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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-10 18:07:22 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-10 18:07:22 +0000 |
commit | c04dcc2e7d834218ef2d4194331e383402495ae1 (patch) | |
tree | 7333e38d10d75386e60f336b80c2443c1166031d /xbmc/guilib/GUIFontTTFDX.h | |
parent | Initial commit. (diff) | |
download | kodi-c04dcc2e7d834218ef2d4194331e383402495ae1.tar.xz kodi-c04dcc2e7d834218ef2d4194331e383402495ae1.zip |
Adding upstream version 2:20.4+dfsg.upstream/2%20.4+dfsg
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'xbmc/guilib/GUIFontTTFDX.h')
-rw-r--r-- | xbmc/guilib/GUIFontTTFDX.h | 67 |
1 files changed, 67 insertions, 0 deletions
diff --git a/xbmc/guilib/GUIFontTTFDX.h b/xbmc/guilib/GUIFontTTFDX.h new file mode 100644 index 0000000..ab44ce2 --- /dev/null +++ b/xbmc/guilib/GUIFontTTFDX.h @@ -0,0 +1,67 @@ +/* + * Copyright (C) 2005-2018 Team Kodi + * This file is part of Kodi - https://kodi.tv + * + * SPDX-License-Identifier: GPL-2.0-or-later + * See LICENSES/README.md for more information. + */ + +#pragma once + +/*! +\file GUIFont.h +\brief +*/ + +#include "D3DResource.h" +#include "GUIFontTTF.h" + +#include <list> +#include <memory> +#include <vector> + +#include <wrl/client.h> + +/*! + \ingroup textures + \brief + */ +class CGUIFontTTFDX : public CGUIFontTTF, public ID3DResource +{ +public: + explicit CGUIFontTTFDX(const std::string& fontIdent); + virtual ~CGUIFontTTFDX(void); + + bool FirstBegin() override; + void LastEnd() override; + CVertexBuffer CreateVertexBuffer(const std::vector<SVertex>& vertices) const override; + void DestroyVertexBuffer(CVertexBuffer& bufferHandle) const override; + + void OnDestroyDevice(bool fatal) override; + void OnCreateDevice() override; + + static void CreateStaticIndexBuffer(void); + static void DestroyStaticIndexBuffer(void); + +protected: + std::unique_ptr<CTexture> ReallocTexture(unsigned int& newHeight) override; + bool CopyCharToTexture(FT_BitmapGlyph bitGlyph, + unsigned int x1, + unsigned int y1, + unsigned int x2, + unsigned int y2) override; + void DeleteHardwareTexture() override; + +private: + bool UpdateDynamicVertexBuffer(const SVertex* pSysMem, unsigned int count); + static void AddReference(CGUIFontTTFDX* font, CD3DBuffer* pBuffer); + static void ClearReference(CGUIFontTTFDX* font, CD3DBuffer* pBuffer); + + unsigned m_vertexWidth{0}; + std::unique_ptr<CD3DTexture> m_speedupTexture; // extra texture to speed up reallocations + Microsoft::WRL::ComPtr<ID3D11Buffer> m_vertexBuffer; + std::list<CD3DBuffer*> m_buffers; + + static bool m_staticIndexBufferCreated; + static Microsoft::WRL::ComPtr<ID3D11Buffer> m_staticIndexBuffer; +}; |