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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-10 18:07:22 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-10 18:07:22 +0000
commitc04dcc2e7d834218ef2d4194331e383402495ae1 (patch)
tree7333e38d10d75386e60f336b80c2443c1166031d /xbmc/guilib/GUISettingsSliderControl.cpp
parentInitial commit. (diff)
downloadkodi-c04dcc2e7d834218ef2d4194331e383402495ae1.tar.xz
kodi-c04dcc2e7d834218ef2d4194331e383402495ae1.zip
Adding upstream version 2:20.4+dfsg.upstream/2%20.4+dfsg
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r--xbmc/guilib/GUISettingsSliderControl.cpp169
1 files changed, 169 insertions, 0 deletions
diff --git a/xbmc/guilib/GUISettingsSliderControl.cpp b/xbmc/guilib/GUISettingsSliderControl.cpp
new file mode 100644
index 0000000..7c275ab
--- /dev/null
+++ b/xbmc/guilib/GUISettingsSliderControl.cpp
@@ -0,0 +1,169 @@
+/*
+ * Copyright (C) 2005-2018 Team Kodi
+ * This file is part of Kodi - https://kodi.tv
+ *
+ * SPDX-License-Identifier: GPL-2.0-or-later
+ * See LICENSES/README.md for more information.
+ */
+
+#include "GUISettingsSliderControl.h"
+
+#include "input/Key.h"
+
+CGUISettingsSliderControl::CGUISettingsSliderControl(int parentID, int controlID, float posX, float posY, float width, float height, float sliderWidth, float sliderHeight, const CTextureInfo &textureFocus, const CTextureInfo &textureNoFocus, const CTextureInfo& backGroundTexture, const CTextureInfo& nibTexture, const CTextureInfo& nibTextureFocus, const CLabelInfo &labelInfo, int iType)
+ : CGUISliderControl(parentID, controlID, posX, posY, sliderWidth, sliderHeight, backGroundTexture, nibTexture,nibTextureFocus, iType, HORIZONTAL)
+ , m_buttonControl(parentID, controlID, posX, posY, width, height, textureFocus, textureNoFocus, labelInfo)
+ , m_label(posX, posY, width, height, labelInfo)
+{
+ m_label.SetAlign((labelInfo.align & XBFONT_CENTER_Y) | XBFONT_RIGHT);
+ ControlType = GUICONTROL_SETTINGS_SLIDER;
+ m_active = false;
+}
+
+CGUISettingsSliderControl::CGUISettingsSliderControl(const CGUISettingsSliderControl& control)
+ : CGUISliderControl(control),
+ m_buttonControl(control.m_buttonControl),
+ m_label(control.m_label),
+ m_active(control.m_active)
+{
+}
+
+void CGUISettingsSliderControl::Process(unsigned int currentTime, CDirtyRegionList &dirtyregions)
+{
+ if (m_bInvalidated)
+ {
+ float sliderPosX = m_buttonControl.GetXPosition() + m_buttonControl.GetWidth() - m_width - m_buttonControl.GetLabelInfo().offsetX;
+ float sliderPosY = m_buttonControl.GetYPosition() + (m_buttonControl.GetHeight() - m_height) * 0.5f;
+ CGUISliderControl::SetPosition(sliderPosX, sliderPosY);
+ }
+ m_buttonControl.SetFocus(HasFocus());
+ m_buttonControl.SetPulseOnSelect(m_pulseOnSelect);
+ m_buttonControl.SetEnabled(m_enabled);
+ m_buttonControl.DoProcess(currentTime, dirtyregions);
+ ProcessText();
+ CGUISliderControl::Process(currentTime, dirtyregions);
+}
+
+void CGUISettingsSliderControl::Render()
+{
+ m_buttonControl.Render();
+ CGUISliderControl::Render();
+ m_label.Render();
+}
+
