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/*
* Elastic Binary Trees - types
* Version 6.0.6
* (C) 2002-2011 - Willy Tarreau <w@1wt.eu>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation, version 2.1
* exclusively.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef _EBTREE_T_H
#define _EBTREE_T_H
#include <haproxy/api-t.h>
/*
* generic types for ebtree
*/
/* Number of bits per node, and number of leaves per node */
#define EB_NODE_BITS 1
#define EB_NODE_BRANCHES (1 << EB_NODE_BITS)
#define EB_NODE_BRANCH_MASK (EB_NODE_BRANCHES - 1)
/* Be careful not to tweak those values. The walking code is optimized for NULL
* detection on the assumption that the following values are intact.
*/
#define EB_LEFT 0
#define EB_RGHT 1
#define EB_LEAF 0
#define EB_NODE 1
/* Tags to set in root->b[EB_RGHT] :
* - EB_NORMAL is a normal tree which stores duplicate keys.
* - EB_UNIQUE is a tree which stores unique keys.
*/
#define EB_NORMAL 0
#define EB_UNIQUE 1
/* This is the same as an eb_node pointer, except that the lower bit embeds
* a tag. See eb_dotag()/eb_untag()/eb_gettag(). This tag has two meanings :
* - 0=left, 1=right to designate the parent's branch for leaf_p/node_p
* - 0=link, 1=leaf to designate the branch's type for branch[]
*/
typedef void eb_troot_t;
/* The eb_root connects the node which contains it, to two nodes below it, one
* of which may be the same node. At the top of the tree, we use an eb_root
* too, which always has its right branch NULL (+/1 low-order bits).
*/
struct eb_root {
eb_troot_t *b[EB_NODE_BRANCHES]; /* left and right branches */
};
/* The eb_node contains the two parts, one for the leaf, which always exists,
* and one for the node, which remains unused in the very first node inserted
* into the tree. This structure is 20 bytes per node on 32-bit machines. Do
* not change the order, benchmarks have shown that it's optimal this way.
* Note: be careful about this struct's alignment if it gets included into
* another struct and some atomic ops are expected on the keys or the node.
*/
struct eb_node {
struct eb_root branches; /* branches, must be at the beginning */
eb_troot_t *node_p; /* link node's parent */
eb_troot_t *leaf_p; /* leaf node's parent */
short int bit; /* link's bit position. */
short unsigned int pfx; /* data prefix length, always related to leaf */
} __attribute__((packed));
/* The root of a tree is an eb_root initialized with both pointers NULL.
* During its life, only the left pointer will change. The right one will
* always remain NULL, which is the way we detect it.
*/
#define EB_ROOT \
(struct eb_root) { \
.b = {[0] = NULL, [1] = NULL }, \
}
#define EB_ROOT_UNIQUE \
(struct eb_root) { \
.b = {[0] = NULL, [1] = (void *)1 }, \
}
#define EB_TREE_HEAD(name) \
struct eb_root name = EB_ROOT
/*
* types for eb32tree
*/
#define EB32_ROOT EB_ROOT
#define EB32_TREE_HEAD EB_TREE_HEAD
/* These types may sometimes already be defined */
typedef unsigned int u32;
typedef signed int s32;
/* This structure carries a node, a leaf, and a key. It must start with the
* eb_node so that it can be cast into an eb_node. We could also have put some
* sort of transparent union here to reduce the indirection level, but the fact
* is, the end user is not meant to manipulate internals, so this is pointless.
*/
struct eb32_node {
struct eb_node node; /* the tree node, must be at the beginning */
MAYBE_ALIGN(sizeof(u32));
u32 key;
} ALIGNED(sizeof(void*));
/* This structure carries a node, a leaf, a scope, and a key. It must start
* with the eb_node so that it can be cast into an eb_node. We could also
* have put some sort of transparent union here to reduce the indirection
* level, but the fact is, the end user is not meant to manipulate internals,
* so this is pointless.
* In case sizeof(void*)>=sizeof(long), we know there will be some padding after
* the leaf if it's unaligned. In this case we force the alignment on void* so
* that we prefer to have the padding before for more efficient accesses.
*/
struct eb32sc_node {
struct eb_node node; /* the tree node, must be at the beginning */
MAYBE_ALIGN(sizeof(u32));
u32 key;
ALWAYS_ALIGN(sizeof(void*));
unsigned long node_s; /* visibility of this node's branches */
unsigned long leaf_s; /* visibility of this node's leaf */
} ALIGNED(sizeof(void*));
/*
* types for eb64tree
*/
#define EB64_ROOT EB_ROOT
#define EB64_TREE_HEAD EB_TREE_HEAD
/* These types may sometimes already be defined */
typedef unsigned long long u64;
typedef signed long long s64;
/* This structure carries a node, a leaf, and a key. It must start with the
* eb_node so that it can be cast into an eb_node. We could also have put some
* sort of transparent union here to reduce the indirection level, but the fact
* is, the end user is not meant to manipulate internals, so this is pointless.
* In case sizeof(void*)>=sizeof(u64), we know there will be some padding after
* the key if it's unaligned. In this case we force the alignment on void* so
* that we prefer to have the padding before for more efficient accesses.
*/
struct eb64_node {
struct eb_node node; /* the tree node, must be at the beginning */
MAYBE_ALIGN(sizeof(u64));
ALWAYS_ALIGN(sizeof(void*));
u64 key;
} ALIGNED(sizeof(void*));
#define EBPT_ROOT EB_ROOT
#define EBPT_TREE_HEAD EB_TREE_HEAD
/* on *almost* all platforms, a pointer can be cast into a size_t which is unsigned */
#ifndef PTR_INT_TYPE
#define PTR_INT_TYPE size_t
#endif
/*
* types for ebpttree
*/
typedef PTR_INT_TYPE ptr_t;
/* This structure carries a node, a leaf, and a key. It must start with the
* eb_node so that it can be cast into an eb_node. We could also have put some
* sort of transparent union here to reduce the indirection level, but the fact
* is, the end user is not meant to manipulate internals, so this is pointless.
* Internally, it is automatically cast as an eb32_node or eb64_node.
* We always align the key since the struct itself will be padded to the same
* size anyway.
*/
struct ebpt_node {
struct eb_node node; /* the tree node, must be at the beginning */
ALWAYS_ALIGN(sizeof(void*));
void *key;
} ALIGNED(sizeof(void*));
/*
* types for ebmbtree
*/
#define EBMB_ROOT EB_ROOT
#define EBMB_TREE_HEAD EB_TREE_HEAD
/* This structure carries a node, a leaf, and a key. It must start with the
* eb_node so that it can be cast into an eb_node. We could also have put some
* sort of transparent union here to reduce the indirection level, but the fact
* is, the end user is not meant to manipulate internals, so this is pointless.
* The 'node.bit' value here works differently from scalar types, as it contains
* the number of identical bits between the two branches.
* Note that we take a great care of making sure the key is located exactly at
* the end of the struct even if that involves holes before it, so that it
* always aliases any external key a user would append after. This is why the
* key uses the same alignment as the struct.
*/
struct ebmb_node {
struct eb_node node; /* the tree node, must be at the beginning */
ALWAYS_ALIGN(sizeof(void*));
unsigned char key[0]; /* the key, its size depends on the application */
} ALIGNED(sizeof(void*));
#endif /* _EB_TREE_T_H */
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