+The following links were referenced in the document.
+
+[1] http://www.postfix.org/XCLIENT_README.html
+[2] http://tools.ietf.org/html/rfc7239
+[3] http://www.stunnel.org/
+[4] https://github.com/bumptech/stud
+[5] https://github.com/bumptech/stud/pull/81
+[6] https://www.varnish-cache.org/docs/trunk/phk/ssl_again.html
+[7] http://wiki.squid-cache.org/Squid-3.5
+[8] https://tools.ietf.org/html/rfc4960#appendix-B
+[9] https://tools.ietf.org/rfc/rfc7301.txt
+[10] https://www.ietf.org/rfc/rfc3546.txt
+[11] https://redmine.lighttpd.net/issues/2804
+
+9. Sample code
+
+The code below is an example of how a receiver may deal with both versions of
+the protocol header for TCP over IPv4 or IPv6. The function is supposed to be
+called upon a read event. Addresses may be directly copied into their final
+memory location since they're transported in network byte order. The sending
+side is even simpler and can easily be deduced from this sample code.
+
+ struct sockaddr_storage from; /* already filled by accept() */
+ struct sockaddr_storage to; /* already filled by getsockname() */
+ const char v2sig[12] = "\x0D\x0A\x0D\x0A\x00\x0D\x0A\x51\x55\x49\x54\x0A";
+
+ /* returns 0 if needs to poll, <0 upon error or >0 if it did the job */
+ int read_evt(int fd)
+ {
+ union {
+ struct {
+ char line[108];
+ } v1;
+ struct {
+ uint8_t sig[12];
+ uint8_t ver_cmd;
+ uint8_t fam;
+ uint16_t len;
+ union {
+ struct { /* for TCP/UDP over IPv4, len = 12 */
+ uint32_t src_addr;
+ uint32_t dst_addr;
+ uint16_t src_port;
+ uint16_t dst_port;
+ } ip4;
+ struct { /* for TCP/UDP over IPv6, len = 36 */
+ uint8_t src_addr[16];
+ uint8_t dst_addr[16];
+ uint16_t src_port;
+ uint16_t dst_port;
+ } ip6;
+ struct { /* for AF_UNIX sockets, len = 216 */
+ uint8_t src_addr[108];
+ uint8_t dst_addr[108];
+ } unx;
+ } addr;
+ } v2;
+ } hdr;
+
+ int size, ret;
+
+ do {
+ ret = recv(fd, &hdr, sizeof(hdr), MSG_PEEK);
+ } while (ret == -1 && errno == EINTR);
+
+ if (ret == -1)
+ return (errno == EAGAIN) ? 0 : -1;
+
+ if (ret >= 16 && memcmp(&hdr.v2, v2sig, 12) == 0 &&
+ (hdr.v2.ver_cmd & 0xF0) == 0x20) {
+ size = 16 + ntohs(hdr.v2.len);
+ if (ret < size)
+ return -1; /* truncated or too large header */
+
+ switch (hdr.v2.ver_cmd & 0xF) {
+ case 0x01: /* PROXY command */
+ switch (hdr.v2.fam) {
+ case 0x11: /* TCPv4 */
+ ((struct sockaddr_in *)&from)->sin_family = AF_INET;
+ ((struct sockaddr_in *)&from)->sin_addr.s_addr =
+ hdr.v2.addr.ip4.src_addr;
+ ((struct sockaddr_in *)&from)->sin_port =
+ hdr.v2.addr.ip4.src_port;
+ ((struct sockaddr_in *)&to)->sin_family = AF_INET;
+ ((struct sockaddr_in *)&to)->sin_addr.s_addr =
+ hdr.v2.addr.ip4.dst_addr;
+ ((struct sockaddr_in *)&to)->sin_port =
+ hdr.v2.addr.ip4.dst_port;
+ goto done;
+ case 0x21: /* TCPv6 */
+ ((struct sockaddr_in6 *)&from)->sin6_family = AF_INET6;
+ memcpy(&((struct sockaddr_in6 *)&from)->sin6_addr,
+ hdr.v2.addr.ip6.src_addr, 16);
+ ((struct sockaddr_in6 *)&from)->sin6_port =
+ hdr.v2.addr.ip6.src_port;
+ ((struct sockaddr_in6 *)&to)->sin6_family = AF_INET6;
+ memcpy(&((struct sockaddr_in6 *)&to)->sin6_addr,
+ hdr.v2.addr.ip6.dst_addr, 16);
+ ((struct sockaddr_in6 *)&to)->sin6_port =
+ hdr.v2.addr.ip6.dst_port;
+ goto done;
+ }
+ /* unsupported protocol, keep local connection address */
+ break;
+ case 0x00: /* LOCAL command */
+ /* keep local connection address for LOCAL */
+ break;
+ default:
+ return -1; /* not a supported command */
+ }
+ }
+ else if (ret >= 8 && memcmp(hdr.v1.line, "PROXY", 5) == 0) {
+ char *end = memchr(hdr.v1.line, '\r', ret - 1);
+ if (!end || end[1] != '\n')
+ return -1; /* partial or invalid header */
+ *end = '\0'; /* terminate the string to ease parsing */
+ size = end + 2 - hdr.v1.line; /* skip header + CRLF */
+ /* parse the V1 header using favorite address parsers like inet_pton.
+ * return -1 upon error, or simply fall through to accept.
+ */
+ }
+ else {
+ /* Wrong protocol */
+ return -1;
+ }
+
+ done:
+ /* we need to consume the appropriate amount of data from the socket */
+ do {
+ ret = recv(fd, &hdr, size, 0);
+ } while (ret == -1 && errno == EINTR);
+ return (ret >= 0) ? 1 : -1;
+ }