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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-10 18:07:22 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-10 18:07:22 +0000
commitc04dcc2e7d834218ef2d4194331e383402495ae1 (patch)
tree7333e38d10d75386e60f336b80c2443c1166031d /xbmc/GUIPassword.cpp
parentInitial commit. (diff)
downloadkodi-c04dcc2e7d834218ef2d4194331e383402495ae1.tar.xz
kodi-c04dcc2e7d834218ef2d4194331e383402495ae1.zip
Adding upstream version 2:20.4+dfsg.upstream/2%20.4+dfsg
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'xbmc/GUIPassword.cpp')
-rw-r--r--xbmc/GUIPassword.cpp636
1 files changed, 636 insertions, 0 deletions
diff --git a/xbmc/GUIPassword.cpp b/xbmc/GUIPassword.cpp
new file mode 100644
index 0000000..eaaa042
--- /dev/null
+++ b/xbmc/GUIPassword.cpp
@@ -0,0 +1,636 @@
+/*
+ * Copyright (C) 2005-2020 Team Kodi
+ * This file is part of Kodi - https://kodi.tv
+ *
+ * SPDX-License-Identifier: GPL-2.0-or-later
+ * See LICENSES/README.md for more information.
+ */
+
+#include "GUIPassword.h"
+
+#include "FileItem.h"
+#include "GUIUserMessages.h"
+#include "ServiceBroker.h"
+#include "Util.h"
+#include "dialogs/GUIDialogGamepad.h"
+#include "dialogs/GUIDialogNumeric.h"
+#include "favourites/FavouritesService.h"
+#include "guilib/GUIComponent.h"
+#include "guilib/GUIKeyboardFactory.h"
+#include "guilib/GUIWindowManager.h"
+#include "guilib/LocalizeStrings.h"
+#include "media/MediaLockState.h"
+#include "messaging/ApplicationMessenger.h"
+#include "messaging/helpers/DialogOKHelper.h"
+#include "profiles/ProfileManager.h"
+#include "profiles/dialogs/GUIDialogLockSettings.h"
+#include "profiles/dialogs/GUIDialogProfileSettings.h"
+#include "settings/MediaSourceSettings.h"
+#include "settings/Settings.h"
+#include "settings/SettingsComponent.h"
+#include "utils/StringUtils.h"
+#include "utils/URIUtils.h"
+#include "utils/Variant.h"
+#include "utils/log.h"
+#include "view/ViewStateSettings.h"
+
+#include <utility>
+
+using namespace KODI::MESSAGING;
+
+CGUIPassword::CGUIPassword(void)
+{
+ iMasterLockRetriesLeft = -1;
+ bMasterUser = false;
+}
+CGUIPassword::~CGUIPassword(void) = default;
+
+template<typename T>
+bool CGUIPassword::IsItemUnlocked(T pItem,
+ const std::string& strType,
+ const std::string& strLabel,
+ const std::string& strHeading)
+{
+ const std::shared_ptr<CProfileManager> profileManager =
+ CServiceBroker::GetSettingsComponent()->GetProfileManager();
+ if (profileManager->GetMasterProfile().getLockMode() == LOCK_MODE_EVERYONE)
+ return true;
+
+ while (pItem->m_iHasLock > LOCK_STATE_LOCK_BUT_UNLOCKED)
+ {
+ const std::string strLockCode = pItem->m_strLockCode;
+ int iResult = 0; // init to user succeeded state, doing this to optimize switch statement below
+ if (!g_passwordManager.bMasterUser) // Check if we are the MasterUser!
+ {
+ if (0 != CServiceBroker::GetSettingsComponent()->GetSettings()->GetInt(
+ CSettings::SETTING_MASTERLOCK_MAXRETRIES) &&
+ pItem->m_iBadPwdCount >= CServiceBroker::GetSettingsComponent()->GetSettings()->GetInt(
+ CSettings::SETTING_MASTERLOCK_MAXRETRIES))
+ {
+ // user previously exhausted all retries, show access denied error
+ HELPERS::ShowOKDialogText(CVariant{12345}, CVariant{12346});
+ return false;
+ }
+ // show the appropriate lock dialog
+ iResult = VerifyPassword(pItem->m_iLockMode, strLockCode, strHeading);
+ }
+ switch (iResult)
+ {
+ case -1:
+ { // user canceled out
+ return false;
+ break;
+ }
+ case 0:
+ {
+ // password entry succeeded
+ pItem->m_iBadPwdCount = 0;
+ pItem->m_iHasLock = LOCK_STATE_LOCK_BUT_UNLOCKED;
+ g_passwordManager.LockSource(strType, strLabel, false);
+ CMediaSourceSettings::GetInstance().UpdateSource(strType, strLabel, "badpwdcount",
+ std::to_string(pItem->m_iBadPwdCount));
+ CMediaSourceSettings::GetInstance().Save();
+
+ // a mediasource has been unlocked successfully
+ // => refresh favourites due to possible visibility changes
+ CServiceBroker::GetFavouritesService().RefreshFavourites();
+ break;
+ }
+ case 1:
+ {
+ // password entry failed
+ if (0 != CServiceBroker::GetSettingsComponent()->GetSettings()->GetInt(
+ CSettings::SETTING_MASTERLOCK_MAXRETRIES))
+ pItem->m_iBadPwdCount++;
+ CMediaSourceSettings::GetInstance().UpdateSource(strType, strLabel, "badpwdcount",
+ std::to_string(pItem->m_iBadPwdCount));
+ CMediaSourceSettings::GetInstance().Save();
+ break;
+ }
+ default:
+ {
+ // this should never happen, but if it does, do nothing
+ return false;
+ break;
+ }
+ }
+ }
+ return true;
+}
+
+bool CGUIPassword::IsItemUnlocked(CFileItem* pItem, const std::string& strType)
+{
+ const std::string strLabel = pItem->GetLabel();
+ std::string strHeading;
+ if (pItem->m_bIsFolder)
+ strHeading = g_localizeStrings.Get(12325); // "Locked! Enter code..."
+ else
+ strHeading = g_localizeStrings.Get(12348); // "Item locked"
+
+ return IsItemUnlocked<CFileItem*>(pItem, strType, strLabel, strHeading);
+}
+
+bool CGUIPassword::IsItemUnlocked(CMediaSource* pItem, const std::string& strType)
+{
+ const std::string strLabel = pItem->strName;
+ const std::string& strHeading = g_localizeStrings.Get(12325); // "Locked! Enter code..."
+
+ return IsItemUnlocked<CMediaSource*>(pItem, strType, strLabel, strHeading);
+}
+
+bool CGUIPassword::CheckStartUpLock()
+{
+ // prompt user for mastercode if the mastercode was set b4 or by xml
+ int iVerifyPasswordResult = -1;
+
+ const std::string& strHeader = g_localizeStrings.Get(20075); // "Enter master lock code"
+
+ if (iMasterLockRetriesLeft == -1)
+ iMasterLockRetriesLeft = CServiceBroker::GetSettingsComponent()->GetSettings()->GetInt(CSettings::SETTING_MASTERLOCK_MAXRETRIES);
+
+ if (g_passwordManager.iMasterLockRetriesLeft == 0)
+ g_passwordManager.iMasterLockRetriesLeft = 1;
+
+ const std::shared_ptr<CProfileManager> profileManager = CServiceBroker::GetSettingsComponent()->GetProfileManager();
+
+ std::string strPassword = profileManager->GetMasterProfile().getLockCode();
+
+ if (profileManager->GetMasterProfile().getLockMode() == 0)
+ iVerifyPasswordResult = 0;
+ else
+ {
+ for (int i=1; i <= g_passwordManager.iMasterLockRetriesLeft; i++)
+ {
+ iVerifyPasswordResult = VerifyPassword(profileManager->GetMasterProfile().getLockMode(), strPassword, strHeader);
+ if (iVerifyPasswordResult != 0 )
+ {
+ std::string strLabel1;
+ strLabel1 = g_localizeStrings.Get(12343); // "retries left"
+ int iLeft = g_passwordManager.iMasterLockRetriesLeft-i;
+ std::string strLabel = StringUtils::Format("{} {}", iLeft, strLabel1);
+
+ // PopUp OK and Display: MasterLock mode has changed but no new Mastercode has been set!
