/* Copyright (C) CZ.NIC, z.s.p.o. * SPDX-License-Identifier: GPL-3.0-or-later */ /** @file * Module API definition and functions for (un)loading modules. */ #pragma once #include "lib/defines.h" #include "lib/utils.h" #include "lib/layer.h" struct kr_module; struct kr_prop; /** * Export module API version (place this at the end of your module). * * @param module module name (e.g. policy) */ #define KR_MODULE_EXPORT(module) \ KR_EXPORT uint32_t module ## _api(void) { return KR_MODULE_API; } #define KR_MODULE_API ((uint32_t) 0x20210125) typedef uint32_t (module_api_cb)(void); /** * Module representation. * * The five symbols (init, ...) may be defined by the module as name_init(), etc; * all are optional and missing symbols are represented as NULLs; */ struct kr_module { char *name; /** Constructor. Called after loading the module. @return error code. * Lua modules: not populated, called via lua directly. */ int (*init)(struct kr_module *self); /** Destructor. Called before unloading the module. @return error code. */ int (*deinit)(struct kr_module *self); /** Configure with encoded JSON (NULL if missing). @return error code. * Lua modules: not used and not useful from C. * When called from lua, input is JSON, like for kr_prop_cb. */ int (*config)(struct kr_module *self, const char *input); /** Packet processing API specs. May be NULL. See docs on that type. * Owned by the module code. */ const kr_layer_api_t *layer; /** List of properties. May be NULL. Terminated by { NULL, NULL, NULL }. * Lua modules: not used and not useful. */ const struct kr_prop *props; /** dlopen() handle; RTLD_DEFAULT for embedded modules; NULL for lua modules. */ void *lib; void *data; /**< Custom data context. */ }; /** * Module property callback. Input and output is passed via a JSON encoded in a string. * * @param env pointer to the lua engine, i.e. struct engine *env (TODO: explicit type) * @param input parameter (NULL if missing/nil on lua level) * @return a free-form JSON output (malloc-ated) * @note see modules_create_table_for_c() implementation for details * about the input/output conversion. */ typedef char *(kr_prop_cb)(void *env, struct kr_module *self, const char *input); /** * Module property (named callable). */ struct kr_prop { kr_prop_cb *cb; const char *name; const char *info; }; /** * Load a C module instance into memory. And call its init(). * * @param module module structure. Will be overwritten except for ->data on success. * @param name module name * @param path module search path * @return 0 or an error */ KR_EXPORT int kr_module_load(struct kr_module *module, const char *name, const char *path); /** * Unload module instance. * * @param module module structure * @note currently used even for lua modules */ KR_EXPORT void kr_module_unload(struct kr_module *module); typedef int (*kr_module_init_cb)(struct kr_module *); /** * Get embedded module's init function by name (or NULL). */ KR_EXPORT kr_module_init_cb kr_module_get_embedded(const char *name);