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Diffstat (limited to 'src/lb_fwlc.c')
-rw-r--r-- | src/lb_fwlc.c | 375 |
1 files changed, 375 insertions, 0 deletions
diff --git a/src/lb_fwlc.c b/src/lb_fwlc.c new file mode 100644 index 0000000..8e913d4 --- /dev/null +++ b/src/lb_fwlc.c @@ -0,0 +1,375 @@ +/* + * Fast Weighted Least Connection load balancing algorithm. + * + * Copyright 2000-2009 Willy Tarreau <w@1wt.eu> + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version + * 2 of the License, or (at your option) any later version. + * + */ + +#include <import/eb32tree.h> +#include <haproxy/api.h> +#include <haproxy/backend.h> +#include <haproxy/queue.h> +#include <haproxy/server-t.h> + + +/* Remove a server from a tree. It must have previously been dequeued. This + * function is meant to be called when a server is going down or has its + * weight disabled. + * + * The server's lock and the lbprm's lock must be held. + */ +static inline void fwlc_remove_from_tree(struct server *s) +{ + s->lb_tree = NULL; +} + +/* simply removes a server from a tree. + * + * The lbprm's lock must be held. + */ +static inline void fwlc_dequeue_srv(struct server *s) +{ + eb32_delete(&s->lb_node); +} + +/* Queue a server in its associated tree, assuming the <eweight> is >0. + * Servers are sorted by (#conns+1)/weight. To ensure maximum accuracy, + * we use (#conns+1)*SRV_EWGHT_MAX/eweight as the sorting key. The reason + * for using #conns+1 is to sort by weights in case the server is picked + * and not before it is picked. This provides a better load accuracy for + * low connection counts when weights differ and makes sure the round-robin + * applies between servers of highest weight first. However servers with no + * connection are always picked first so that under low loads, it's not + * always the single server with the highest weight that gets picked. + * + * NOTE: Depending on the calling context, we use s->next_eweight or + * s->cur_eweight. The next value is used when the server state is updated + * (because the weight changed for instance). During this step, the server + * state is not yet committed. The current value is used to reposition the + * server in the tree. This happens when the server is used. + * + * The lbprm's lock must be held. + */ +static inline void fwlc_queue_srv(struct server *s, unsigned int eweight) +{ + unsigned int inflight = _HA_ATOMIC_LOAD(&s->served) + _HA_ATOMIC_LOAD(&s->queue.length); + + s->lb_node.key = inflight ? (inflight + 1) * SRV_EWGHT_MAX / eweight : 0; + eb32_insert(s->lb_tree, &s->lb_node); +} + +/* Re-position the server in the FWLC tree after it has been assigned one + * connection or after it has released one. Note that it is possible that + * the server has been moved out of the tree due to failed health-checks. + * The lbprm's lock will be used. + */ +static void fwlc_srv_reposition(struct server *s) +{ + unsigned int inflight = _HA_ATOMIC_LOAD(&s->served) + _HA_ATOMIC_LOAD(&s->queue.length); + unsigned int eweight = _HA_ATOMIC_LOAD(&s->cur_eweight); + unsigned int new_key = inflight ? (inflight + 1) * SRV_EWGHT_MAX / (eweight ? eweight : 1) : 0; + + /* some calls will be made for no change (e.g connect_server() after + * assign_server(). Let's check that first. + */ + if (s->lb_node.node.leaf_p && eweight && s->lb_node.key == new_key) + return; + + HA_RWLOCK_WRLOCK(LBPRM_LOCK, &s->proxy->lbprm.lock); + if (s->lb_tree) { + /* we might have been waiting for a while on the lock above + * so it's worth testing again because other threads are very + * likely to have released a connection or taken one leading + * to our target value (50% of the case in measurements). + */ + inflight = _HA_ATOMIC_LOAD(&s->served) + _HA_ATOMIC_LOAD(&s->queue.length); + eweight = _HA_ATOMIC_LOAD(&s->cur_eweight); + new_key = inflight ? (inflight + 1) * SRV_EWGHT_MAX / (eweight ? eweight : 1) : 0; + if (!s->lb_node.node.leaf_p || s->lb_node.key != new_key) { + eb32_delete(&s->lb_node); + s->lb_node.key = new_key; + eb32_insert(s->lb_tree, &s->lb_node); + } + } + HA_RWLOCK_WRUNLOCK(LBPRM_LOCK, &s->proxy->lbprm.lock); +} + +/* This function updates the server trees according to server <srv>'s new + * state. It should be called when server <srv>'s status changes to down. + * It is not important whether the server was already down or not. It is not + * important either that the new state is completely down (the caller may not + * know all the variables of a server's state). + * + * The server's lock must be held. The lbprm's lock will be used. + */ +static void fwlc_set_server_status_down(struct server *srv) +{ + struct proxy *p = srv->proxy; + + if (!srv_lb_status_changed(srv)) + return; + + if (srv_willbe_usable(srv)) + goto out_update_state; + HA_RWLOCK_WRLOCK(LBPRM_LOCK, &p->lbprm.lock); + + + if (!srv_currently_usable(srv)) + /* server was already down */ + goto out_update_backend; + + if (srv->flags & SRV_F_BACKUP) { + p->lbprm.tot_wbck -= srv->cur_eweight; + p->srv_bck--; + + if (srv == p->lbprm.fbck) { + /* we lost the first backup server in a single-backup + * configuration, we must search another one. + */ + struct server *srv2 = p->lbprm.fbck; + do { + srv2 = srv2->next; + } while (srv2 && + !((srv2->flags & SRV_F_BACKUP) && + srv_willbe_usable(srv2))); + p->lbprm.fbck = srv2; + } + } else { + p->lbprm.tot_wact -= srv->cur_eweight; + p->srv_act--; + } + + fwlc_dequeue_srv(srv); + fwlc_remove_from_tree(srv); + +out_update_backend: + /* check/update tot_used, tot_weight */ + update_backend_weight(p); + HA_RWLOCK_WRUNLOCK(LBPRM_LOCK, &p->lbprm.lock); + + out_update_state: + srv_lb_commit_status(srv); +} + +/* This function updates the server trees according to server <srv>'s new + * state. It should be called when server <srv>'s status changes to up. + * It is not important whether the server was already down or not. It is not + * important either that the new state is completely UP (the caller may not + * know all the variables of a server's state). This function will not change + * the weight of a server which was already up. + * + * The server's lock must be held. The lbprm's lock will be used. + */ +static void fwlc_set_server_status_up(struct server *srv) +{ + struct proxy *p = srv->proxy; + + if (!srv_lb_status_changed(srv)) + return; + + if (!srv_willbe_usable(srv)) + goto out_update_state; + + HA_RWLOCK_WRLOCK(LBPRM_LOCK, &p->lbprm.lock); + + if (srv_currently_usable(srv)) + /* server was already up */ + goto out_update_backend; + + if (srv->flags & SRV_F_BACKUP) { + srv->lb_tree = &p->lbprm.fwlc.bck; + p->lbprm.tot_wbck += srv->next_eweight; + p->srv_bck++; + + if (!(p->options & PR_O_USE_ALL_BK)) { + if (!p->lbprm.fbck) { + /* there was no backup server anymore */ + p->lbprm.fbck = srv; + } else { + /* we may have restored a backup server prior to fbck, + * in which case it should replace it. + */ + struct server *srv2 = srv; + do { + srv2 = srv2->next; + } while (srv2 && (srv2 != p->lbprm.fbck)); + if (srv2) + p->lbprm.fbck = srv; + } + } + } else { + srv->lb_tree = &p->lbprm.fwlc.act; + p->lbprm.tot_wact += srv->next_eweight; + p->srv_act++; + } + + /* note that eweight cannot be 0 here */ + fwlc_queue_srv(srv, srv->next_eweight); + + out_update_backend: + /* check/update tot_used, tot_weight */ + update_backend_weight(p); + HA_RWLOCK_WRUNLOCK(LBPRM_LOCK, &p->lbprm.lock); + + out_update_state: + srv_lb_commit_status(srv); +} + +/* This function must be called after an update to server <srv>'s effective + * weight. It may be called after a state change too. + * + * The server's lock must be held. The lbprm's lock will be used. + */ +static void fwlc_update_server_weight(struct server *srv) +{ + int old_state, new_state; + struct proxy *p = srv->proxy; + + if (!srv_lb_status_changed(srv)) + return; + + /* If changing the server's weight changes its state, we simply apply + * the procedures we already have for status change. If the state + * remains down, the server is not in any tree, so it's as easy as + * updating its values. If the state remains up with different weights, + * there are some computations to perform to find a new place and + * possibly a new tree for this server. + */ + + old_state = srv_currently_usable(srv); + new_state = srv_willbe_usable(srv); + + if (!old_state && !new_state) { + srv_lb_commit_status(srv); + return; + } + else if (!old_state && new_state) { + fwlc_set_server_status_up(srv); + return; + } + else if (old_state && !new_state) { + fwlc_set_server_status_down(srv); + return; + } + + HA_RWLOCK_WRLOCK(LBPRM_LOCK, &p->lbprm.lock); + + if (srv->lb_tree) + fwlc_dequeue_srv(srv); + + if (srv->flags & SRV_F_BACKUP) { + p->lbprm.tot_wbck += srv->next_eweight - srv->cur_eweight; + srv->lb_tree = &p->lbprm.fwlc.bck; + } else { + p->lbprm.tot_wact += srv->next_eweight - srv->cur_eweight; + srv->lb_tree = &p->lbprm.fwlc.act; + } + + fwlc_queue_srv(srv, srv->next_eweight); + + update_backend_weight(p); + HA_RWLOCK_WRUNLOCK(LBPRM_LOCK, &p->lbprm.lock); + + srv_lb_commit_status(srv); +} + +/* This function is responsible for building the trees in case of fast + * weighted least-conns. It also sets p->lbprm.wdiv to the eweight to + * uweight ratio. Both active and backup groups are initialized. + */ +void fwlc_init_server_tree(struct proxy *p) +{ + struct server *srv; + struct eb_root init_head = EB_ROOT; + + p->lbprm.set_server_status_up = fwlc_set_server_status_up; + p->lbprm.set_server_status_down = fwlc_set_server_status_down; + p->lbprm.update_server_eweight = fwlc_update_server_weight; + p->lbprm.server_take_conn = fwlc_srv_reposition; + p->lbprm.server_drop_conn = fwlc_srv_reposition; + + p->lbprm.wdiv = BE_WEIGHT_SCALE; + for (srv = p->srv; srv; srv = srv->next) { + srv->next_eweight = (srv->uweight * p->lbprm.wdiv + p->lbprm.wmult - 1) / p->lbprm.wmult; + srv_lb_commit_status(srv); + } + + recount_servers(p); + update_backend_weight(p); + + p->lbprm.fwlc.act = init_head; + p->lbprm.fwlc.bck = init_head; + + /* queue active and backup servers in two distinct groups */ + for (srv = p->srv; srv; srv = srv->next) { + if (!srv_currently_usable(srv)) + continue; + srv->lb_tree = (srv->flags & SRV_F_BACKUP) ? &p->lbprm.fwlc.bck : &p->lbprm.fwlc.act; + fwlc_queue_srv(srv, srv->next_eweight); + } +} + +/* Return next server from the FWLC tree in backend <p>. If the tree is empty, + * return NULL. Saturated servers are skipped. + * + * The lbprm's lock will be used in R/O mode. The server's lock is not used. + */ +struct server *fwlc_get_next_server(struct proxy *p, struct server *srvtoavoid) +{ + struct server *srv, *avoided; + struct eb32_node *node; + + srv = avoided = NULL; + + HA_RWLOCK_RDLOCK(LBPRM_LOCK, &p->lbprm.lock); + if (p->srv_act) + node = eb32_first(&p->lbprm.fwlc.act); + else if (p->lbprm.fbck) { + srv = p->lbprm.fbck; + goto out; + } + else if (p->srv_bck) + node = eb32_first(&p->lbprm.fwlc.bck); + else { + srv = NULL; + goto out; + } + + while (node) { + /* OK, we have a server. However, it may be saturated, in which + * case we don't want to reconsider it for now, so we'll simply + * skip it. Same if it's the server we try to avoid, in which + * case we simply remember it for later use if needed. + */ + struct server *s; + + s = eb32_entry(node, struct server, lb_node); + if (!s->maxconn || s->served + s->queue.length < srv_dynamic_maxconn(s) + s->maxqueue) { + if (s != srvtoavoid) { + srv = s; + break; + } + avoided = s; + } + node = eb32_next(node); + } + + if (!srv) + srv = avoided; + out: + HA_RWLOCK_RDUNLOCK(LBPRM_LOCK, &p->lbprm.lock); + return srv; +} + + +/* + * Local variables: + * c-indent-level: 8 + * c-basic-offset: 8 + * End: + */ |