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-rw-r--r--kexec/arch/ppc/ppc-setup-dol.S174
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diff --git a/kexec/arch/ppc/ppc-setup-dol.S b/kexec/arch/ppc/ppc-setup-dol.S
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+/*
+ * ppc-setup-dol.S - setup glue for Nintendo's GameCube
+ * Copyright (C) 2004 Albert Herranz
+ *
+ * This source code is licensed under the GNU General Public License,
+ * Version 2. See the file COPYING for more details.
+ */
+
+#include "ppc_asm.h"
+
+ .data
+ .globl setup_dol_start
+setup_dol_start:
+
+ /* Try to reproduce the GameCube "native" environment */
+
+ /* Setup BATs */
+ isync
+ li r8, 0
+ mtspr DBAT0U, r8
+ mtspr DBAT0L, r8
+ mtspr DBAT1U, r8
+ mtspr DBAT1L, r8
+ mtspr DBAT2U, r8
+ mtspr DBAT2L, r8
+ mtspr DBAT3U, r8
+ mtspr DBAT3L, r8
+ mtspr IBAT0U, r8
+ mtspr IBAT0L, r8
+ mtspr IBAT1U, r8
+ mtspr IBAT1L, r8
+ mtspr IBAT2U, r8
+ mtspr IBAT2L, r8
+ mtspr IBAT3U, r8
+ mtspr IBAT3L, r8
+
+ /*
+ * Memory Map
+ * start end size description
+ * 0x80000000 0x817fffff 24MB RAM, uncached
+ * 0xc0000000 0xc17fffff 24MB RAM, cached
+ * 0xc8000000 0xc81fffff 2MB Embedded Framebuffer
+ * 0xcc000000 Hardware registers
+ * 0xe0000000 Layer 2 transfer cache ??? 256KB
+ *
+ */
+
+ isync
+ lis r8, 0x8000 /* IBAT0,DBAT0 for first 16Mbytes */
+ ori r8, r8, 0x01ff /* 16MB */
+ mtspr IBAT0U, r8
+ mtspr DBAT0U, r8
+ li r8, 0x0002 /* rw */
+ mtspr IBAT0L, r8
+ mtspr DBAT0L, r8
+
+ lis r8, 0xc000 /* DBAT1 for IO mem */
+ ori r8, r8, 0x1fff /* 256MB */
+ mtspr DBAT1U, r8
+ li r8, 0x002a /* uncached, guarded ,rw */
+ mtspr DBAT1L, r8
+
+ lis r8, 0x8100 /* IBAT2,DBAT2 for next 8Mbytes */
+ ori r8, r8, 0x00ff /* 8MB */
+ mtspr IBAT2U, r8
+ mtspr DBAT2U, r8
+ lis r8, 0x0100
+ ori r8, r8, 0x0002 /* rw */
+ mtspr IBAT2L, r8
+ mtspr DBAT2L, r8
+
+ lis r8, 0xe000 /* DBAT3 for layer 2 transfer cache ??? */
+ ori r8, r8, 0x01fe /* 16MB ??? */
+ mtspr DBAT3U, r8
+ lis r8, 0xe000
+ ori r8, r8, 0x0002 /* rw */
+ mtspr DBAT3L, r8
+
+ sync
+ isync
+
+/* AFAIK, this is not strictly needed, although seems sane */
+#if 1
+ li r9, 0
+
+ /* page table pointer */
+ sync
+ mtspr SDR1, r9
+
+ /* segment registers */
+ li r8, 16
+ mtctr r8
+ li r8, 0
+1: mtsrin r9, r8 /* zero */
+ sync
+ addis r8,r8,0x1000 /* next register */
+ bdnz 1b
+#endif
+
+ /* switch MMU on and continue */
+ RELOC_SYM(1f)
+ mfmsr r0
+ ori r0, r0, MSR_RI|MSR_ME|MSR_DR|MSR_IR
+ mtspr SRR1, r0
+ oris r3, r3, 0x8000 /* adjust text address */
+ mtspr SRR0, r3
+ oris r1, r1, 0x8000 /* adjust stack */
+ sync
+ rfi
+
+1:
+ /* from now on we run in a DOL-like environment */
+
+
+ /* first, sanitize the hardware a little bit */
+ /* although seems to be not needed in the general case */
+
+#if 1
+ /* audio */
+ lis r8, 0xcc00 /* io mem */
+ li r9, 0
+ sth r9, 0x5036(r8) /* stop audio sample */
+ stw r9, 0x6c00(r8) /* stop streaming */
+ stw r9, 0x6c04(r8) /* mute */
+
+ /* video */
+ mfspr r8, 920 /* spr920 = HID2 */
+ rlwinm r8, r8, 0, 4, 2 /* stop GX FIFO, and more */
+ mtspr 920, r8
+
+ /* exi */
+ lis r8, 0xcc00 /* io mem */
+1: lwz r9,0x680c(r8) /* wait for dma transfer to complete */
+ andi. r9,r9,1
+ bne+ 1b
+ stw r9,0x6800(r8) /* disable exi interrupts */
+ addi r8,r8,0x14 /* next channel */
+ andi. r9,r8,0x40 /* XXX 4 channels? */
+ beq+ 1b
+
+ /* pic */
+ lis r8, 0xcc00 /* io mem */
+ li r9, 0
+ stw r9, 0x3004(r8) /* mask all interrupts */
+ stw r9, 0x3000(r8) /* clear interrupt cause */
+
+ /* invalidate L1 data and instructions caches */
+ mfspr r8, HID0
+ ori r8, r8, HID0_ICFI|HID0_DCI
+ mtspr HID0, r8
+#endif
+
+ /* jump to our entry point */
+ RELOC_SYM(setup_dol_regs)
+ mr r9, r3
+ lwz r5, spr8 - setup_dol_regs(r9)
+
+ mtlr r5
+ blr
+
+ .balign 4
+ .globl setup_dol_regs
+setup_dol_regs:
+spr8: .long 0x00000000
+
+ .balign 4
+//#include "isobel_reloc_debug_console.s"
+
+setup_dol_end:
+
+ .globl setup_dol_size
+setup_dol_size:
+ .long setup_dol_end - setup_dol_start
+