+void CGUISettingsSliderControl::ProcessText()
+{
+ bool changed = false;
+
+ changed |= m_label.SetMaxRect(m_buttonControl.GetXPosition(), m_buttonControl.GetYPosition(), m_posX - m_buttonControl.GetXPosition(), m_buttonControl.GetHeight());
+ changed |= m_label.SetText(CGUISliderControl::GetDescription());
+ if (IsDisabled())
+ changed |= m_label.SetColor(CGUILabel::COLOR_DISABLED);
+ else if (HasFocus())
+ changed |= m_label.SetColor(CGUILabel::COLOR_FOCUSED);
+ else
+ changed |= m_label.SetColor(CGUILabel::COLOR_TEXT);
+
+ if (changed)
+ MarkDirtyRegion();
+}
+
+bool CGUISettingsSliderControl::OnAction(const CAction &action)
+{
+ // intercept ACTION_SELECT_ITEM because onclick functionality is different from base class
+ if (action.GetID() == ACTION_SELECT_ITEM)
+ {
+ if (!IsActive())
+ m_active = true;
+ // switch between the two sliders
+ else if (m_rangeSelection && m_currentSelector == RangeSelectorLower)
+ SwitchRangeSelector();
+ else
+ {
+ m_active = false;
+ if (m_rangeSelection)
+ SwitchRangeSelector();
+ }
+ return true;
+ }
+ return CGUISliderControl::OnAction(action);
+}
+
+void CGUISettingsSliderControl::OnUnFocus()
+{
+ m_active = false;
+}
+
+EVENT_RESULT CGUISettingsSliderControl::OnMouseEvent(const CPoint &point, const CMouseEvent &event)
+{
+ SetActive();
+ return CGUISliderControl::OnMouseEvent(point, event);
+}
+
+void CGUISettingsSliderControl::SetActive()
+{
+ m_active = true;
+}
+
+void CGUISettingsSliderControl::FreeResources(bool immediately)
+{
+ CGUISliderControl::FreeResources(immediately);
+ m_buttonControl.FreeResources(immediately);
+}
+
+void CGUISettingsSliderControl::DynamicResourceAlloc(bool bOnOff)
+{
+ CGUISliderControl::DynamicResourceAlloc(bOnOff);
+ m_buttonControl.DynamicResourceAlloc(bOnOff);
+}
+
+void CGUISettingsSliderControl::AllocResources()
+{
+ CGUISliderControl::AllocResources();
+ m_buttonControl.AllocResources();
+}
+
+void CGUISettingsSliderControl::SetInvalid()
+{
+ CGUISliderControl::SetInvalid();
+ m_buttonControl.SetInvalid();
+}
+
+void CGUISettingsSliderControl::SetPosition(float posX, float posY)
+{
+ m_buttonControl.SetPosition(posX, posY);
+ CGUISliderControl::SetInvalid();
+}
+
+void CGUISettingsSliderControl::SetWidth(float width)
+{
+ m_buttonControl.SetWidth(width);
+ CGUISliderControl::SetInvalid();
+}
+
+void CGUISettingsSliderControl::SetHeight(float height)
+{
+ m_buttonControl.SetHeight(height);
+ CGUISliderControl::SetInvalid();
+}
+
+void CGUISettingsSliderControl::SetEnabled(bool bEnable)
+{
+ CGUISliderControl::SetEnabled(bEnable);
+ m_buttonControl.SetEnabled(bEnable);
+}
+
+std::string CGUISettingsSliderControl::GetDescription() const
+{
+ return m_buttonControl.GetDescription() + " " + CGUISliderControl::GetDescription();
+}
+
+bool CGUISettingsSliderControl::UpdateColors(const CGUIListItem* item)
+{
+ bool changed = CGUISliderControl::UpdateColors(nullptr);
+ changed |= m_buttonControl.SetColorDiffuse(m_diffuseColor);
+ changed |= m_buttonControl.UpdateColors(nullptr);
+ changed |= m_label.UpdateColors();
+
+ return changed;
+}