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diff --git a/src/ui/toolbar/box3d-toolbar.cpp b/src/ui/toolbar/box3d-toolbar.cpp
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+// SPDX-License-Identifier: GPL-2.0-or-later
+/**
+ * @file
+ * 3d box aux toolbar
+ */
+/* Authors:
+ * MenTaLguY <mental@rydia.net>
+ * Lauris Kaplinski <lauris@kaplinski.com>
+ * bulia byak <buliabyak@users.sf.net>
+ * Frank Felfe <innerspace@iname.com>
+ * John Cliff <simarilius@yahoo.com>
+ * David Turner <novalis@gnu.org>
+ * Josh Andler <scislac@scislac.com>
+ * Jon A. Cruz <jon@joncruz.org>
+ * Maximilian Albert <maximilian.albert@gmail.com>
+ * Tavmjong Bah <tavmjong@free.fr>
+ * Abhishek Sharma
+ * Kris De Gussem <Kris.DeGussem@gmail.com>
+ *
+ * Copyright (C) 2004 David Turner
+ * Copyright (C) 2003 MenTaLguY
+ * Copyright (C) 1999-2011 authors
+ * Copyright (C) 2001-2002 Ximian, Inc.
+ *
+ * Released under GNU GPL v2+, read the file 'COPYING' for more information.
+ */
+
+#include "box3d-toolbar.h"
+
+#include <glibmm/i18n.h>
+#include <gtkmm/adjustment.h>
+
+#include "desktop.h"
+#include "document-undo.h"
+#include "document.h"
+#include "selection.h"
+
+#include "object/box3d.h"
+#include "object/persp3d.h"
+
+#include "ui/icon-names.h"
+#include "ui/tools/box3d-tool.h"
+#include "ui/widget/canvas.h"
+#include "ui/widget/spin-button-tool-item.h"
+
+using Inkscape::DocumentUndo;
+
+namespace Inkscape {
+namespace UI {
+namespace Toolbar {
+
+Box3DToolbar::Box3DToolbar(SPDesktop *desktop)
+ : Toolbar(desktop)
+{
+ auto prefs = Inkscape::Preferences::get();
+ auto document = desktop->getDocument();
+ auto persp_impl = document->getCurrentPersp3DImpl();
+
+ /* Angle X */
+ {
+ std::vector<double> values = {-90, -60, -30, 0, 30, 60, 90};
+ auto angle_x_val = prefs->getDouble("/tools/shapes/3dbox/box3d_angle_x", 30);
+ _angle_x_adj = Gtk::Adjustment::create(angle_x_val, -360.0, 360.0, 1.0, 10.0);
+ _angle_x_item = Gtk::manage(new UI::Widget::SpinButtonToolItem("box3d-angle-x", _("Angle X:"), _angle_x_adj));
+ // TRANSLATORS: PL is short for 'perspective line'
+ _angle_x_item->set_tooltip_text(_("Angle of PLs in X direction"));
+ _angle_x_item->set_custom_numeric_menu_data(values);
+ _angle_x_item->set_focus_widget(desktop->canvas);
+ _angle_x_adj->signal_value_changed().connect(sigc::bind(sigc::mem_fun(*this, &Box3DToolbar::angle_value_changed),
+ _angle_x_adj, Proj::X));
+ add(*_angle_x_item);
+ }
+
+ if (!persp_impl || !Persp3D::VP_is_finite(persp_impl, Proj::X)) {
+ _angle_x_item->set_sensitive(true);
+ } else {
+ _angle_x_item->set_sensitive(false);
+ }
+
+ /* VP X state */
+ {
+ // TRANSLATORS: VP is short for 'vanishing point'
+ _vp_x_state_item = add_toggle_button(_("State of VP in X direction"),
+ _("Toggle VP in X direction between 'finite' and 'infinite' (=parallel)"));
+ _vp_x_state_item->set_icon_name(INKSCAPE_ICON("perspective-parallel"));
+ _vp_x_state_item->signal_toggled().connect(sigc::bind(sigc::mem_fun(*this, &Box3DToolbar::vp_state_changed), Proj::X));
+ _angle_x_item->set_sensitive( !prefs->getBool("/tools/shapes/3dbox/vp_x_state", true) );
+ _vp_x_state_item->set_active( prefs->getBool("/tools/shapes/3dbox/vp_x_state", true) );
+ }
+
+ /* Angle Y */
+ {
+ auto angle_y_val = prefs->getDouble("/tools/shapes/3dbox/box3d_angle_y", 30);
+ _angle_y_adj = Gtk::Adjustment::create(angle_y_val, -360.0, 360.0, 1.0, 10.0);
+ _angle_y_item = Gtk::manage(new UI::Widget::SpinButtonToolItem("box3d-angle-y", _("Angle Y:"), _angle_y_adj));
+ // TRANSLATORS: PL is short for 'perspective line'
+ _angle_y_item->set_tooltip_text(_("Angle of PLs in Y direction"));
+ std::vector<double> values = {-90, -60, -30, 0, 30, 60, 90};
+ _angle_y_item->set_custom_numeric_menu_data(values);
+ _angle_y_item->set_focus_widget(desktop->canvas);
+ _angle_y_adj->signal_value_changed().connect(sigc::bind(sigc::mem_fun(*this, &Box3DToolbar::angle_value_changed),
+ _angle_y_adj, Proj::Y));
+ add(*_angle_y_item);
+ }
+
+ if (!persp_impl || !Persp3D::VP_is_finite(persp_impl, Proj::Y)) {
+ _angle_y_item->set_sensitive(true);
+ } else {
+ _angle_y_item->set_sensitive(false);
+ }
+
+ /* VP Y state */
+ {
+ // TRANSLATORS: VP is short for 'vanishing point'
+ _vp_y_state_item = add_toggle_button(_("State of VP in Y direction"),
+ _("Toggle VP in Y direction between 'finite' and 'infinite' (=parallel)"));
+ _vp_y_state_item->set_icon_name(INKSCAPE_ICON("perspective-parallel"));
+ _vp_y_state_item->signal_toggled().connect(sigc::bind(sigc::mem_fun(*this, &Box3DToolbar::vp_state_changed), Proj::Y));
+ _angle_y_item->set_sensitive( !prefs->getBool("/tools/shapes/3dbox/vp_y_state", true) );
+ _vp_y_state_item->set_active( prefs->getBool("/tools/shapes/3dbox/vp_y_state", true) );
+ }
+
+ /* Angle Z */
+ {
+ auto angle_z_val = prefs->getDouble("/tools/shapes/3dbox/box3d_angle_z", 30);
+ _angle_z_adj = Gtk::Adjustment::create(angle_z_val, -360.0, 360.0, 1.0, 10.0);
+ _angle_z_item = Gtk::manage(new UI::Widget::SpinButtonToolItem("box3d-angle-z", _("Angle Z:"), _angle_z_adj));
+ // TRANSLATORS: PL is short for 'perspective line'
+ _angle_z_item->set_tooltip_text(_("Angle of PLs in Z direction"));
+ std::vector<double> values = {-90, -60, -30, 0, 30, 60, 90};
+ _angle_z_item->set_custom_numeric_menu_data(values);
+ _angle_z_item->set_focus_widget(desktop->canvas);
+ _angle_z_adj->signal_value_changed().connect(sigc::bind(sigc::mem_fun(*this, &Box3DToolbar::angle_value_changed),
+ _angle_z_adj, Proj::Z));
+ add(*_angle_z_item);
+ }
+
+ if (!persp_impl || !Persp3D::VP_is_finite(persp_impl, Proj::Z)) {
+ _angle_z_item->set_sensitive(true);
+ } else {
+ _angle_z_item->set_sensitive(false);
+ }
+
+ /* VP Z state */
+ {
+ // TRANSLATORS: VP is short for 'vanishing point'
+ _vp_z_state_item = add_toggle_button(_("State of VP in Z direction"),
+ _("Toggle VP in Z direction between 'finite' and 'infinite' (=parallel)"));
+ _vp_z_state_item->set_icon_name(INKSCAPE_ICON("perspective-parallel"));
+ _vp_z_state_item->signal_toggled().connect(sigc::bind(sigc::mem_fun(*this, &Box3DToolbar::vp_state_changed), Proj::Z));
+ _angle_z_item->set_sensitive(!prefs->getBool("/tools/shapes/3dbox/vp_z_state", true));
+ _vp_z_state_item->set_active( prefs->getBool("/tools/shapes/3dbox/vp_z_state", true) );
