// SPDX-License-Identifier: GPL-2.0-or-later /* * Inkscape::DeviceManager - a view of input devices available. * * Copyright 2010 Jon A. Cruz * * Released under GNU GPL v2+, read the file 'COPYING' for more information. */ #ifndef SEEN_INKSCAPE_DEVICE_MANAGER_H #define SEEN_INKSCAPE_DEVICE_MANAGER_H #include #include #include namespace Inkscape { class InputDevice : public Glib::Object { public: virtual Glib::ustring getId() const = 0; virtual Glib::ustring getName() const = 0; virtual Gdk::InputSource getSource() const = 0; virtual Gdk::InputMode getMode() const = 0; virtual bool hasCursor() const = 0; virtual gint getNumAxes() const = 0; virtual gint getNumKeys() const = 0; virtual Glib::ustring getLink() const = 0; virtual gint getLiveAxes() const = 0; virtual gint getLiveButtons() const = 0; protected: InputDevice(); ~InputDevice() override; private: InputDevice(InputDevice const &) = delete; // no copy void operator=(InputDevice const &) = delete; // no assign }; class DeviceManager : public Glib::Object { public: static DeviceManager& getManager(); virtual void loadConfig() = 0; virtual void saveConfig() = 0; virtual std::list > getDevices() = 0; virtual sigc::signal )> signalDeviceChanged() = 0; virtual sigc::signal )> signalAxesChanged() = 0; virtual sigc::signal )> signalButtonsChanged() = 0; virtual sigc::signal )> signalLinkChanged() = 0; virtual void addAxis(Glib::ustring const & id, gint axis) = 0; virtual void addButton(Glib::ustring const & id, gint button) = 0; virtual void setLinkedTo(Glib::ustring const & id, Glib::ustring const& link) = 0; virtual void setMode( Glib::ustring const & id, Gdk::InputMode mode ) = 0; virtual void setAxisUse( Glib::ustring const & id, guint index, Gdk::AxisUse use ) = 0; virtual void setKey( Glib::ustring const & id, guint index, guint keyval, Gdk::ModifierType mods ) = 0; protected: DeviceManager(); ~DeviceManager() override; private: DeviceManager(DeviceManager const &) = delete; // no copy void operator=(DeviceManager const &) = delete; // no assign }; } // namespace Inkscape #endif // SEEN_INKSCAPE_DEVICE_MANAGER_H /* Local Variables: mode:c++ c-file-style:"stroustrup" c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) indent-tabs-mode:nil fill-column:99 End: */ // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :