// Copyright (C) 2010-2015 Internet Systems Consortium, Inc. ("ISC") // // This Source Code Form is subject to the terms of the Mozilla Public // License, v. 2.0. If a copy of the MPL was not distributed with this // file, You can obtain one at http://mozilla.org/MPL/2.0/. #ifndef IO_ENDPOINT_H #define IO_ENDPOINT_H 1 // IMPORTANT NOTE: only very few ASIO headers files can be included in // this file. In particular, asio.hpp should never be included here. // See the description of the namespace below. #include #include #include #include # include #include // for some network system calls #include // for sockaddr namespace isc { namespace asiolink { /// \brief The \c IOEndpoint class is an abstract base class to represent /// a communication endpoint. /// /// This class is a wrapper for the ASIO endpoint classes such as /// \c ip::tcp::endpoint and \c ip::udp::endpoint. /// /// Derived class implementations are completely hidden within the /// implementation. User applications only get access to concrete /// \c IOEndpoint objects via the abstract interfaces. class IOEndpoint { /// /// \name Constructors and Destructor /// /// Note: The copy constructor and the assignment operator are /// intentionally defined as private, making this class non-copyable. //@{ private: IOEndpoint(const IOEndpoint& source); IOEndpoint& operator=(const IOEndpoint& source); protected: /// \brief The default constructor. /// /// This is intentionally defined as \c protected as this base class /// should never be instantiated (except as part of a derived class). IOEndpoint() {} public: /// The destructor. virtual ~IOEndpoint() {} //@} /// \brief Returns the address of the endpoint. /// /// This method returns an IOAddress object corresponding to \c this /// endpoint. /// /// Note that the return value is a real object, not a reference or /// a pointer. /// /// This is aligned with the interface of the ASIO counterpart: /// the \c address() method of \c ip::xxx::endpoint classes returns /// an \c ip::address object. /// /// This also means handling the address of an endpoint using this method /// can be expensive. If the address information is necessary in a /// performance sensitive context and there's a more efficient interface /// for that purpose, it's probably better to avoid using this method. /// /// This method never throws an exception. /// /// \return A copy of \c IOAddress object corresponding to the endpoint. virtual IOAddress getAddress() const = 0; /// \brief Returns the port of the endpoint. virtual uint16_t getPort() const = 0; /// \brief Returns the protocol number of the endpoint (TCP, UDP...) virtual short getProtocol() const = 0; /// \brief Returns the address family of the endpoint. virtual short getFamily() const = 0; /// \brief Returns the address of the endpoint in the form of sockaddr /// structure. /// /// The actual instance referenced by the returned value of this method /// is of per address family structure: For IPv4 (AF_INET), it's /// \c sockaddr_in; for IPv6 (AF_INET6), it's \c sockaddr_in6. /// The corresponding port and address members of the underlying structure /// will be set in the network byte order. /// /// This method is "redundant" in that all information to construct the /// \c sockaddr is available via the other "get" methods. /// It is still defined for performance sensitive applications that need /// to get the address information, such as for address based access /// control at a high throughput. Internally it is implemented with /// minimum overhead such as data copy (this is another reason why this /// method returns a reference). /// /// As a tradeoff, this method is more fragile; it assumes that the /// underlying ASIO implementation stores the address information in /// the form of \c sockaddr and it can be accessed in an efficient way. /// This is the case as of this writing, but if the underlying /// implementation changes this method may become much slower or its /// interface may have to be changed, too. /// /// It is therefore discouraged for normal applications to use this /// method. Unless the application is very performance sensitive, it /// should use the other "get" method to retrieve specific information /// of the endpoint. /// /// The returned reference is only valid while the corresponding /// \c IOEndpoint is valid. Once it's destructed the reference will /// become invalid. /// /// \exception None /// \return Reference to a \c sockaddr structure corresponding to the /// endpoint. virtual const struct sockaddr& getSockAddr() const = 0; bool operator==(const IOEndpoint& other) const; bool operator!=(const IOEndpoint& other) const; /// \brief A polymorphic factory of endpoint from address and port. /// /// This method creates a new instance of (a derived class of) /// \c IOEndpoint object that identifies the pair of given address /// and port. /// The appropriate derived class is chosen based on the specified /// transport protocol. If the \c protocol doesn't specify a protocol /// supported in this implementation, an exception of class \c IOError /// will be thrown. /// /// Memory for the created object will be dynamically allocated. It's /// the caller's responsibility to \c delete it later. /// If resource allocation for the new object fails, a corresponding /// standard exception will be thrown. /// /// \param protocol The transport protocol used for the endpoint. /// Currently, only \c IPPROTO_UDP and \c IPPROTO_TCP can be specified. /// \param address The (IP) address of the endpoint. /// \param port The transport port number of the endpoint /// \return A pointer to a newly created \c IOEndpoint object. static const IOEndpoint* create(const int protocol, const IOAddress& address, const unsigned short port); }; /// \brief Insert the \c IOEndpoint as a string into stream. /// /// This method converts \c endpoint into a string and inserts it into the /// output stream \c os. /// /// This method converts the address and port of the endpoint in the textual /// format that other Kea modules would use in logging, i.e., /// - For IPv6 address: [<address>]:port (e.g., [2001:db8::5300]:53) /// - For IPv4 address: <address>:port (e.g., 192.0.2.53:5300) /// /// If it's neither IPv6 nor IPv4, it converts the endpoint into text in the /// same format as that for IPv4, although in practice such a case is not /// really expected. /// /// \param os A \c std::ostream object on which the insertion operation is /// performed. /// \param endpoint A reference to an \c IOEndpoint object output by the /// operation. /// \return A reference to the same \c std::ostream object referenced by /// parameter \c os after the insertion operation. std::ostream& operator<<(std::ostream& os, const IOEndpoint& endpoint); } // namespace asiolink } // namespace isc #endif // IO_ENDPOINT_H // Local Variables: // mode: c++ // End: