// SPDX-License-Identifier: GPL-2.0-or-later #ifndef SEEN_CANVAS_ITEM_BPATH_H #define SEEN_CANVAS_ITEM_BPATH_H /** * A class to represent a Bezier path. */ /* * Author: * Tavmjong Bah * * Copyright (C) 2020 Tavmjong Bah * * Rewrite of SPCanvasBPath * * Released under GNU GPL v2+, read the file 'COPYING' for more information. */ #include <2geom/transforms.h> #include <2geom/pathvector.h> #include "canvas-item.h" #include "style-enums.h" // Fill rule class SPCurve; namespace Inkscape { class CanvasItemBpath final : public CanvasItem { public: CanvasItemBpath(CanvasItemGroup *group); CanvasItemBpath(CanvasItemGroup *group, Geom::PathVector path, bool phantom_line = false); // Geometry void set_bpath(SPCurve const *curve, bool phantom_line = false); void set_bpath(Geom::PathVector path, bool phantom_line = false); double closest_distance_to(Geom::Point const &p) const; // Selection bool contains(Geom::Point const &p, double tolerance = 0) override; // Properties void set_fill(uint32_t rgba, SPWindRule fill_rule); void set_dashes(std::vector &&dashes); void set_stroke_width(double width); protected: ~CanvasItemBpath() override = default; void _update(bool propagate) override; void _render(Inkscape::CanvasItemBuffer &buf) const override; // Geometry Geom::PathVector _path; // Properties SPWindRule _fill_rule = SP_WIND_RULE_EVENODD; std::vector _dashes; bool _phantom_line = false; double _stroke_width = 1.0; }; } // namespace Inkscape #endif // SEEN_CANVAS_ITEM_BPATH_H /* Local Variables: mode:c++ c-file-style:"stroustrup" c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) indent-tabs-mode:nil fill-column:99 End: */ // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :