/* * Buffer management functions. * * Copyright 2000-2012 Willy Tarreau * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version * 2 of the License, or (at your option) any later version. * */ #include #include #include #include #include #include #include #include struct pool_head *pool_head_buffer __read_mostly; /* perform minimal initializations, report 0 in case of error, 1 if OK. */ int init_buffer() { void *buffer; int thr; int done; pool_head_buffer = create_pool("buffer", global.tune.bufsize, MEM_F_SHARED|MEM_F_EXACT); if (!pool_head_buffer) return 0; for (thr = 0; thr < MAX_THREADS; thr++) LIST_INIT(&ha_thread_ctx[thr].buffer_wq); /* The reserved buffer is what we leave behind us. Thus we always need * at least one extra buffer in minavail otherwise we'll end up waking * up tasks with no memory available, causing a lot of useless wakeups. * That means that we always want to have at least 3 buffers available * (2 for current session, one for next session that might be needed to * release a server connection). */ pool_head_buffer->minavail = MAX(global.tune.reserved_bufs, 3); if (global.tune.buf_limit) pool_head_buffer->limit = global.tune.buf_limit; for (done = 0; done < pool_head_buffer->minavail - 1; done++) { buffer = pool_alloc_nocache(pool_head_buffer, init_buffer); if (!buffer) return 0; pool_free(pool_head_buffer, buffer); } return 1; } /* * Dumps part or all of a buffer. */ void buffer_dump(FILE *o, struct buffer *b, int from, int to) { fprintf(o, "Dumping buffer %p\n", b); fprintf(o, " orig=%p size=%u head=%u tail=%u data=%u\n", b_orig(b), (unsigned int)b_size(b), (unsigned int)b_head_ofs(b), (unsigned int)b_tail_ofs(b), (unsigned int)b_data(b)); fprintf(o, "Dumping contents from byte %d to byte %d\n", from, to); fprintf(o, " 0 1 2 3 4 5 6 7 8 9 a b c d e f\n"); /* dump hexa */ while (from < to) { int i; fprintf(o, " %04x: ", from); for (i = 0; ((from + i) < to) && (i < 16) ; i++) { fprintf(o, "%02x ", (unsigned char)b_orig(b)[from + i]); if (i == 7) fprintf(o, "- "); } if (to - from < 16) { int j = 0; for (j = 0; j < from + 16 - to; j++) fprintf(o, " "); if (j > 8) fprintf(o, " "); } fprintf(o, " "); for (i = 0; (from + i < to) && (i < 16) ; i++) { fprintf(o, "%c", isprint((unsigned char)b_orig(b)[from + i]) ? b_orig(b)[from + i] : '.') ; if ((i == 15) && ((from + i) != to-1)) fprintf(o, "\n"); } from += i; } fprintf(o, "\n--\n"); fflush(o); } /* see offer_buffers() for details */ void __offer_buffers(void *from, unsigned int count) { struct buffer_wait *wait, *wait_back; /* For now, we consider that all objects need 1 buffer, so we can stop * waking up them once we have enough of them to eat all the available * buffers. Note that we don't really know if they are streams or just * other tasks, but that's a rough estimate. Similarly, for each cached * event we'll need 1 buffer. */ list_for_each_entry_safe(wait, wait_back, &th_ctx->buffer_wq, list) { if (!count) break; if (wait->target == from || !wait->wakeup_cb(wait->target)) continue; LIST_DEL_INIT(&wait->list); count--; } } /* * Local variables: * c-indent-level: 8 * c-basic-offset: 8 * End: */