+ }
+
+ desktop->connectEventContextChanged(sigc::mem_fun(*this, &Box3DToolbar::check_ec));
+
+ show_all();
+}
+
+GtkWidget *
+Box3DToolbar::create(SPDesktop *desktop)
+{
+ auto toolbar = new Box3DToolbar(desktop);
+ return GTK_WIDGET(toolbar->gobj());
+}
+
+void
+Box3DToolbar::angle_value_changed(Glib::RefPtr<Gtk::Adjustment> &adj,
+ Proj::Axis axis)
+{
+ SPDocument *document = _desktop->getDocument();
+
+ // quit if run by the attr_changed or selection changed listener
+ if (_freeze) {
+ return;
+ }
+
+ // in turn, prevent listener from responding
+ _freeze = true;
+
+ std::list<Persp3D *> sel_persps = _desktop->getSelection()->perspList();
+ if (sel_persps.empty()) {
+ // this can happen when the document is created; we silently ignore it
+ return;
+ }
+ Persp3D *persp = sel_persps.front();
+
+ persp->perspective_impl->tmat.set_infinite_direction (axis,
+ adj->get_value());
+ persp->updateRepr();
+
+ // TODO: use the correct axis here, too
+ DocumentUndo::maybeDone(document, "perspangle", _("3D Box: Change perspective (angle of infinite axis)"), INKSCAPE_ICON("draw-cuboid"));
+
+ _freeze = false;
+}
+
+void
+Box3DToolbar::vp_state_changed(Proj::Axis axis)
+{
+ // TODO: Take all selected perspectives into account
+ auto sel_persps = _desktop->getSelection()->perspList();
+ if (sel_persps.empty()) {
+ // this can happen when the document is created; we silently ignore it
+ return;
+ }
+ Persp3D *persp = sel_persps.front();
+
+ Gtk::ToggleToolButton *btn = nullptr;
+
+ switch(axis) {
+ case Proj::X:
+ btn = _vp_x_state_item;
+ break;
+ case Proj::Y:
+ btn = _vp_y_state_item;
+ break;
+ case Proj::Z:
+ btn = _vp_z_state_item;
+ break;
+ default:
+ return;
+ }
+
+ bool set_infinite = btn->get_active();
+ persp->set_VP_state (axis, set_infinite ? Proj::VP_INFINITE : Proj::VP_FINITE);
+}
+
+void
+Box3DToolbar::check_ec(SPDesktop* desktop, Inkscape::UI::Tools::ToolBase* ec)
+{
+ if (dynamic_cast<Inkscape::UI::Tools::Box3dTool*>(ec)) {
+ _changed = desktop->getSelection()->connectChanged(sigc::mem_fun(*this, &Box3DToolbar::selection_changed));
+ selection_changed(desktop->getSelection());
+ } else {
+ if (_changed)
+ _changed.disconnect();
+
+ if (_repr) { // remove old listener
+ _repr->removeObserver(*this);
+ Inkscape::GC::release(_repr);
+ _repr = nullptr;
+ }
+ }
+}
+
+Box3DToolbar::~Box3DToolbar()
+{
+ if (_repr) { // remove old listener
+ _repr->removeObserver(*this);
+ Inkscape::GC::release(_repr);
+ _repr = nullptr;
+ }
+}
+
+/**
+ * \param selection Should not be NULL.
+ */
+// FIXME: This should rather be put into persp3d-reference.cpp or something similar so that it reacts upon each
+// Change of the perspective, and not of the current selection (but how to refer to the toolbar then?)
+void
+Box3DToolbar::selection_changed(Inkscape::Selection *selection)
+{
+ // Here the following should be done: If all selected boxes have finite VPs in a certain direction,
+ // disable the angle entry fields for this direction (otherwise entering a value in them should only
+ // update the perspectives with infinite VPs and leave the other ones untouched).
