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/*
* Binary heap
*
* (c) 2012 Ondrej Filip <feela@network.cz>
*
* This software may be freely distributed and used according to the terms
* of the GNU Lesser General Public License.
*/
/***
* Introduction
* ------------
*
* Binary heap is a simple data structure, which for example supports efficient insertions, deletions
* and access to the minimal inserted item. We define several macros for such operations.
* Note that because of simplicity of heaps, we have decided to define direct macros instead
* of a <<generic:,macro generator>> as for several other data structures in the Libucw.
*
* A heap is represented by a number of elements and by an array of values. Beware that we
* index this array from one, not from zero as do the standard C arrays.
*
* Most macros use these parameters:
*
* - @num - a variable (signed or unsigned integer) with the number of elements
* - @heap - a C array of type @type; the heap is stored in `heap[1] .. heap[num]`; `heap[0]` is unused
*
* A valid heap must follow these rules:
*
* - `num >= 0`
* - `heap[i] >= heap[i / 2]` for each `i` in `[2, num]`
*
* The first element `heap[1]` is always lower or equal to all other elements.
***/
#include <string.h>
#include <stdlib.h>
#include "contrib/ucw/heap.h"
static inline void heap_swap(heap_val_t **e1, heap_val_t **e2)
{
if (e1 == e2) return; /* Stack tmp should be faster than tmpelem. */
heap_val_t *tmp = *e1; /* Even faster than 2-XOR nowadays. */
*e1 = *e2;
*e2 = tmp;
int pos = (*e1)->pos;
(*e1)->pos = (*e2)->pos;
(*e2)->pos = pos;
}
int heap_init(struct heap *h, int (*cmp)(void *, void *), int init_size)
{
int isize = init_size ? init_size : INITIAL_HEAP_SIZE;
h->num = 0;
h->max_size = isize;
h->cmp = cmp;
h->data = malloc((isize + 1) * sizeof(heap_val_t*)); /* Temp element unused. */
return h->data ? 1 : 0;
}
void heap_deinit(struct heap *h)
{
free(h->data);
memset(h, 0, sizeof(*h));
}
static inline void _heap_bubble_down(struct heap *h, int e)
{
int e1;
for (;;) {
e1 = 2 * e;
if (e1 > h->num) break;
if ((h->cmp(*HELEMENT(h, e), *HELEMENT(h, e1)) < 0) &&
(e1 == h->num || (h->cmp(*HELEMENT(h, e), *HELEMENT(h, e1 + 1)) < 0))) break;
if ((e1 != h->num) && (h->cmp(*HELEMENT(h, e1 + 1), *HELEMENT(h, e1)) < 0)) e1++;
heap_swap(HELEMENT(h, e), HELEMENT(h, e1));
e = e1;
}
}
static inline void _heap_bubble_up(struct heap *h, int e)
{
int e1;
while (e > 1) {
e1 = e / 2;
if (h->cmp(*HELEMENT(h, e1), *HELEMENT(h, e)) < 0) break;
heap_swap(HELEMENT(h, e), HELEMENT(h, e1));
e = e1;
}
}
void heap_replace(struct heap *h, int pos, heap_val_t *e)
{
*HELEMENT(h, pos) = e;
e->pos = pos;
if (pos == 1 || h->cmp(*HELEMENT(h, pos / 2), e) < 0) {
_heap_bubble_down(h, pos);
} else {
_heap_bubble_up(h, pos);
}
}
void heap_delmin(struct heap *h)
{
if (h->num == 0) return;
if (h->num > 1) {
heap_swap(HHEAD(h), HELEMENT(h, h->num));
}
(*HELEMENT(h, h->num))->pos = 0;
h->num--;
_heap_bubble_down(h, 1);
}
int heap_insert(struct heap *h, heap_val_t *e)
{
if (h->num == h->max_size) {
h->max_size = h->max_size * HEAP_INCREASE_STEP;
h->data = realloc(h->data, (h->max_size + 1) * sizeof(heap_val_t*));
if (!h->data) {
return 0;
}
}
h->num++;
*HELEMENT(h, h->num) = e;
e->pos = h->num;
_heap_bubble_up(h, h->num);
return 1;
}
int heap_find(struct heap *h, heap_val_t *elm)
{
return ((struct heap_val *) elm)->pos;
}
void heap_delete(struct heap *h, int e)
{
heap_swap(HELEMENT(h, e), HELEMENT(h, h->num));
(*HELEMENT(h, h->num))->pos = 0;
h->num--;
if (h->cmp(*HELEMENT(h, e), *HELEMENT(h, h->num + 1)) < 0) {
_heap_bubble_up(h, e);
} else {
_heap_bubble_down(h, e);
}
if ((h->num > INITIAL_HEAP_SIZE) && (h->num < h->max_size / HEAP_DECREASE_THRESHOLD)) {
h->max_size = h->max_size / HEAP_INCREASE_STEP;
h->data = realloc(h->data, (h->max_size + 1) * sizeof(heap_val_t*));
}
}
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