From 03929dac2a29664878d2c971648a4fe1fb698462 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Mon, 15 Apr 2024 22:19:02 +0200 Subject: Adding upstream version 20231031. Signed-off-by: Daniel Baumann --- scripts/go2.pl | 495 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 495 insertions(+) create mode 100644 scripts/go2.pl (limited to 'scripts/go2.pl') diff --git a/scripts/go2.pl b/scripts/go2.pl new file mode 100644 index 0000000..bdae0e7 --- /dev/null +++ b/scripts/go2.pl @@ -0,0 +1,495 @@ +use strict; +use vars qw($VERSION %IRSSI); +use Irssi; +use Irssi::TextUI; + +$VERSION = '1.1'; +%IRSSI = ( + authors => 'cxreg', + contact => 'cxreg@pobox.com', + name => 'go2', + description => 'Switch to the window with the given name or item', + license => 'Public Domain', + url => 'http://genericorp.net/~count/irssi/go', + changed => '2017-05-02', +); + +# Tab complete (0.8.12+) +sub signal_complete_go { + my ( $complist, $window, $word, $linestart, $want_space ) = @_; + + # This is cargo culted but I think it's right + my $k = Irssi::parse_special('$k'); + return unless ( $linestart =~ /^\Q${k}\Ego/i ); + + # before we call the go command, remove the input, or else scripts like + # per_window_prompt.pl will save the /go call, which we don't want. + Irssi::gui_input_set(''); + + # call the go command + $window->command("go $word"); + + # we've come back from the go command and cleaned up the command line, + # now finish up + @$complist = (); + Irssi::signal_stop(); +} + +# Only do this in irssi 0.8.12 or better since input mangling didn't exist until then +if ( Irssi::version >= 20070804 ) { + Irssi::signal_add_first( 'complete word', 'signal_complete_go' ); +} + +sub cmd_go2 { + my ($window, $suggestion, @matches); + my $buf = ''; + + # get a complete list of current windows + my @all_windows = Irssi::windows(); + + # Parse passed in argument + if ( length $_[0] ) { + $buf = shift; + + # this messes up a quick jump to any channel or window named "help", + # so maybe this should be an option + if ( $buf eq 'help' ) { + _help(); + return; + } + + @matches = _match( $buf, @all_windows ); + + my @non_cur = grep { !$_->{active_win} } @matches; + if ( @matches and !@non_cur ) { + # The only match is the current window, bail out + return; + } + + # First look for an (non-current) exact match + my @exact_matches = grep { $_->{exact} } @non_cur; + if ( @exact_matches == 1 ) { + $exact_matches[0]->{window}->set_active; + return; + } + + # Then look for any single (non-current) match + if ( @non_cur == 1 ) { + $non_cur[0]->{window}->set_active; + return; + } + + # If there's only 2 matches, we now know neither is current + # so just pick one. This is ok because the next call would + # "toggle" to the other. More than 2, though, and we'd end up + # ignoring windows + if ( @matches == 2 ) { + $matches[0]->{window}->set_active; + return; + } + + # Otherwise, fall through to normal prompt + $suggestion = $matches[0]; + } + + while (1) { + # display the current input and suggestion + _draw_suggestion( $buf, $suggestion ); + + # read input one character at a time + my $chr = getc; + + # break out on Enter + if ( $chr =~ /[\r\n]/ ) { + $window = $suggestion; + last; + } + + # Esc means "stop trying" + elsif ( ord($chr) == 27 ) { + last; + } + + # Tab to cycle through suggestions + elsif ( ord($chr) == 9 ) { + if(@matches) { + # get matches if we don't have any yet + push @matches, grep { $_ } shift @matches; + } else { + # otherwise switch to the next one + @matches = _match( $buf, @all_windows ); + } + + $suggestion = $matches[0]; + } + + # ^U means wipe out the input. we might want to actually read this + # from the user's keybinding (for erase_line or maybe erase_to_beg_of_line) + # instead of assuming ^U + elsif ( ord($chr) == 21 ) { + $buf = ''; + @matches = _match( $buf, @all_windows ); + $suggestion = undef; + } + + # handle backspace and delete + elsif ( ord($chr) == 127 or ord($chr) == 8 ) { + # remove the last char + $buf = substr( $buf, 0, length($buf) - 1 ); + + # get suggestions again + if ( @matches = _match( $buf, @all_windows ) ) { + $suggestion = $buf ? $matches[0] : undef; + } else { + $suggestion = undef; + } + } + + # regular input + else { + # create a temporary new buffer + my $tmp = $buf . $chr; + + if ( @matches = _match($tmp, @all_windows) ) { + # if the new character results in a match, keep it + $buf = $tmp; + $suggestion = $buf ? $matches[0] : undef; + } else { + # vbell on mistype + print STDOUT "\a"; + } + } + } + + # go to the selected window if there is one + if ($window) { + $window->{window}->set_active; + } + + # refresh the screen to get the regular prompt back if needed + Irssi::command('redraw') +} + +Irssi::command_bind('go', 'cmd_go2', 'go2.pl'); + +sub _draw_suggestion { + my ( $b, $s ) = @_; + + # $b might have a space and a second token which is a tag, remove it + # since that's getting displayed separately anyway + my $tag; + if ( $b =~ s/ (.*)// ) { + $tag = $1; + } + + my $pre = ''; + my $post = ''; + if ($s) { + # No input, entire thing is a suggestion + if ( !$b ) { + $pre = '#' . $s->{window}->{refnum} . ' '; + $post = $s->{string}; + } + # Matched window number + elsif ( $s->{match_obj} eq 'number' and $s->{string} =~ /\Q$b\E/i ) { + $pre = '#' . $`; + $post = $' . ' ' . ( $s->{window}->{active}->{name} || $s->{window}->{name} ); + } + # Matched 'tag' (network or server) + elsif ( $s->{match_obj} eq 'tag' and $s->{string} =~ /\Q$b\E/i ) { + $pre = '#' . $s->{window}->{refnum} . ' ' . + ( $s->{window}->{active}->{name} || $s->{window}->{name} ) . " ($`"; + $post = "$')"; + } + # Matched window or item name + elsif ( $s->{string} =~ /\Q$b\E/i ) { + $pre = '#' . $s->{window}->{refnum} . ' ' . $`; + $post = $'; + } + + # special case 'tag'. maybe this should be moved up into the case blocks + unless ( $s->{match_obj} eq 'tag' ) { + my $window_tag = $s->{window}->{active_server}->{tag}; + if ( $window_tag ) { + if ( $tag ) { + if ( $window_tag =~ /^\Q$tag\E/i ) { + $post .= " ([/i]${tag}[i]$')" + } else { + print "BUG! Window had tag '$window_tag' and should have matched '$tag' but didn't!"; + } + } else { + $post .= " ($window_tag)"; + } + } + } + } + + # ANSI escapes + my $inv = "\x{1b}[7m"; + my $no_inv = "\x{1b}[0m"; + + # Fix up inverse for pre and post text + if($pre) { + $pre = "[i]${pre}[/i]"; + $pre =~ s/\[i\]/$inv/ig; + $pre =~ s/\[\/i\]/$no_inv/ig; + } + if($post) { + $post = "[i]${post}[/i]"; + $post =~ s/\[i\]/$inv/ig; + $post =~ s/\[\/i\]/$no_inv/ig; + } + + # FIXME - there has to be a "right way" to do this. + # it looks like the fe-text/gui-readline.c and gui-entry.c + # (and other gui-*) are not XS wrapped for whatever reason. + print STDOUT "\r" . ' 'x40 . "\rGoto: "; + + print STDOUT $pre if $pre; # before + print STDOUT $b; # the matched string + print STDOUT $post if $post; # after +} + +sub _match { + my ( $name, @wins ) = @_; + my @matches; + + # $name might have a space and a second token which is a tag, remove it + # and try to match the window tag + my $tag; + if ( $name =~ s/ (.*)// ) { + $tag = $1; + } + + my $awr = Irssi::active_win()->{refnum}; + for (@wins) { + # Only add each window once, and prefer item, name, number, then tag + my @c; + + # items + if ( + length $_->{active}->{name} + and ( + ( + @c = $_->{active}->{name} =~ /(^(#)?)?\Q$name\E($)?/i + and ( + # Match the network token if one was entered + !$tag + or ( + defined $_->{active_server}->{tag} + and $_->{active_server}->{tag} =~ /^\Q$tag\E/i + ) + ) + ) + # If we have an item name but no input, use the item name as the match string + or !length($name) + ) + ) { + push @matches, { + string => $_->{active}->{name}, + window => $_, + match_obj => 'item', + anchored => ( defined $c[0] and !defined $c[1] ), + near_anchored => ( defined $c[0] and defined $c[1] ), + exact => ( defined $c[0] and !defined $c[1] and defined $c[2] ), + active_win => ( $awr == $_->{refnum} ), + # ignore non-chat activity + activity => ( $_->{data_level} > 1 ? $_->{data_level} : 0 ), + }; + next; + } + + # window names + if ( + length $_->{name} + and ( + ( + @c = $_->{name} =~ /(^(#)?)?\Q$name\E($)?/i + and ( + # Match the network token if one was entered + !$tag + or ( + defined $_->{active_server}->{tag} + and $_->{active_server}->{tag} =~ /^\Q$tag\E/i + ) + ) + ) + # If we have an window name but no input, use the window name as the match string + or !length($name) + ) + ) { + push @matches, { + string => $_->{name}, + window => $_, + match_obj => 'name', + anchored => ( defined $c[0] and !defined $c[1] ), + # this is not really so useful for names, but it doesn't really hurt either + near_anchored => ( defined $c[0] and defined $c[1] ), + exact => ( defined $c[0] and !defined $c[1] and defined $c[2] ), + active_win => ( $awr == $_->{refnum} ), + # ignore non-chat activity + activity => ( $_->{data_level} > 1 ? $_->{data_level} : 0 ), + }; + next; + } + + # window numbers + if ( + defined $_->{refnum} + and @c = $_->{refnum} =~ /(^)?\Q$name\E($)?/i + and ( + # Match the network token if one was entered + !$tag + or ( + defined $_->{active_server}->{tag} + and $_->{active_server}->{tag} =~ /^\Q$tag\E/i + ) + ) + ) { + push @matches, { + string => $_->{refnum}, + window => $_, + match_obj => 'number', + anchored => defined $c[0], + exact => ( defined $c[0] and defined $c[1] ), + active_win => ( $awr == $_->{refnum} ), + # ignore non-chat activity + activity => ( $_->{data_level} > 1 ? $_->{data_level} : 0 ), + }; + next; + } + + # network names + if ( + defined $_->{active_server}->{tag} + and @c = $_->{active_server}->{tag} =~ /(^)?\Q$name\E($)?/i + + # This doesn't seem to make a lot of sense but it makes for a + # weird user experience without it, particularly on tab + # cycling + and ( + !$tag + or $_->{active_server}->{tag} =~ /^\Q$tag\E/i + ) + ) { + # don't add by tag if we've already got + push @matches, { + string => $_->{active_server}->{tag}, + window => $_, + match_obj => 'tag', + anchored => defined $c[0], + exact => ( defined $c[0] and defined $c[1] ), + active_win => ( $awr == $_->{refnum} ), + # ignore non-chat activity + activity => ( $_->{data_level} > 1 ? $_->{data_level} : 0 ), + }; + next; + } + } + + # Try to sort intelligently. Without input, order by window number. Otherwise, + # put exact matches in front, then anchored matches, then alpha sort. However, + # try not to suggest the currently selected window as the first choice. In addition, + # we'll give preference to active windows. + # + # Here is a chart of the currently implemented sorting behavior: + # + # * exact match (items, names, and numbers) + # - activity level + # - items, then names, then numbers + # + # * anchored (items, names, and numbers) + # - activity level + # - items, then names, then numbers + # + # * near-anchored (without leading #) (items and names) + # - activity level + # - items, then names + # + # * exact for networks + # - activity level + # + # * anchored for networks + # - activity level + # + # * activity level + # + # * alphabetical + # + @matches = sort { + my $which; + if ( !length($name) ) { + # no input, sort by number with preference to active windows + $which = + $b->{activity} <=> $a->{activity} || + $a->{window}->{refnum} <=> $b->{window}->{refnum}; + } else { + COMPARE: for my $objects ( [ 'item', 'name', 'number' ], [ 'tag' ] ) { + my $i; + my %object_rank = map { $_ => ++$i } @$objects; + for my $match ( 'exact', 'anchored', 'near_anchored' ) { + + # Make sure at least one is one of the desired match objects + my $a_mo = grep { $_ eq $a->{match_obj} } @$objects; + my $b_mo = grep { $_ eq $b->{match_obj} } @$objects; + next unless $a_mo || $b_mo; + + # Make sure at least one is the current match type + next unless $a->{$match} || $b->{$match}; + + last COMPARE if $which = + # if only one is a preferred match object + $b_mo <=> $a_mo || + + # if only one is the current match type + $b->{$match} <=> $a->{$match} || + + # Since both are the same level of match, bump up more active windows + $b->{activity} <=> $a->{activity} || + + # Same activity, order by object ranking (lower is better) + $object_rank{$a->{match_obj}} <=> $object_rank{$b->{match_obj}}; + } + } + # If we couldn't differentiate by now, bump current window to the bottom, + # sort by activity, and then alphabetically + $which = + $a->{active_win} <=> $b->{active_win} || + $b->{activity} <=> $a->{activity} || + $a->{string} cmp $b->{string} + unless $which; + + } + $which; + } @matches; + + return @matches; +} + +sub _help { + print<