+ HELPERS::ShowOKDialogLines(CVariant{12360}, CVariant{12367}, CVariant{strLabel}, CVariant{""});
+ }
+ else
+ i=g_passwordManager.iMasterLockRetriesLeft;
+ }
+ }
+
+ if (iVerifyPasswordResult == 0)
+ {
+ g_passwordManager.iMasterLockRetriesLeft = CServiceBroker::GetSettingsComponent()->GetSettings()->GetInt(CSettings::SETTING_MASTERLOCK_MAXRETRIES);
+ return true; // OK The MasterCode Accepted! XBMC Can Run!
+ }
+ else
+ {
+ CServiceBroker::GetAppMessenger()->PostMsg(TMSG_SHUTDOWN); // Turn off the box
+ return false;
+ }
+}
+
+bool CGUIPassword::SetMasterLockMode(bool bDetails)
+{
+ const std::shared_ptr<CProfileManager> profileManager = CServiceBroker::GetSettingsComponent()->GetProfileManager();
+
+ CProfile* profile = profileManager->GetProfile(0);
+ if (profile)
+ {
+ CProfile::CLock locks = profile->GetLocks();
+ // prompt user for master lock
+ if (CGUIDialogLockSettings::ShowAndGetLock(locks, 12360, true, bDetails))
+ {
+ profile->SetLocks(locks);
+ return true;
+ }
+ }
+ return false;
+}
+
+bool CGUIPassword::IsProfileLockUnlocked(int iProfile)
+{
+ bool bDummy;
+ return IsProfileLockUnlocked(iProfile,bDummy,true);
+}
+
+bool CGUIPassword::IsProfileLockUnlocked(int iProfile, bool& bCanceled, bool prompt)
+{
+ if (g_passwordManager.bMasterUser)
+ return true;
+
+ const std::shared_ptr<CProfileManager> profileManager = CServiceBroker::GetSettingsComponent()->GetProfileManager();
+
+ int iProfileToCheck = iProfile;
+ if (iProfile == -1)
+ iProfileToCheck = profileManager->GetCurrentProfileIndex();
+
+ if (iProfileToCheck == 0)
+ return IsMasterLockUnlocked(prompt,bCanceled);
+ else
+ {
+ const CProfile *profile = profileManager->GetProfile(iProfileToCheck);
+ if (!profile)
+ return false;
+
+ if (!prompt)
+ return (profile->getLockMode() == LOCK_MODE_EVERYONE);
+
+ if (profile->getDate().empty() &&
+ (profileManager->GetMasterProfile().getLockMode() == LOCK_MODE_EVERYONE ||
+ profile->getLockMode() == LOCK_MODE_EVERYONE))
+ {
+ // user hasn't set a password and this is the first time they've used this account
+ // so prompt for password/settings
+ if (CGUIDialogProfileSettings::ShowForProfile(iProfileToCheck, true))
+ return true;
+ }
+ else
+ {
+ if (profileManager->GetMasterProfile().getLockMode() != LOCK_MODE_EVERYONE)
+ // prompt user for profile lock code
+ return CheckLock(profile->getLockMode(),profile->getLockCode(),20095,bCanceled);
+ }
+ }
+
+ return true;
+}
+
+bool CGUIPassword::IsMasterLockUnlocked(bool bPromptUser)
+{
+ bool bDummy;
+ return IsMasterLockUnlocked(bPromptUser,bDummy);
+}
+
+bool CGUIPassword::IsMasterLockUnlocked(bool bPromptUser, bool& bCanceled)
+{
+ bCanceled = false;
+
+ if (iMasterLockRetriesLeft == -1)
+ iMasterLockRetriesLeft = CServiceBroker::GetSettingsComponent()->GetSettings()->GetInt(CSettings::SETTING_MASTERLOCK_MAXRETRIES);
+
+ const std::shared_ptr<CProfileManager> profileManager = CServiceBroker::GetSettingsComponent()->GetProfileManager();
+
+ if ((LOCK_MODE_EVERYONE < profileManager->GetMasterProfile().getLockMode() && !bMasterUser) && !bPromptUser)
+ {
+ // not unlocked, but calling code doesn't want to prompt user
+ return false;
+ }
+
+ if (g_passwordManager.bMasterUser || profileManager->GetMasterProfile().getLockMode() == LOCK_MODE_EVERYONE)
+ return true;
+
+ if (iMasterLockRetriesLeft == 0)
+ {
+ UpdateMasterLockRetryCount(false);
+ return false;
+ }
+
+ // no, unlock since we are allowed to prompt
+ const std::string& strHeading = g_localizeStrings.Get(20075);
+ std::string strPassword = profileManager->GetMasterProfile().getLockCode();
+
+ int iVerifyPasswordResult = VerifyPassword(profileManager->GetMasterProfile().getLockMode(), strPassword, strHeading);
+ if (1 == iVerifyPasswordResult)
+ UpdateMasterLockRetryCount(false);
+
+ if (0 != iVerifyPasswordResult)
+ {
+ bCanceled = true;
+ return false;
+ }
+
+ // user successfully entered mastercode
+ UpdateMasterLockRetryCount(true);
+ return true;
+}
+
+void CGUIPassword::UpdateMasterLockRetryCount(bool bResetCount)
+{
+ // \brief Updates Master Lock status.
+ // \param bResetCount masterlock retry counter is zeroed if true, or incremented and displays an Access Denied dialog if false.
+ if (!bResetCount)
+ {
+ // Bad mastercode entered
+ if (0 < CServiceBroker::GetSettingsComponent()->GetSettings()->GetInt(CSettings::SETTING_MASTERLOCK_MAXRETRIES))
+ {
+ // We're keeping track of how many bad passwords are entered
+ if (1 < g_passwordManager.iMasterLockRetriesLeft)
+ {
+ // user still has at least one retry after decrementing
+ g_passwordManager.iMasterLockRetriesLeft--;
+ }
+ else
+ {
+ // user has run out of retry attempts
+ g_passwordManager.iMasterLockRetriesLeft = 0;
+ // Tell the user they ran out of retry attempts
+ HELPERS::ShowOKDialogText(CVariant{12345}, CVariant{12346});
+ return;
+ }
+ }
+ std::string dlgLine1 = "";
+ if (0 < g_passwordManager.iMasterLockRetriesLeft)
+ dlgLine1 = StringUtils::Format("{} {}", g_passwordManager.iMasterLockRetriesLeft,
+ g_localizeStrings.Get(12343)); // "retries left"
+ // prompt user for master lock code
+ HELPERS::ShowOKDialogLines(CVariant{20075}, CVariant{12345}, CVariant{std::move(dlgLine1)}, CVariant{0});
+ }
+ else
+ g_passwordManager.iMasterLockRetriesLeft = CServiceBroker::GetSettingsComponent()->GetSettings()->GetInt(CSettings::SETTING_MASTERLOCK_MAXRETRIES); // user entered correct mastercode, reset retries to max allowed
+}
+
+bool CGUIPassword::CheckLock(LockType btnType, const std::string& strPassword, int iHeading)
+{
+ bool bDummy;
+ return CheckLock(btnType,strPassword,iHeading,bDummy);
+}
+
+bool CGUIPassword::CheckLock(LockType btnType, const std::string& strPassword, int iHeading, bool& bCanceled)
+{
+ bCanceled = false;
+
+ const std::shared_ptr<CProfileManager> profileManager = CServiceBroker::GetSettingsComponent()->GetProfileManager();
+
+ if (btnType == LOCK_MODE_EVERYONE ||
+ strPassword == "-" ||
+ profileManager->GetMasterProfile().getLockMode() == LOCK_MODE_EVERYONE ||
+ g_passwordManager.bMasterUser)
+ {
+ return true;
+ }
+
+ const std::string& strHeading = g_localizeStrings.Get(iHeading);
+ int iVerifyPasswordResult = VerifyPassword(btnType, strPassword, strHeading);
+
+ if (iVerifyPasswordResult == -1)
+ bCanceled = true;
+
+ return (iVerifyPasswordResult==0);
+}
+
+bool CGUIPassword::CheckSettingLevelLock(const SettingLevel& level, bool enforce /*=false*/)
+{
+ const std::shared_ptr<CProfileManager> profileManager = CServiceBroker::GetSettingsComponent()->GetProfileManager();
+
+ LOCK_LEVEL::SETTINGS_LOCK lockLevel = profileManager->GetCurrentProfile().settingsLockLevel();
+
+ if (lockLevel == LOCK_LEVEL::NONE)
+ return true;
+