+
+ Inkscape::XML::Node *persp_repr = nullptr;
+
+ if (_repr) { // remove old listener
+ _repr->removeObserver(*this);
+ Inkscape::GC::release(_repr);
+ _repr = nullptr;
+ }
+
+ SPItem *item = selection->singleItem();
+ auto box = cast<SPBox3D>(item);
+ if (box) {
+ // FIXME: Also deal with multiple selected boxes
+ Persp3D *persp = box->get_perspective();
+ if (!persp) {
+ g_warning("Box has no perspective set!");
+ return;
+ }
+ persp_repr = persp->getRepr();
+ if (persp_repr) {
+ _repr = persp_repr;
+ Inkscape::GC::anchor(_repr);
+ _repr->addObserver(*this);
+ _repr->synthesizeEvents(*this);
+
+ selection->document()->setCurrentPersp3D(Persp3D::get_from_repr(_repr));
+ Inkscape::Preferences *prefs = Inkscape::Preferences::get();
+ prefs->setString("/tools/shapes/3dbox/persp", _repr->attribute("id"));
+
+ _freeze = true;
+ resync_toolbar(_repr);
+ _freeze = false;
+ }
+ }
+}
+
+void
+Box3DToolbar::resync_toolbar(Inkscape::XML::Node *persp_repr)
+{
+ if (!persp_repr) {
+ g_warning ("No perspective given to box3d_resync_toolbar().");
+ return;
+ }
+
+ Persp3D *persp = Persp3D::get_from_repr(persp_repr);
+ if (!persp) {
+ // Hmm, is it an error if this happens?
+ return;
+ }
+ set_button_and_adjustment(persp, Proj::X,
+ _angle_x_adj,
+ _angle_x_item,
+ _vp_x_state_item);
+ set_button_and_adjustment(persp, Proj::Y,
+ _angle_y_adj,
+ _angle_y_item,
+ _vp_y_state_item);
+ set_button_and_adjustment(persp, Proj::Z,
+ _angle_z_adj,
+ _angle_z_item,
+ _vp_z_state_item);
+}
+
+void
+Box3DToolbar::set_button_and_adjustment(Persp3D *persp,
+ Proj::Axis axis,
+ Glib::RefPtr<Gtk::Adjustment>& adj,
+ UI::Widget::SpinButtonToolItem *spin_btn,
+ Gtk::ToggleToolButton *toggle_btn)
+{
+ // TODO: Take all selected perspectives into account but don't touch the state button if not all of them
+ // have the same state (otherwise a call to box3d_vp_z_state_changed() is triggered and the states
+ // are reset).
+ bool is_infinite = !Persp3D::VP_is_finite(persp->perspective_impl.get(), axis);
+
+ if (is_infinite) {
+ toggle_btn->set_active(true);
+ spin_btn->set_sensitive(true);
+
+ double angle = persp->get_infinite_angle(axis);
+ if (angle != Geom::infinity()) { // FIXME: We should catch this error earlier (don't show the spinbutton at all)
+ adj->set_value(normalize_angle(angle));
+ }
+ } else {
+ toggle_btn->set_active(false);
+ spin_btn->set_sensitive(false);
+ }
+}
+
+void Box3DToolbar::notifyAttributeChanged(Inkscape::XML::Node &repr, GQuark, Inkscape::Util::ptr_shared, Inkscape::Util::ptr_shared)
+{
+ // quit if run by the attr_changed or selection changed listener
+ if (_freeze) {
+ return;
+ }
+
+ // set freeze so that it can be caught in box3d_angle_z_value_changed() (to avoid calling
+ // SPDocumentUndo::maybeDone() when the document is undo insensitive)
+ _freeze = true;
+
+ // TODO: Only update the appropriate part of the toolbar
+// if (!strcmp(name, "inkscape:vp_z")) {
+ resync_toolbar(&repr);
+// }
+
+ Persp3D *persp = Persp3D::get_from_repr(&repr);
+ if (persp) {
+ persp->update_box_reprs();
+ }
+
+ _freeze = false;
+}
+
+/**
+ * \brief normalize angle so that it lies in the interval [0,360]
+ *
+ * TODO: Isn't there something in 2Geom or cmath that does this?
+ */
+double
+Box3DToolbar::normalize_angle(double a) {
+ double angle = a + ((int) (a/360.0))*360;
+ if (angle < 0) {
+ angle += 360.0;
+ }
+ return angle;
+}
+
+}
+}
+}
+
+
+/*
+ Local Variables:
+ mode:c++
+ c-file-style:"stroustrup"
+ c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
+ indent-tabs-mode:nil
+ fill-column:99
+ End:
+*/
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :