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Diffstat (limited to '')
-rw-r--r-- | scripts/tictactoe.pl | 665 |
1 files changed, 665 insertions, 0 deletions
diff --git a/scripts/tictactoe.pl b/scripts/tictactoe.pl new file mode 100644 index 0000000..0cee27a --- /dev/null +++ b/scripts/tictactoe.pl @@ -0,0 +1,665 @@ +use strict; +use vars qw($VERSION %IRSSI); + +use Irssi; +use Text::ParseWords; + +$VERSION = '0.01'; +%IRSSI = ( + authors => 'bw1', + contact => 'bw1@aol.at', + name => 'tictactoe', + description => 'tic-tac-toe game', + license => 'LGPLv3', + url => 'https://scripts.irssi.org/', + changed => '2019-06-07', + modules => 'Text::ParseWords', + commands=> 'tictactoe', +); + +my $help = << "END"; +%9Name%n + $IRSSI{name} +%9Version%n + $VERSION +%9description%n + $IRSSI{description} + + start the game: + /tictactoe game + nick: !game + print the board + /tictactoe board + nick: !board + drop a stone + /tictactoe b0 + nick: !b0 +END + +my ($server, $nick, $target, $witem, $type); + +# 0= free, 1= stone player1, 2= stone player2 +my @board= ( + [0,1,2], + [0,2,0], + [0,0,0], +); +my $step_counter=3; + +# 0= free, 1= i, 2= you, 3=whatever +my @gray= ( + # over + [[1,1,1],[3,3,3],[3,3,3], 0,0, -1], + [[3,3,3],[1,1,1],[3,3,3], 0,0, -1], + [[1,3,3],[3,1,3],[3,3,1], 0,0, -1], + + [[2,2,2],[3,3,3],[3,3,3], 0,0, -2], + [[3,3,3],[2,2,2],[3,3,3], 0,0, -2], + [[2,3,3],[3,2,3],[3,3,2], 0,0, -2], + # last + [[1,1,0],[3,3,3],[3,3,3], 0,2, 1], + [[0,1,1],[3,3,3],[3,3,3], 0,0, 1], + [[1,0,1],[3,3,3],[3,3,3], 0,1, 1], + + [[3,3,3],[1,1,0],[3,3,3], 1,2, 1], + [[3,3,3],[0,1,1],[3,3,3], 1,0, 1], + [[3,3,3],[1,0,1],[3,3,3], 1,1, 1], + + [[1,3,3],[3,1,3],[3,3,0], 2,2, 1], + [[1,3,3],[3,0,3],[3,3,1], 1,1, 1], + # no 3 + [[2,2,0],[3,3,3],[3,3,3], 0,2, 0], + [[0,2,2],[3,3,3],[3,3,3], 0,0, 0], + [[2,0,2],[3,3,3],[3,3,3], 0,1, 0], + + [[3,3,3],[2,2,0],[3,3,3], 1,2, 0], + [[3,3,3],[0,2,2],[3,3,3], 1,0, 0], + [[3,3,3],[2,0,2],[3,3,3], 1,1, 0], + + [[2,3,3],[3,2,3],[3,3,0], 2,2, 0], + [[2,3,3],[3,0,3],[3,3,2], 1,1, 0], + # + [[2,0,0],[0,2,0],[3,0,1], 0,2, 0], + [[2,0,3],[0,2,0],[0,0,1], 2,0, 0], + # d3 + [[2,0,0],[3,3,0],[3,3,2], 0,1, 0], + [[2,0,0],[3,2,3],[3,0,3], 0,1, 0], + [[2,3,3],[0,2,0],[0,3,3], 1,0, 0], + [[0,2,0],[2,3,3],[0,3,3], 0,0, 0], + [[0,2,0],[0,3,3],[2,3,3], 0,0, 0], + [[0,0,2],[2,3,3],[0,3,3], 0,0, 0], + # M + [[3,3,3],[3,0,3],[3,3,3], 1,1, 0], + # M2 + [[3,3,3],[3,2,3],[3,3,0], 2,2, 0], +); + +# game state +# 0 off +# 10 player[0] turn +# 20 player[1] turn +# 30 vs computer +my $state=0; +# player +my @player=(); + +sub rotate { + my ($r) =@_; + my @ca; + for(my $c=0; $c <3; $c++) { + push @ca,$board[$c][0]; + } + push @ca,$board[2][1]; + for(my $c=2; $c >-1; $c--) { + push @ca,$board[$c][2]; + } + push @ca,$board[0][1]; + + for(my $c=0; $c <$r*2; $c++) { + push @ca, shift(@ca); + } + + for(my $c=0; $c <3; $c++) { + $board[$c][0]= shift(@ca); + } + $board[2][1]= shift(@ca); + for(my $c=2; $c >-1; $c--) { + $board[$c][2]= shift(@ca); + } + $board[0][1]= shift(@ca); +} + +sub compute { + my ($max)= @_; + my $res; + my $mc=0; + foreach my $s (@gray) { + for(my $r=0; $r<4; $r++) { + my $ok=1; + for(my $x=0; $x <3; $x++) { + for(my $y=0; $y <3; $y++) { + if ($s->[$x][$y] !=3) { + if ($s->[$x][$y] != $board[$x][$y]) { + $ok=0; + last; + } + } + } + last if ($ok==0); + } + if ($ok == 1) { + if (!defined $res) { + $res =$s->[5]; + if ($s->[5] >=0) { + $board[$s->[3]][$s->[4]]=1; + $step_counter++; + } + } + } + rotate(1); + } + last if (defined $res); + $mc++; + last if (defined($max) && $mc > $max); + } + return $res; +} + +# step_in('a1',2); +sub step_in { + my ($st,$player) = @_; + + return 1 if (length($st) != 2); + my $y = ord(lc(substr($st,0,1))) -97; + return 2 if ($y <0 || $y >2); + my $x = substr($st,1,1); + return 3 if ($x <0 || $x >2); + return 4 if ($board[$x][$y] !=0); + $board[$x][$y]= $player; + $step_counter++; + return 0; +} + +sub sc_clear { + for(my $x=0; $x <3; $x++) { + for(my $y=0; $y <3; $y++) { + $board[$x][$y]=0; + } + } + $step_counter=0; +} + +# return state +# 0 normal step +# 1 last step by computer +# -1 computer win +# -2 computer lost +# -5 draw +sub sc_compute { + my $st=0; + my $max; + if ($player[1]->{difficult} eq 'e') { + $max=5; + } + if ($player[1]->{difficult} eq 'n') { + $max=5+8; + } + if ($player[1]->{difficult} eq 'i') { + $max=5+8+10; + } + if ($player[1]->{difficult} eq 'a') { + $max=5+8+10+6; + } + if ($player[1]->{difficult} eq 'x') { + $max=undef; + } + my $res=compute($max); + if (!defined $res) { + my $r= random(); + if ($r) { + $st=-5; + } + } else { + if ($res <0 || $res ==1) { + $st=$res; + } + } + if ($step_counter == 9 && $st == 0) { + $st= -5; + } + return $st; +} + +sub sc_check { + my $r= compute(5); + if (!defined $r && $step_counter == 9) { + $r= -5; + } + return $r; +} + +sub random { + my $r = int(rand()*10)+1; + my $c; + while ($r >0 ) { + $c=0; + for(my $x=0; $x <3; $x++) { + for(my $y=0; $y <3; $y++) { + if ($board[$x][$y]==0) { + $r--; + } else { + $c++; + } + if ($r <=0) { + $board[$x][$y]=1; + $step_counter++; + last; + } + } + last if ($r <=0); + } + last if ( $c >=8); + } + return ($c >=8); +} + +sub def_player { + my ($num)= @_; + if (defined $witem) { + $player[$num]->{type}='L'; + } + if (defined $type) { + $player[$num]->{type}=$type; + } + if (defined $server) { + $player[$num]->{server}=$server->{tag}; + } + if (defined $target) { + $player[$num]->{target}=$target; + } +} + +sub board { + my $str= " %9abc%n\n"; + my %c = ( + 0=>' ', + 1=>$player[1]->{stone}, + 2=>$player[0]->{stone}, + ); + for(my $x=0; $x<3; $x++) { + my $r="%9 $x%n "; + for(my $y=0; $y<3; $y++) { + $r .= $c{$board[$x][$y]}; + } + $str .= $r."\n"; + } + $str .= "\n"; + return $str; +} + +sub cmd { + my ($args, $server, $wi)=@_; + my @args = grep { $_ ne ''} quotewords('\s+', 0, $args); + $witem= $wi; + $type= 'L'; + subcmd(@args); + $type= undef; + $witem= undef; +} + +sub cmd_help { + my ($args, $server, $witem)=@_; + $args=~ s/\s+//g; + if ($IRSSI{name} eq $args) { + Irssi::print($help, MSGLEVEL_CLIENTCRAP); + Irssi::signal_stop(); + } +} + +sub subcmd { + my (@args) =@_; + my $a= $args[0]; + if ($a eq 'help' || $a eq '') { + out($help); + } + if ($a eq 'board') { + out(board(),1); + } + # init + if ($state==0 && $a eq 'game') { + $state=1; + $player[0]->{nick}=$nick; + def_player(0); + if ($type eq 'L') { + $a='c'; + } else { + out('%9tictactoe%n vs %gc%nomputer or vs %gh%numan?'); + } + } + if ($state==1 && $player[0]->{nick} eq $nick && $a =~ m/^c/) { + $state=2; + $player[1]->{computer}=1; + out('difficulty: %ge%nasy, %gn%novice, %gi%nntermediate, '. + '%ga%ndvanced, e%gx%npert?'); + # e asy + # n ovice + # i ntermediate + # a dvanced + # e x pert + } + if ($state==2 && $player[0]->{nick} eq $nick && $a =~ m/^([eniax])/) { + $state=3; + $a=''; + $player[1]->{difficult}=$1; + out('%gX%n or %gO%n?'); + } + # game start vs computer + if ($state==3 && $player[0]->{nick} eq $nick && $a =~ m/^[xo]$/i) { + $state=30; + sc_clear(); + $player[0]->{win}=0; + $player[0]->{draw}=0; + $player[1]->{win}=0; + if (lc($a) eq 'x') { + $player[0]->{stone}='X'; + $player[1]->{stone}='O'; + } else { + $player[0]->{stone}='O'; + $player[1]->{stone}='X'; + # compute + sc_compute(); + } + out(board(),1); + } + # play vs computer + if ($state==30 && $player[0]->{nick} eq $nick && $a =~ m/^[abc][012]$/i) { + $state=30; + if (step_in($a,2) == 0) { + my $r=sc_compute(); + if ( $r==0 || $r==1 || $r==-5 ) { + out(board(),1); + } + if ( $r== -5 ) { + $state=31; + $player[0]->{draw}++; + out("draw"); + } + if ( $r== 1 || $r== -1 ) { + $state=31; + $player[1]->{win}++; + out("computer win"); + } + if ( $r== -2 ) { + $state=31; + $player[0]->{win}++; + out("you win"); + } + if ($state==31) { + out("play a gain? (%gy%nes or %gn%no)"); + } + } + } + if ($state==31 && $player[0]->{nick} eq $nick && $a =~ m/^[yn]/i) { + if ( $a=~ m/^n/i) { + my $s="%9computer%n:$player[1]->{win} %9draw%n:$player[0]->{draw} "; + $s .= "%9"; + if ( $player[0]->{nick} eq '' ) { + $s .= "you"; + } else { + $s .=$player[0]->{nick}; + } + $s .="%n:$player[0]->{win}"; + out($s); + @player=(); + $state=0; + } else { + # game + $state=30; + sc_clear(); + my $s= $player[0]->{stone}; + $player[0]->{stone}= $player[1]->{stone}; + $player[1]->{stone}= $s; + if ($player[1]->{stone} eq 'X') { + sc_compute(); + } + out(board(),1); + } + } + # init vs human + if ($state==1 && $player[0]->{nick} eq $nick && $a =~ m/^h/) { + $state=5; + out("player 2 ? (".mynick().": !%gg%name)",1); + } + if ($state==5 && $player[0]->{nick} ne $nick && $a =~ m/^g/) { + $player[1]->{nick}=$nick; + my $r =int(rand(10)) % 2; + sc_clear(); + $player[0]->{win}=0; + $player[0]->{draw}=0; + $player[1]->{win}=0; + out(board(),1); + if ($r == 0) { + $player[0]->{stone}='X'; + $player[1]->{stone}='O'; + $state=10; + out("your turn", 0, $player[0]->{nick}); + } else { + $player[0]->{stone}='O'; + $player[1]->{stone}='X'; + $state=20; + out("your turn", 0, $player[1]->{nick}); + } + } + # play vs human + if ($state==10 && $player[0]->{nick} eq $nick && $a =~ m/^[abc][012]$/) { + if (step_in($a,2) == 0) { + my $r= sc_check(); + if (!defined $r) { + $state=20; + out(board(),1); + out("your turn", 0, $player[1]->{nick}); + } else { + $state=11; + human_end($r); + } + } + } + if ($state==20 && $player[1]->{nick} eq $nick && $a =~ m/^[abc][012]$/) { + if (step_in($a,1) == 0) { + my $r= sc_check(); + if (!defined $r) { + $state=10; + out(board(),1); + out("your turn", 0, $player[0]->{nick}); + } else { + $state=11; + human_end($r); + } + } + } + # play again vs human + if ($state==11 && + ($player[1]->{nick} eq $nick || $player[0]->{nick} eq $nick) + && $a =~ m/^[yn]/) { + if ($a =~ m/^y/i) { + sc_clear(); + my $s= $player[0]->{stone}; + $player[0]->{stone}= $player[1]->{stone}; + $player[1]->{stone}= $s; + out(board(),1); + if ($player[1]->{stone} eq 'X') { + $state=20; + out("your turn", 0, $player[1]->{nick}); + } else { + $state=10; + out("your turn", 0, $player[0]->{nick}); + } + } else { + $state=0; + my $s="%9"; + if ( $player[1]->{nick} eq '' ) { + $s .= "you"; + } else { + $s .=$player[1]->{nick}; + } + $s .= "%n:$player[1]->{win} %9draw%n:$player[0]->{draw} "; + $s .= "%9"; + if ( $player[0]->{nick} eq '' ) { + $s .= "you"; + } else { + $s .=$player[0]->{nick}; + } + $s .="%n:$player[0]->{win}"; + out($s); + @player=(); + } + } +} + +sub human_end { + my ($result)= @_; + out(board(),1); + if ($result == -5) { + out("draw",1); + $player[0]->{draw}++ + } + if ($result == -1) { + out("$player[1]->{nick} win",1); + $player[1]->{win}++ + } + if ($result == -2) { + out("$player[0]->{nick} win",1); + $player[0]->{win}++ + } + out("play again (%gy%nes or %gn%no)",1); +} + +sub to_irc_color { + my ($str)= @_; + $str =~ s/%9/\x{3}2/g; + $str =~ s/%g/\x{3}3/g; + $str =~ s/%n/\x{3}/g; + $str =~ s/%%/%/g; + return $str; +} + +sub out { + my ($str, $neutral, $ni ) =@_; + my @l =split /\n/,$str; + $nick= $ni if (defined $ni); + foreach my $r (@l) { + if ($player[0]->{type} eq 'C') { + my $s= $player[0]->{server}; + my $t= $player[0]->{target}; + if ( $neutral== 1) { + Irssi::command("/msg -$s $t ".to_irc_color($r)); + } else { + Irssi::command("msg -$s $t $nick: ".to_irc_color($r)); + } + } elsif ($player[0]->{type} eq 'Q') { + my $s= $player[0]->{server}; + my $t= $player[0]->{target}; + if ( $neutral== 1) { + Irssi::command("/msg -$s $t ".to_irc_color($r)); + } else { + Irssi::command("msg -$s $t $nick: ".to_irc_color($r)); + } + } elsif (defined $witem) { + $witem->print($r, MSGLEVEL_CLIENTCRAP); + } else { + Irssi::print($r, MSGLEVEL_CLIENTCRAP); + } + } +} + +sub mynick { + my $n; + if (defined $server) { + $n= $server->{nick}; + } + if (defined $witem) { + my $s= $witem->{server}; + $n= $s->{nick}; + } + return $n; +} + +sub sig_message_public { + my ($se, $msg, $ni, $address, $ta)= @_; + $type='C'; + $server=$se; + $nick=$ni; + $target=$ta; + my @args = grep { $_ ne ''} quotewords('\s+', 0, $msg); + my $to =shift @args; + if ($to =~ m/^\Q$se->{nick}\E[:]?$/ ) { + if( $args[0] =~ m/^!(.*)$/ ) { + $args[0] = $1; + subcmd(@args); + } + } + $type=undef; + $server=undef; + $nick=undef; + $target=undef; +} + +sub sig_message_private { + my ($se, $msg, $ni, $address, $ta)= @_; + $type='Q'; + $server=$se; + $nick=$ni; + $target=$ni; + my @args = grep { $_ ne ''} quotewords('\s+', 0, $msg); + if ( $args[0] =~ m/^!(.*)$/ ) { + $args[0] = $1; + subcmd(@args); + } + $type=undef; + $server=undef; + $nick=undef; + $target=undef; +} + +sub sig_message_own_private { + my ($se, $msg, $ta, $orig_target)= @_; + $server=$se; + $type='Q'; + $nick=$se->{nick}; + $target=$ta; + my @args = grep { $_ ne ''} quotewords('\s+', 0, $msg); + if ( $args[0] =~ m/^!(.*)$/ ) { + $args[0] = $1; + subcmd(@args); + } + $type=undef; + $server=undef; + $nick=undef; + $target=undef; +} + +sub sig_message_own_public { + my ($se, $msg, $ta)= @_; + $server=$se; + $type='C'; + $nick=$se->{nick}; + $target=$ta; + my @args = grep { $_ ne ''} quotewords('\s+', 0, $msg); + if ( $args[0] =~ m/^!(.*)$/ ) { + $args[0] = $1; + subcmd(@args); + } + $type=undef; + $server=undef; + $nick=undef; + $target=undef; +} + +Irssi::signal_add("message own_public", \&sig_message_own_public); +Irssi::signal_add("message own_private", \&sig_message_own_private); +Irssi::signal_add("message public", \&sig_message_public); +Irssi::signal_add("message private", \&sig_message_private); + +Irssi::command_bind($IRSSI{name}, \&cmd); +Irssi::command_bind('help', \&cmd_help); + |