+ //check if we are already in settings and in an level that needs unlocking
+ int windowID = CServiceBroker::GetGUI()->GetWindowManager().GetActiveWindow();
+ if ((int)lockLevel-1 <= (short)CViewStateSettings::GetInstance().GetSettingLevel() &&
+ (windowID == WINDOW_SETTINGS_MENU ||
+ (windowID >= WINDOW_SCREEN_CALIBRATION &&
+ windowID <= WINDOW_SETTINGS_MYPVR)))
+ return true; //Already unlocked
+
+ else if (lockLevel == LOCK_LEVEL::ALL)
+ return IsMasterLockUnlocked(true);
+ else if ((int)lockLevel-1 <= (short)level)
+ {
+ if (enforce)
+ return IsMasterLockUnlocked(true);
+ else if (!IsMasterLockUnlocked(false))
+ {
+ //Current Setting level is higher than our permission... so lower the viewing level
+ SettingLevel newLevel = (SettingLevel)(short)(lockLevel-2);
+ CViewStateSettings::GetInstance().SetSettingLevel(newLevel);
+ }
+ }
+ return true;
+
+}
+
+bool IsSettingsWindow(int iWindowID)
+{
+ return (iWindowID >= WINDOW_SCREEN_CALIBRATION && iWindowID <= WINDOW_SETTINGS_MYPVR)
+ || iWindowID == WINDOW_SKIN_SETTINGS;
+}
+
+bool CGUIPassword::CheckMenuLock(int iWindowID)
+{
+ bool bCheckPW = false;
+ int iSwitch = iWindowID;
+
+ // check if a settings subcategory was called from other than settings window
+ if (IsSettingsWindow(iWindowID))
+ {
+ int iCWindowID = CServiceBroker::GetGUI()->GetWindowManager().GetActiveWindow();
+ if (iCWindowID != WINDOW_SETTINGS_MENU && !IsSettingsWindow(iCWindowID))
+ iSwitch = WINDOW_SETTINGS_MENU;
+ }
+
+ if (iWindowID == WINDOW_MUSIC_NAV)
+ {
+ if (CServiceBroker::GetGUI()->GetWindowManager().GetActiveWindow() == WINDOW_HOME)
+ iSwitch = WINDOW_MUSIC_NAV;
+ }
+
+ if (iWindowID == WINDOW_VIDEO_NAV)
+ {
+ if (CServiceBroker::GetGUI()->GetWindowManager().GetActiveWindow() == WINDOW_HOME)
+ iSwitch = WINDOW_VIDEO_NAV;
+ }
+
+ const std::shared_ptr<CProfileManager> profileManager = CServiceBroker::GetSettingsComponent()->GetProfileManager();
+
+ switch (iSwitch)
+ {
+ case WINDOW_SETTINGS_MENU: // Settings
+ return CheckSettingLevelLock(CViewStateSettings::GetInstance().GetSettingLevel());
+ break;
+ case WINDOW_ADDON_BROWSER: // Addons
+ bCheckPW = profileManager->GetCurrentProfile().addonmanagerLocked();
+ break;
+ case WINDOW_FILES: // Files
+ bCheckPW = profileManager->GetCurrentProfile().filesLocked();
+ break;
+ case WINDOW_PROGRAMS: // Programs
+ bCheckPW = profileManager->GetCurrentProfile().programsLocked();
+ break;
+ case WINDOW_MUSIC_NAV: // Music
+ bCheckPW = profileManager->GetCurrentProfile().musicLocked();
+ if (!bCheckPW && !m_strMediaSourcePath.empty()) // check mediasource by path
+ return g_passwordManager.IsMediaPathUnlocked(profileManager, "music");
+ break;
+ case WINDOW_VIDEO_NAV: // Video
+ bCheckPW = profileManager->GetCurrentProfile().videoLocked();
+ if (!bCheckPW && !m_strMediaSourcePath.empty()) // check mediasource by path
+ return g_passwordManager.IsMediaPathUnlocked(profileManager, "video");
+ break;
+ case WINDOW_PICTURES: // Pictures
+ bCheckPW = profileManager->GetCurrentProfile().picturesLocked();
+ break;
+ case WINDOW_GAMES: // Games
+ bCheckPW = profileManager->GetCurrentProfile().gamesLocked();
+ break;
+ case WINDOW_SETTINGS_PROFILES:
+ bCheckPW = true;
+ break;
+ default:
+ bCheckPW = false;
+ break;
+ }
+ if (bCheckPW)
+ return IsMasterLockUnlocked(true); //Now let's check the PW if we need!
+ else
+ return true;
+}
+
+bool CGUIPassword::LockSource(const std::string& strType, const std::string& strName, bool bState)
+{
+ VECSOURCES* pShares = CMediaSourceSettings::GetInstance().GetSources(strType);
+ bool bResult = false;
+ for (IVECSOURCES it=pShares->begin();it != pShares->end();++it)
+ {
+ if (it->strName == strName)
+ {
+ if (it->m_iHasLock > LOCK_STATE_NO_LOCK)
+ {
+ it->m_iHasLock = bState ? LOCK_STATE_LOCKED : LOCK_STATE_LOCK_BUT_UNLOCKED;
+ bResult = true;
+ }
+ break;
+ }
+ }
+ CGUIMessage msg(GUI_MSG_NOTIFY_ALL,0,0,GUI_MSG_UPDATE_SOURCES);
+ CServiceBroker::GetGUI()->GetWindowManager().SendThreadMessage(msg);
+
+ return bResult;
+}
+
+void CGUIPassword::LockSources(bool lock)
+{
+ // lock or unlock all sources (those with locks)
+ const char* strTypes[] = {"programs", "music", "video", "pictures", "files", "games"};
+ for (const char* const strType : strTypes)
+ {
+ VECSOURCES *shares = CMediaSourceSettings::GetInstance().GetSources(strType);
+ for (IVECSOURCES it=shares->begin();it != shares->end();++it)
+ if (it->m_iLockMode != LOCK_MODE_EVERYONE)
+ it->m_iHasLock = lock ? LOCK_STATE_LOCKED : LOCK_STATE_LOCK_BUT_UNLOCKED;
+ }
+ CGUIMessage msg(GUI_MSG_NOTIFY_ALL,0,0,GUI_MSG_UPDATE_SOURCES);
+ CServiceBroker::GetGUI()->GetWindowManager().SendThreadMessage(msg);
+}
+
+void CGUIPassword::RemoveSourceLocks()
+{
+ // remove lock from all sources
+ const char* strTypes[] = {"programs", "music", "video", "pictures", "files", "games"};
+ for (const char* const strType : strTypes)
+ {
+ VECSOURCES *shares = CMediaSourceSettings::GetInstance().GetSources(strType);
+ for (IVECSOURCES it=shares->begin();it != shares->end();++it)
+ if (it->m_iLockMode != LOCK_MODE_EVERYONE) // remove old info
+ {
+ it->m_iHasLock = LOCK_STATE_NO_LOCK;
+ it->m_iLockMode = LOCK_MODE_EVERYONE;
+
+ // remove locks from xml
+ CMediaSourceSettings::GetInstance().UpdateSource(strType, it->strName, "lockmode", "0");
+ }
+ }
+ CMediaSourceSettings::GetInstance().Save();
+ CGUIMessage msg(GUI_MSG_NOTIFY_ALL,0,0, GUI_MSG_UPDATE_SOURCES);
+ CServiceBroker::GetGUI()->GetWindowManager().SendThreadMessage(msg);
+}
+
+bool CGUIPassword::IsDatabasePathUnlocked(const std::string& strPath, VECSOURCES& vecSources)
+{
+ const std::shared_ptr<CProfileManager> profileManager = CServiceBroker::GetSettingsComponent()->GetProfileManager();
+
+ if (g_passwordManager.bMasterUser || profileManager->GetMasterProfile().getLockMode() == LOCK_MODE_EVERYONE)
+ return true;
+
+ // try to find the best matching source
+ bool bName = false;
+ int iIndex = CUtil::GetMatchingSource(strPath, vecSources, bName);
+
+ if (iIndex > -1 && iIndex < static_cast<int>(vecSources.size()))
