// SPDX-License-Identifier: GPL-2.0-or-later /** \file Pool * Block allocator optimised for many allocations that are freed all at once. */ #ifndef INKSCAPE_UTIL_POOL_H #define INKSCAPE_UTIL_POOL_H #include #include #include #include namespace Inkscape { namespace Util { /** * A Pool is a block allocator with the following characteristics: * * - When a block cannot be allocated from the current buffer, a new 50% larger buffer is requested. * - When all blocks are freed, the largest buffer is retained. * * The only difference from std::pmr::monotonic_buffer_resource is the second point. * Like std::pmr::monotonic_buffer_resource, it is also not thread-safe. */ class Pool final { public: Pool() = default; Pool(Pool const &) = delete; Pool &operator=(Pool const &) = delete; Pool(Pool &&other) noexcept { movefrom(other); } Pool &operator=(Pool &&other) noexcept { movefrom(other); return *this; } /// Ensure that the next buffer requested has at least the specified size. void reserve(std::size_t size) { nextsize = std::max(nextsize, size); } /// Allocate a block of the given size and alignment. std::byte *allocate(std::size_t size, std::size_t alignment); /// Convenience function: allocate a block of size and aligment for T. template T *allocate() { return reinterpret_cast(allocate(sizeof(T), alignof(T))); } /// Free all previous allocations, retaining the largest existing buffer for re-use. void free_all() noexcept; private: std::vector> buffers; std::byte *cur = nullptr, *end = nullptr; std::size_t cursize = 0, nextsize = 2; void movefrom(Pool &other) noexcept; void resetblock() noexcept; }; } // namespace Util } // namespace Inkscape #endif // INKSCAPE_UTIL_POOL_H