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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-10 18:07:22 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-10 18:07:22 +0000 |
commit | c04dcc2e7d834218ef2d4194331e383402495ae1 (patch) | |
tree | 7333e38d10d75386e60f336b80c2443c1166031d /xbmc/games/GameSettings.cpp | |
parent | Initial commit. (diff) | |
download | kodi-c04dcc2e7d834218ef2d4194331e383402495ae1.tar.xz kodi-c04dcc2e7d834218ef2d4194331e383402495ae1.zip |
Adding upstream version 2:20.4+dfsg.upstream/2%20.4+dfsg
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'xbmc/games/GameSettings.cpp')
-rw-r--r-- | xbmc/games/GameSettings.cpp | 242 |
1 files changed, 242 insertions, 0 deletions
diff --git a/xbmc/games/GameSettings.cpp b/xbmc/games/GameSettings.cpp new file mode 100644 index 0000000..acbccdc --- /dev/null +++ b/xbmc/games/GameSettings.cpp @@ -0,0 +1,242 @@ +/* + * Copyright (C) 2012-2018 Team Kodi + * This file is part of Kodi - https://kodi.tv + * + * SPDX-License-Identifier: GPL-2.0-or-later + * See LICENSES/README.md for more information. + */ + +#include "GameSettings.h" + +#include "ServiceBroker.h" +#include "URL.h" +#include "events/EventLog.h" +#include "events/NotificationEvent.h" +#include "filesystem/File.h" +#include "settings/Settings.h" +#include "settings/SettingsComponent.h" +#include "settings/lib/Setting.h" +#include "utils/JSONVariantParser.h" +#include "utils/StringUtils.h" +#include "utils/Variant.h" +#include "utils/log.h" + +#include <algorithm> +#include <vector> + +using namespace KODI; +using namespace GAME; + +namespace +{ +const std::string SETTING_GAMES_ENABLE = "gamesgeneral.enable"; +const std::string SETTING_GAMES_SHOW_OSD_HELP = "gamesgeneral.showosdhelp"; +const std::string SETTING_GAMES_ENABLEAUTOSAVE = "gamesgeneral.enableautosave"; +const std::string SETTING_GAMES_ENABLEREWIND = "gamesgeneral.enablerewind"; +const std::string SETTING_GAMES_REWINDTIME = "gamesgeneral.rewindtime"; +const std::string SETTING_GAMES_ACHIEVEMENTS_USERNAME = "gamesachievements.username"; +const std::string SETTING_GAMES_ACHIEVEMENTS_PASSWORD = "gamesachievements.password"; +const std::string SETTING_GAMES_ACHIEVEMENTS_TOKEN = "gamesachievements.token"; +const std::string SETTING_GAMES_ACHIEVEMENTS_LOGGED_IN = "gamesachievements.loggedin"; + +constexpr auto LOGIN_TO_RETRO_ACHIEVEMENTS_URL_TEMPLATE = + "http://retroachievements.org/dorequest.php?r=login&u={}&p={}"; +constexpr auto GET_PATCH_DATA_URL_TEMPLATE = + "http://retroachievements.org/dorequest.php?r=patch&u={}&t={}&g=0"; +constexpr auto SUCCESS = "Success"; +constexpr auto TOKEN = "Token"; +} // namespace + +CGameSettings::CGameSettings() +{ + m_settings = CServiceBroker::GetSettingsComponent()->GetSettings(); + + m_settings->RegisterCallback(this, {SETTING_GAMES_ENABLEREWIND, SETTING_GAMES_REWINDTIME, + SETTING_GAMES_ACHIEVEMENTS_USERNAME, + SETTING_GAMES_ACHIEVEMENTS_PASSWORD, + SETTING_GAMES_ACHIEVEMENTS_LOGGED_IN}); +} + +CGameSettings::~CGameSettings() +{ + m_settings->UnregisterCallback(this); +} + +bool CGameSettings::GamesEnabled() +{ + return m_settings->GetBool(SETTING_GAMES_ENABLE); +} + +bool CGameSettings::ShowOSDHelp() +{ + return m_settings->GetBool(SETTING_GAMES_SHOW_OSD_HELP); +} + +void CGameSettings::SetShowOSDHelp(bool bShow) +{ + if (m_settings->GetBool(SETTING_GAMES_SHOW_OSD_HELP) != bShow) + { + m_settings->SetBool(SETTING_GAMES_SHOW_OSD_HELP, bShow); + + //! @todo Asynchronous save + m_settings->Save(); + } +} + +void CGameSettings::ToggleGames() +{ + m_settings->ToggleBool(SETTING_GAMES_ENABLE); +} + +bool CGameSettings::AutosaveEnabled() +{ + return m_settings->GetBool(SETTING_GAMES_ENABLEAUTOSAVE); +} + +bool CGameSettings::RewindEnabled() +{ + return m_settings->GetBool(SETTING_GAMES_ENABLEREWIND); +} + +unsigned int CGameSettings::MaxRewindTimeSec() +{ + int rewindTimeSec = m_settings->GetInt(SETTING_GAMES_REWINDTIME); + + return static_cast<unsigned int>(std::max(rewindTimeSec, 0)); +} + +std::string CGameSettings::GetRAUsername() const +{ + return m_settings->GetString(SETTING_GAMES_ACHIEVEMENTS_USERNAME); +} + +std::string CGameSettings::GetRAToken() const +{ + return m_settings->GetString(SETTING_GAMES_ACHIEVEMENTS_TOKEN); +} + +void CGameSettings::OnSettingChanged(const std::shared_ptr<const CSetting>& setting) +{ + if (setting == nullptr) + return; + + const std::string& settingId = setting->GetId(); + + if (settingId == SETTING_GAMES_ENABLEREWIND || settingId == SETTING_GAMES_REWINDTIME) + { + SetChanged(); + NotifyObservers(ObservableMessageSettingsChanged); + } + else if (settingId == SETTING_GAMES_ACHIEVEMENTS_LOGGED_IN && + std::dynamic_pointer_cast<const CSettingBool>(setting)->GetValue()) + { + const std::string username = m_settings->GetString(SETTING_GAMES_ACHIEVEMENTS_USERNAME); + const std::string password = m_settings->GetString(SETTING_GAMES_ACHIEVEMENTS_PASSWORD); + std::string token = m_settings->GetString(SETTING_GAMES_ACHIEVEMENTS_TOKEN); + + token = LoginToRA(username, password, std::move(token)); + + m_settings->SetString(SETTING_GAMES_ACHIEVEMENTS_TOKEN, token); + + if (!token.empty()) + { + m_settings->SetBool(SETTING_GAMES_ACHIEVEMENTS_LOGGED_IN, true); + } + else + { + if (settingId == SETTING_GAMES_ACHIEVEMENTS_PASSWORD) + m_settings->SetString(SETTING_GAMES_ACHIEVEMENTS_PASSWORD, ""); + m_settings->SetBool(SETTING_GAMES_ACHIEVEMENTS_LOGGED_IN, false); + } + + m_settings->Save(); + } + else if (settingId == SETTING_GAMES_ACHIEVEMENTS_LOGGED_IN && + !std::dynamic_pointer_cast<const CSettingBool>(setting)->GetValue()) + { + m_settings->SetString(SETTING_GAMES_ACHIEVEMENTS_TOKEN, ""); + m_settings->Save(); + } + else if (settingId == SETTING_GAMES_ACHIEVEMENTS_USERNAME || + settingId == SETTING_GAMES_ACHIEVEMENTS_PASSWORD) + { + m_settings->SetBool(SETTING_GAMES_ACHIEVEMENTS_LOGGED_IN, false); + m_settings->SetString(SETTING_GAMES_ACHIEVEMENTS_TOKEN, ""); + m_settings->Save(); + } +} + +std::string CGameSettings::LoginToRA(const std::string& username, + const std::string& password, + std::string token) const +{ + if (username.empty() || password.empty()) + return token; + + XFILE::CFile request; + const CURL loginUrl( + StringUtils::Format(LOGIN_TO_RETRO_ACHIEVEMENTS_URL_TEMPLATE, username, password)); + + std::vector<uint8_t> response; + if (request.LoadFile(loginUrl, response) > 0) + { + std::string strResponse(response.begin(), response.end()); + CVariant data(CVariant::VariantTypeObject); + if (CJSONVariantParser::Parse(strResponse, data)) + { + if (data[SUCCESS].asBoolean()) + { + token = data[TOKEN].asString(); + if (!IsAccountVerified(username, token)) + { + token.clear(); + // "RetroAchievements", "Your account is not verified, please check your emails to complete your sign up" + CServiceBroker::GetEventLog()->AddWithNotification( + EventPtr(new CNotificationEvent(35264, 35270, EventLevel::Error))); + } + } + else + { + token.clear(); + + // "RetroAchievements", "Incorrect User/Password!" + CServiceBroker::GetEventLog()->AddWithNotification( + EventPtr(new CNotificationEvent(35264, 35265, EventLevel::Error))); + } + } + else + { + // "RetroAchievements", "Invalid response from server" + CServiceBroker::GetEventLog()->AddWithNotification( + EventPtr(new CNotificationEvent(35264, 35267, EventLevel::Error))); + + CLog::Log(LOGERROR, "Invalid server response: {}", strResponse); + } + } + else + { + // "RetroAchievements", "Failed to contact server" + CServiceBroker::GetEventLog()->AddWithNotification( + EventPtr(new CNotificationEvent(35264, 35266, EventLevel::Error))); + } + return token; +} + +bool CGameSettings::IsAccountVerified(const std::string& username, const std::string& token) const +{ + XFILE::CFile request; + const CURL getPatchFileUrl(StringUtils::Format(GET_PATCH_DATA_URL_TEMPLATE, username, token)); + std::vector<uint8_t> response; + if (request.LoadFile(getPatchFileUrl, response) > 0) + { + std::string strResponse(response.begin(), response.end()); + CVariant data(CVariant::VariantTypeObject); + + if (CJSONVariantParser::Parse(strResponse, data)) + { + return data[SUCCESS].asBoolean(); + } + } + + return false; +} |