+ if (vecSources[iIndex].m_iHasLock < LOCK_STATE_LOCKED)
+ return true;
+
+ return false;
+}
+
+bool CGUIPassword::IsMediaPathUnlocked(const std::shared_ptr<CProfileManager>& profileManager,
+ const std::string& strType) const
+{
+ if (!StringUtils::StartsWithNoCase(m_strMediaSourcePath, "root") &&
+ !StringUtils::StartsWithNoCase(m_strMediaSourcePath, "library://"))
+ {
+ if (!g_passwordManager.bMasterUser &&
+ profileManager->GetMasterProfile().getLockMode() != LOCK_MODE_EVERYONE)
+ {
+ VECSOURCES& vecSources = *CMediaSourceSettings::GetInstance().GetSources(strType);
+ bool bName = false;
+ int iIndex = CUtil::GetMatchingSource(m_strMediaSourcePath, vecSources, bName);
+ if (iIndex > -1 && iIndex < static_cast<int>(vecSources.size()))
+ {
+ return g_passwordManager.IsItemUnlocked(&vecSources[iIndex], strType);
+ }
+ }
+ }
+
+ return true;
+}
+
+bool CGUIPassword::IsMediaFileUnlocked(const std::string& type, const std::string& file) const
+{
+ std::vector<CMediaSource>* vecSources = CMediaSourceSettings::GetInstance().GetSources(type);
+
+ if (!vecSources)
+ {
+ CLog::Log(LOGERROR,
+ "{}: CMediaSourceSettings::GetInstance().GetSources(\"{}\") returned nullptr.",
+ __func__, type);
+ return true;
+ }
+
+ // try to find the best matching source for this file
+
+ bool isSourceName{false};
+ const std::string fileBasePath = URIUtils::GetBasePath(file);
+
+ int iIndex = CUtil::GetMatchingSource(fileBasePath, *vecSources, isSourceName);
+
+ if (iIndex > -1 && iIndex < static_cast<int>(vecSources->size()))
+ return (*vecSources)[iIndex].m_iHasLock < LOCK_STATE_LOCKED;
+
+ return true;
+}
+
+void CGUIPassword::OnSettingAction(const std::shared_ptr<const CSetting>& setting)
+{
+ if (setting == NULL)
+ return;
+
+ const std::string &settingId = setting->GetId();
+ if (settingId == CSettings::SETTING_MASTERLOCK_LOCKCODE)
+ SetMasterLockMode();
+}
+
+int CGUIPassword::VerifyPassword(LockType btnType, const std::string& strPassword, const std::string& strHeading)
+{
+ int iVerifyPasswordResult;
+ switch (btnType)
+ {
+ case LOCK_MODE_NUMERIC:
+ iVerifyPasswordResult = CGUIDialogNumeric::ShowAndVerifyPassword(const_cast<std::string&>(strPassword), strHeading, 0);
+ break;
+ case LOCK_MODE_GAMEPAD:
+ iVerifyPasswordResult = CGUIDialogGamepad::ShowAndVerifyPassword(const_cast<std::string&>(strPassword), strHeading, 0);
+ break;
+ case LOCK_MODE_QWERTY:
+ iVerifyPasswordResult = CGUIKeyboardFactory::ShowAndVerifyPassword(const_cast<std::string&>(strPassword), strHeading, 0);
+ break;
+ default: // must not be supported, treat as unlocked
+ iVerifyPasswordResult = 0;
+ break;
+ }
+
+ return iVerifyPasswordResult;
+}
+