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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-10 18:07:22 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-10 18:07:22 +0000 |
commit | c04dcc2e7d834218ef2d4194331e383402495ae1 (patch) | |
tree | 7333e38d10d75386e60f336b80c2443c1166031d /xbmc/addons/kodi-dev-kit/doxygen/Skin | |
parent | Initial commit. (diff) | |
download | kodi-c04dcc2e7d834218ef2d4194331e383402495ae1.tar.xz kodi-c04dcc2e7d834218ef2d4194331e383402495ae1.zip |
Adding upstream version 2:20.4+dfsg.upstream/2%20.4+dfsg
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'xbmc/addons/kodi-dev-kit/doxygen/Skin')
-rw-r--r-- | xbmc/addons/kodi-dev-kit/doxygen/Skin/skin.dox | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/xbmc/addons/kodi-dev-kit/doxygen/Skin/skin.dox b/xbmc/addons/kodi-dev-kit/doxygen/Skin/skin.dox new file mode 100644 index 0000000..e4e4fc0 --- /dev/null +++ b/xbmc/addons/kodi-dev-kit/doxygen/Skin/skin.dox @@ -0,0 +1,69 @@ +/*! + +\page skin_parts Skin Development +@brief \doc_header{ Skin Add-On Development } + +Kodi includes a GUI library that allows you to skin/change everything you see. +The images, sizes and positions of controls, colours, fonts, text, through to +altering navigation and even adding new functionality. + +The skin system is quite complex. This portion of the manual is dedicated to +providing in depth information on how it all works. It contains tips to make the +experience a little more pleasant. + +If you are just getting started with skinning Kodi, then it is suggested that the +best way to learn is by modifying one of the many existing skins that are +available. The default skin, Estuary, includes almost all the various tricks +and features that make the Kodi skinning engine so powerful, so is an ideal place +to start. You may wish to start by having a look through the tutorial section on +skinning Kodi as well as the "Skinning Kodi" article, and try modifying a window +or two by adding a button, or altering the textures or layout. + +- \subpage skin_controls - Controls are the substance of your skin. +- \subpage window_ids - List of available window names, definitions, IDs and the matching XML-file +- \subpage Skin_Timers - Programatic time-based objects for Skins + +*/ + +/*! +@page skinning_v20 Skinning engine v20 +*/ +/*! +@page skinning_v19 Skinning engine v19 +*/ +/*! +@page skinning_v18 Skinning engine v18 +*/ +/*! +@page skinning_v17 Skinning engine v17 +*/ +/*! +@page skinning_v16 Skinning engine v16 +*/ +/*! +@page skinning_v15 Skinning engine v15 +*/ +/*! +@page skinning_v14 Skinning engine v14 +*/ +/*! +@page skinning_v13 Skinning engine v13 +*/ +/*! +@page skinning_v12 Skinning engine v12 +*/ + +/*! +@page skinning_revisions Skinning engine changes +@brief Overview of changes on Skinning engine for Kodi + +- @subpage skinning_v20 +- @subpage skinning_v19 +- @subpage skinning_v18 +- @subpage skinning_v17 +- @subpage skinning_v16 +- @subpage skinning_v15 +- @subpage skinning_v14 +- @subpage skinning_v13 +- @subpage skinning_v12 +*/ |