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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-10 18:07:22 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-10 18:07:22 +0000 |
commit | c04dcc2e7d834218ef2d4194331e383402495ae1 (patch) | |
tree | 7333e38d10d75386e60f336b80c2443c1166031d /xbmc/guilib/TextureBundle.h | |
parent | Initial commit. (diff) | |
download | kodi-c04dcc2e7d834218ef2d4194331e383402495ae1.tar.xz kodi-c04dcc2e7d834218ef2d4194331e383402495ae1.zip |
Adding upstream version 2:20.4+dfsg.upstream/2%20.4+dfsg
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'xbmc/guilib/TextureBundle.h')
-rw-r--r-- | xbmc/guilib/TextureBundle.h | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/xbmc/guilib/TextureBundle.h b/xbmc/guilib/TextureBundle.h new file mode 100644 index 0000000..a736192 --- /dev/null +++ b/xbmc/guilib/TextureBundle.h @@ -0,0 +1,76 @@ +/* + * Copyright (C) 2005-2018 Team Kodi + * This file is part of Kodi - https://kodi.tv + * + * SPDX-License-Identifier: GPL-2.0-or-later + * See LICENSES/README.md for more information. + */ + +#pragma once + +#include "TextureBundleXBT.h" + +#include <memory> +#include <string> +#include <utility> +#include <vector> + +class CTexture; + +class CTextureBundle +{ +public: + CTextureBundle(); + explicit CTextureBundle(bool useXBT); + ~CTextureBundle() = default; + + void SetThemeBundle(bool themeBundle); + bool HasFile(const std::string& Filename); + std::vector<std::string> GetTexturesFromPath(const std::string& path); + static std::string Normalize(std::string name); + + /*! + * \brief Load texture from bundle + * + * \param[in] filename name of the texture to load + * \param[out] texture holds the pointer to the texture after successful loading + * \param[out] width width of the loaded texture + * \param[out] height height of the loaded texture + * \return true if texture was loaded + * + * \todo With c++17 this should be changed to return a std::optional that's + * wrapping a struct containing the output values. Same for + * CTextureBundleXBT::LoadTexture. + */ + bool LoadTexture(const std::string& filename, + std::unique_ptr<CTexture>& texture, + int& width, + int& height); + + /*! + * \brief Load animation from bundle + * + * \param[in] filename name of the animation to load + * \param[out] texture vector of frames. Each frame is pair of a texture and + * the duration the frame + * \param[out] width width of the loaded textures + * \param[out] height height of the loaded textures + * \return true if animation was loaded + * + * \todo With c++17 this should be changed to return a std::optional that's + * wrapping a struct containing the output values. Same for + * CTextureBundleXBT::LoadAnim. + */ + bool LoadAnim(const std::string& filename, + std::vector<std::pair<std::unique_ptr<CTexture>, int>>& textures, + int& width, + int& height, + int& nLoops); + void Close(); +private: + CTextureBundleXBT m_tbXBT; + + bool m_useXBT; +}; + + |