// SPDX-License-Identifier: GPL-2.0-or-later /* * Author: * Johan B. C. Engelen * * Copyright (C) 2011 Author * * Released under GNU GPL v2+, read the file 'COPYING' for more information. */ #ifndef INKSCAPE_UI_WIDGET_SPINBUTTON_H #define INKSCAPE_UI_WIDGET_SPINBUTTON_H #include #include "scrollprotected.h" namespace Inkscape { namespace UI { namespace Widget { class UnitMenu; class UnitTracker; /** * A spin button for use with builders. */ class MathSpinButton : public Gtk::SpinButton { public: MathSpinButton(BaseObjectType *cobject, const Glib::RefPtr &refGlade); ~MathSpinButton() override{}; protected: int on_input(double* newvalue) override; }; /** * SpinButton widget, that allows entry of simple math expressions (also units, when linked with UnitMenu), * and allows entry of both '.' and ',' for the decimal, even when in numeric mode. * * Calling "set_numeric()" effectively disables the expression parsing. If no unit menu is linked, all unitlike characters are ignored. */ class SpinButton : public ScrollProtected { using parent_type = ScrollProtected; public: using parent_type::parent_type; void setUnitMenu(UnitMenu* unit_menu) { _unit_menu = unit_menu; }; void addUnitTracker(UnitTracker* ut) { _unit_tracker = ut; }; // TODO: Might be better to just have a default value and a reset() method? inline void set_zeroable(const bool zeroable = true) { _zeroable = zeroable; } inline void set_oneable(const bool oneable = true) { _oneable = oneable; } inline bool get_zeroable() const { return _zeroable; } inline bool get_oneable() const { return _oneable; } void defocus(); protected: UnitMenu *_unit_menu = nullptr; ///< Linked unit menu for unit conversion in entered expressions. UnitTracker *_unit_tracker = nullptr; ///< Linked unit tracker for unit conversion in entered expressions. double _on_focus_in_value = 0.; Gtk::Widget *_defocus_widget = nullptr; ///< Widget that should grab focus when the spinbutton defocuses bool _zeroable = false; ///< Reset-value should be zero bool _oneable = false; ///< Reset-value should be one bool _stay = false; ///< Whether to ignore defocusing bool _dont_evaluate = false; ///< Don't attempt to evaluate expressions /** * This callback function should try to convert the entered text to a number and write it to newvalue. * It calls a method to evaluate the (potential) mathematical expression. * * @retval false No conversion done, continue with default handler. * @retval true Conversion successful, don't call default handler. */ int on_input(double* newvalue) override; /** * When focus is obtained, save the value to enable undo later. * @retval false continue with default handler. * @retval true don't call default handler. */ bool on_focus_in_event(GdkEventFocus *) override; /** * Handle specific keypress events, like Ctrl+Z. * * @retval false continue with default handler. * @retval true don't call default handler. */ bool on_key_press_event(GdkEventKey *) override; /** * Undo the editing, by resetting the value upon when the spinbutton got focus. */ void undo(); public: inline void set_defocus_widget(const decltype(_defocus_widget) widget) { _defocus_widget = widget; } inline void set_dont_evaluate(bool flag) { _dont_evaluate = flag; } }; } // namespace Widget } // namespace UI } // namespace Inkscape #endif // INKSCAPE_UI_WIDGET_SPINBUTTON_H /* Local Variables: mode:c++ c-file-style:"stroustrup" c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) indent-tabs-mode:nil fill-column:99 End: */ // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :