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/*---------------------------------------------------------------
* Copyright (c) 1999,2000,2001,2002,2003
* The Board of Trustees of the University of Illinois
* All Rights Reserved.
*---------------------------------------------------------------
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software (Iperf) and associated
* documentation files (the "Software"), to deal in the Software
* without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute,
* sublicense, and/or sell copies of the Software, and to permit
* persons to whom the Software is furnished to do
* so, subject to the following conditions:
*
*
* Redistributions of source code must retain the above
* copyright notice, this list of conditions and
* the following disclaimers.
*
*
* Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimers in the documentation and/or other materials
* provided with the distribution.
*
*
* Neither the names of the University of Illinois, NCSA,
* nor the names of its contributors may be used to endorse
* or promote products derived from this Software without
* specific prior written permission.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE CONTIBUTORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
* ________________________________________________________________
* National Laboratory for Applied Network Research
* National Center for Supercomputing Applications
* University of Illinois at Urbana-Champaign
* http://www.ncsa.uiuc.edu
* ________________________________________________________________
*
* Launch.cpp
* by Kevin Gibbs <kgibbs@nlanr.net>
* -------------------------------------------------------------------
* Functions to launch new server and client threads from C while
* the server and client are in C++.
* The launch function for reporters is in Reporter.c since it is
* in C and does not need a special launching function.
* ------------------------------------------------------------------- */
#include "headers.h"
#include "Thread.h"
#include "Settings.hpp"
#include "Client.hpp"
#include "Listener.hpp"
#include "Server.hpp"
#include "PerfSocket.hpp"
#include "active_hosts.h"
#include "SocketAddr.h"
#include "delay.h"
static int fullduplex_startstop_barrier (struct BarrierMutex *barrier) {
int rc = 0;
assert(barrier != NULL);
Condition_Lock(barrier->await);
++barrier->count;
#ifdef HAVE_THREAD_DEBUG
thread_debug("Fullduplex barrier incr to %d %p ", barrier->count, (void *)&barrier->await, rc);
#endif
if (barrier->count == 2) {
rc = 1;
// last one wake's up everyone else'
#ifdef HAVE_THREAD_DEBUG
thread_debug("Fullduplex startstop broadcast on condition %p ", (void *)&barrier->await, rc);
#endif
Condition_Broadcast(&barrier->await);
} else {
int timeout = barrier->timeout;
while ((barrier->count != 2) && (timeout > 0)) {
#ifdef HAVE_THREAD_DEBUG
thread_debug("Fullduplex startstop barrier wait %p %d/2 (%d)", (void *)&barrier->await, barrier->count, timeout);
#endif
Condition_TimedWait(&barrier->await, 1);
timeout--;
if ((timeout == 0) && (barrier->count != 2)) {
fprintf(stdout, "Barrier timeout per full duplex traffic\n");
Condition_Unlock(barrier->await);
return -1;
}
}
barrier->count=0;
}
Condition_Unlock(barrier->await);
return rc;
}
int fullduplex_start_barrier (struct BarrierMutex *barrier) {
int rc = fullduplex_startstop_barrier(barrier);
#ifdef HAVE_THREAD_DEBUG
thread_debug("Fullduplex start barrier done on condition %p rc=%d", (void *)&barrier->await, rc);
#endif
return rc;
}
int fullduplex_stop_barrier (struct BarrierMutex *barrier) {
int rc = fullduplex_startstop_barrier(barrier);
#ifdef HAVE_THREAD_DEBUG
thread_debug("Fullduplex stop barrier done on condition %p rc=%d", (void *)&barrier->await, rc);
#endif
return rc;
}
/*
* listener_spawn is responsible for creating a Listener class
* and launching the listener. It is provided as a means for
* the C thread subsystem to launch the listener C++ object.
*/
void listener_spawn(struct thread_Settings *thread) {
Listener *theListener = NULL;
// the Listener need to trigger a settings report
setReport(thread);
// start up a listener
theListener = new Listener(thread);
// Start listening
theListener->Run();
DELETE_PTR(theListener);
}
/*
* server_spawn is responsible for creating a Server class
* and launching the server. It is provided as a means for
* the C thread subsystem to launch the server C++ object.
*/
void server_spawn(struct thread_Settings *thread) {
Server *theServer = NULL;
#ifdef HAVE_THREAD_DEBUG
if (isBounceBack(thread)) {
thread_debug("spawn server bounce-back");
} else {
thread_debug("spawn server settings=%p GroupSumReport=%p sock=%d", \
(void *) thread, (void *)thread->mSumReport, thread->mSock);
}
#endif
// set traffic thread to realtime if needed
#if HAVE_SCHED_SETSCHEDULER
thread_setscheduler(thread);
#endif
// Start up the server
theServer = new Server(thread);
if (isTxStartTime(thread)) {
clock_usleep_abstime(&thread->txstart_epoch);
}
// Run the test
if (isUDP(thread)) {
theServer->RunUDP();
} else {
if (isBounceBack(thread)) {
theServer->RunBounceBackTCP();
} else {
theServer->RunTCP();
}
}
DELETE_PTR(theServer);
}
static void clientside_client_basic (struct thread_Settings *thread, Client *theClient) {
setTransferID(thread, 0);
#ifdef HAVE_THREAD_DEBUG
if (isBounceBack(thread)) {
thread_debug("Launch: spawn client bounce-back mode, size = %d", thread->mBurstSize);
} else {
thread_debug("Launch: client spawn thread basic (sock=%d)", thread->mSock);
}
#endif
SockAddr_remoteAddr(thread);
// Bounceback start delays the connect too
if (isBounceBack(thread)) {
if (isTxStartTime(thread)) {
theClient->mySockInit();
clock_usleep_abstime(&thread->txstart_epoch);
} else if (isTxHoldback(thread)) {
unsetTxHoldback(thread);
theClient->mySockInit();
clock_usleep(&thread->txholdback_timer);
}
}
theClient->my_connect(true);
if ((thread->mThreads > 1) && !isNoConnectSync(thread) && !isCompat(thread))
// When -P > 1 then all threads finish connect before starting traffic
theClient->BarrierClient(thread->connects_done);
if (theClient->isConnected()) {
if ((thread->mThreads > 1) || isSumOnly(thread))
Iperf_push_host(thread);
theClient->StartSynch();
theClient->Run();
}
}
static void clientside_client_reverse (struct thread_Settings *thread, \
struct thread_Settings *reverse_client, Client *theClient) {
setTransferID(thread, 0);
SockAddr_remoteAddr(thread);
theClient->my_connect(true);
#ifdef HAVE_THREAD_DEBUG
thread_debug("Launch: client spawn thread reverse (sock=%d)", thread->mSock);
#endif
if ((thread->mThreads > 1) && !isNoConnectSync(thread))
// When -P > 1 then all threads finish connect before starting traffic
theClient->BarrierClient(thread->connects_done);
if (theClient->isConnected()) {
FAIL((!reverse_client || !(thread->mSock > 0)), "Reverse test failed to start per thread settings or socket problem", thread);
setTransferID(reverse_client, 1);
theClient->StartSynch();
reverse_client->mSock = thread->mSock; // use the same socket for both directions
reverse_client->mThreadMode = kMode_Server;
setReverse(reverse_client);
setNoUDPfin(reverse_client); // disable the fin report - no need
reverse_client->size_local = sizeof(iperf_sockaddr);
getsockname(reverse_client->mSock, reinterpret_cast<sockaddr*>(&reverse_client->local), &reverse_client->size_local);
if ((thread->mThreads > 1) || isSumOnly(thread))
Iperf_push_host(reverse_client);
thread_start(reverse_client);
if (theClient->myJob)
FreeReport(theClient->myJob);
}
}
static void clientside_client_fullduplex (struct thread_Settings *thread, \
struct thread_Settings *reverse_client, Client *theClient) {
setTransferID(thread, 0);
SockAddr_remoteAddr(thread);
if (!isBounceBack(thread)) {
thread->mFullDuplexReport = InitSumReport(thread, -1, 1);
}
Settings_Copy(thread, &reverse_client, SHALLOW_COPY);
if ((thread->mThreads > 1) || isSumOnly(thread) || \
(!(thread->mThreads > 1) && !isEnhanced(thread))) {
Iperf_push_host(thread);
Iperf_push_host(reverse_client);
}
assert(reverse_client != NULL);
setTransferID(reverse_client, 1);
theClient->my_connect(true);
#ifdef HAVE_THREAD_DEBUG
thread_debug("Launch: client spawn thread fullduplex (sock=%d)", thread->mSock);
#endif
if ((thread->mThreads > 1) && !isNoConnectSync(thread))
// When -P > 1 then all threads finish connect before starting traffic
theClient->BarrierClient(thread->connects_done);
if (theClient->isConnected()) {
thread->mFullDuplexReport->info.common->socket = thread->mSock;
FAIL((!reverse_client || !(thread->mSock > 0)), "Reverse test failed to start per thread settings or socket problem", thread);
reverse_client->mSock = thread->mSock; // use the same socket for both directions
reverse_client->mThreadMode = kMode_Server;
setReverse(reverse_client);
if (isModeTime(reverse_client)) {
reverse_client->mAmount += (SLOPSECS * 100); // add 2 sec for slop on reverse, units are 10 ms
}
thread_start(reverse_client);
if (theClient->StartSynch() != -1) {
theClient->Run();
}
}
}
static void serverside_client_fullduplex (struct thread_Settings *thread, Client *theClient) {
#ifdef HAVE_THREAD_DEBUG
thread_debug("Launch: Listener spawn client thread (fd sock=%d)", thread->mSock);
#endif
setTransferID(thread, 1);
if (theClient->StartSynch() != -1) {
theClient->Run();
}
}
static void serverside_client_bidir (struct thread_Settings *thread, Client *theClient) {
#ifdef HAVE_THREAD_DEBUG
thread_debug("Launch: Listener spawn client thread (bidir sock=%d)", thread->mSock);
#endif
setTransferID(thread, 1);
SockAddr_zeroAddress(&thread->peer);
SockAddr_remoteAddr(thread);
if (thread->mReportMode == kReport_CSV) {
setNoSettReport(thread);
setNoConnReport(thread);
} else {
unsetNoSettReport(thread);
unsetNoConnReport(thread);
}
setReport(thread);
theClient->my_connect(false);
if (theClient->isConnected()) {
Iperf_push_host(thread);
if (theClient->StartSynch() != -1) {
theClient->Run();
}
}
}
/*
* client_spawn is responsible for creating a Client class
* and launching the client. It is provided as a means for
* the C thread subsystem to launch the client C++ object.
*
* There are a few different client startup modes
* o) Normal
* o) Dual (-d or -r) (legacy)
* o) Reverse (Client side) (client acts like server)
* o) FullDuplex (Client side) client starts server
* o) ServerReverse (Server side) (listener starts a client)
* o) FullDuplex (Server side) (listener starts server & client)
* o) WriteAck
*
* Note: This runs in client thread context
*/
void client_spawn (struct thread_Settings *thread) {
Client *theClient = NULL;
// set traffic thread to realtime if needed
#if HAVE_SCHED_SETSCHEDULER
thread_setscheduler(thread);
#endif
// start up the client
setTransferID(thread, 0);
theClient = new Client(thread);
// let the reporter thread go first in the case of -P greater than 1
Condition_Lock(reporter_state.await);
while (!reporter_state.ready) {
Condition_TimedWait(&reporter_state.await, 1);
}
Condition_Unlock(reporter_state.await);
if (isConnectOnly(thread)) {
theClient->ConnectPeriodic();
} else if (!isServerReverse(thread)) {
// These are the client side spawning of clients
if (!isReverse(thread) && !isFullDuplex(thread)) {
clientside_client_basic(thread, theClient);
} else if (isReverse(thread) && !isFullDuplex(thread)) {
struct thread_Settings *reverse_thread = NULL;
Settings_Copy(thread, &reverse_thread, DEEP_COPY);
FAIL((reverse_thread == NULL), "Reverse thread alloc failed", thread);
clientside_client_reverse(thread, reverse_thread, theClient);
} else if (isFullDuplex(thread)) {
struct thread_Settings *reverse_thread = NULL;
Settings_Copy(thread, &reverse_thread, DEEP_COPY);
FAIL((reverse_thread == NULL), "Reverse in full-duplex thread alloc failed", thread);
clientside_client_fullduplex(thread, reverse_thread, theClient);
} else {
fprintf(stdout, "Program error in client side client_spawn");
_exit(-1);
}
} else {
if (thread->mMode != kTest_Normal) {
setCompat(thread);
// These are the server or listener side spawning of clients
serverside_client_bidir(thread, theClient);
} else {
serverside_client_fullduplex(thread, theClient);
}
}
// Call the client's destructor
DELETE_PTR(theClient);
}
/*
* client_init handles multiple threaded connects. It creates
* a listener object if either the dual test or tradeoff were
* specified. It also creates settings structures for all the
* threads and arranges them so they can be managed and started
* via the one settings structure that was passed in.
*
* Note: This runs in main thread context
*/
void client_init(struct thread_Settings *clients) {
struct thread_Settings *itr = NULL;
struct thread_Settings *next = NULL;
itr = clients;
setReport(clients);
// See if we need to start a listener as well
Settings_GenerateListenerSettings(clients, &next);
#ifdef HAVE_THREAD
if (next != NULL) {
// We have threads and we need to start a listener so
// have it ran before the client is launched
itr->runNow = next;
itr = next;
}
// For each of the needed threads create a copy of the
// provided settings, unsetting the report flag and add
// to the list of threads to start
for (int i = 1; i < clients->mThreads; i++) {
Settings_Copy(clients, &next, DEEP_COPY);
// printf("*****port/thread = %d/%d\n", next->mPort + i, i);
if (next) {
if (isIncrSrcIP(clients) && (clients->mLocalhost != NULL)) {
next->incrsrcip = i;
}
if (isIncrDstIP(clients)) {
next->incrdstip = i;
// force a setHostname
SockAddr_zeroAddress(&next->peer);
} else if (clients->mBindPort) {
// Increment the source port of none of the quintuple is being change or the user requests it
if ((!isIncrDstPort(clients) && !isIncrDstIP(clients) && !isIncrSrcIP(clients)) || isIncrSrcPort(clients)) {
// case -B with src port and -P > 1
next->incrsrcport = i;
}
}
if (isIncrDstPort(clients)) {
next->mPort += i;
SockAddr_zeroAddress(&next->peer);
}
}
itr->runNow = next;
itr = next;
}
if ((isBounceBack(clients) || isConnectOnly(clients) || isPeriodicBurst(clients)) \
&& (isWorkingLoadUp(clients) || isWorkingLoadDown(clients))) {
int working_load_threads = (clients->mWorkingLoadThreads == 0) ? 1 : clients->mWorkingLoadThreads;
while (working_load_threads--) {
Settings_Copy(clients, &next, DEEP_COPY);
if (next != NULL) {
unsetBounceBack(next);
unsetConnectOnly(next);
unsetPeriodicBurst(next);
unsetTxHoldback(next); // don't delay working load threads
next->mTOS = 0; // disable any QoS on the congestion stream
#if HAVE_DECL_TCP_NOTSENT_LOWAT
next->mWritePrefetch = SMALL_WRITE_PREFETCH;
setWritePrefetch(next);
#endif
if (isWorkingLoadUp(clients) && isWorkingLoadDown(clients)) {
setFullDuplex(next);
} else if (isWorkingLoadDown(clients)) {
setReverse(next);
}
if (isBounceBack(clients) && (clients->mWorkingLoadThreads > 1)) {
Iperf_push_host(clients);
}
// Bump the bounceback time to include the delay time
if (next->txholdback_timer.tv_sec || next->txholdback_timer.tv_usec) {
// mAmount units are 10 ms
next->mAmount += (next->txholdback_timer.tv_sec * 100);
next->mAmount += (next->txholdback_timer.tv_usec / 10000);
}
itr->runNow = next;
itr = next;
}
}
}
#else
if (next != NULL) {
// We don't have threads and we need to start a listener so
// have it ran after the client is finished
itr->runNext = next;
}
#endif
}
void listeners_init(struct thread_Settings *listener) {
struct thread_Settings *itr = listener;
struct thread_Settings *next = NULL;
for (int ix = 1; ix < (listener->mPortLast - listener->mPort + 1); ix++) {
Settings_Copy(listener, &next, DEEP_COPY);
if (next != NULL) {
setNoSettReport(next);
next->mPort = listener->mPort + ix;
next->mThreadMode = kMode_Listener;
itr->runNow = next;
itr = next;
}
}
}
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