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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-10 18:07:22 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-10 18:07:22 +0000
commitc04dcc2e7d834218ef2d4194331e383402495ae1 (patch)
tree7333e38d10d75386e60f336b80c2443c1166031d /xbmc/guilib/Tween.h
parentInitial commit. (diff)
downloadkodi-c04dcc2e7d834218ef2d4194331e383402495ae1.tar.xz
kodi-c04dcc2e7d834218ef2d4194331e383402495ae1.zip
Adding upstream version 2:20.4+dfsg.upstream/2%20.4+dfsg
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'xbmc/guilib/Tween.h')
-rw-r--r--xbmc/guilib/Tween.h401
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diff --git a/xbmc/guilib/Tween.h b/xbmc/guilib/Tween.h
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+/*
+ * Copyright (C) 2005-2018 Team Kodi
+ * This file is part of Kodi - https://kodi.tv
+ *
+ * SPDX-License-Identifier: GPL-2.0-or-later
+ * See LICENSES/README.md for more information.
+ */
+
+#pragma once
+
+///////////////////////////////////////////////////////////////////////
+// Tween.h
+// A couple of tweening classes implemented in C++.
+// ref: http://www.robertpenner.com/easing/
+//
+// Author: d4rk <d4rk@xbmc.org>
+///////////////////////////////////////////////////////////////////////
+
+
+///////////////////////////////////////////////////////////////////////
+// Current list of classes:
+//
+// LinearTweener
+// QuadTweener
+// CubicTweener
+// SineTweener
+// CircleTweener
+// BackTweener
+// BounceTweener
+// ElasticTweener
+//
+///////////////////////////////////////////////////////////////////////
+
+#include <math.h>
+
+#ifndef M_PI
+#define M_PI 3.14159265358979323846
+#endif
+
+enum TweenerType
+{
+ EASE_IN,
+ EASE_OUT,
+ EASE_INOUT
+};
+
+
+class Tweener
+{
+public:
+ explicit Tweener(TweenerType tweenerType = EASE_OUT) { m_tweenerType = tweenerType; }
+ virtual ~Tweener() = default;
+
+ void SetEasing(TweenerType type) { m_tweenerType = type; }
+ virtual float Tween(float time, float start, float change, float duration)=0;
+ virtual bool HasResumePoint() const { return m_tweenerType == EASE_INOUT; }
+protected:
+ TweenerType m_tweenerType;
+};
+
+
+class LinearTweener : public Tweener
+{
+public:
+ float Tween(float time, float start, float change, float duration) override
+ {
+ return change * time / duration + start;
+ }
+ bool HasResumePoint() const override { return false; }
+};
+
+
+class QuadTweener : public Tweener
+{
+public:
+ explicit QuadTweener(float a = 1.0f) { _a=a; }
+ float Tween(float time, float start, float change, float duration) override
+ {
+ switch (m_tweenerType)
+ {
+ case EASE_IN:
+ time /= duration;
+ return change * time * (_a * time + 1 - _a) + start;
+ break;
+
+ case EASE_OUT:
+ time /= duration;
+ return -change * time * (_a * time - 1 - _a) + start;
+ break;
+
+ case EASE_INOUT:
+ time /= duration/2;
+ if (time < 1)
+ return (change) * time * (_a * time + 1 - _a) + start;
+ time--;
+ return (-change) * time * (_a * time - 1 - _a) + start;
+ break;
+ }
+ return change * time * time + start;
+ }
+private:
+ float _a;
+};
+
+
+class CubicTweener : public Tweener
+{
+public:
+ float Tween(float time, float start, float change, float duration) override
+ {
+ switch (m_tweenerType)
+ {
+ case EASE_IN:
+ time /= duration;
+ return change * time * time * time + start;
+ break;
+
+ case EASE_OUT:
+ time /= duration;
+ time--;
+ return change * (time * time * time + 1) + start;
+ break;
+
+ case EASE_INOUT:
+ time /= duration/2;
+ if (time < 1)
+ return (change/2) * time * time * time + start;
+ time-=2;
+ return (change/2) * (time * time * time + 2) + start;
+ break;
+ }
+ return change * time * time + start;
+ }
+};
+
+class CircleTweener : public Tweener
+{
+public:
+ float Tween(float time, float start, float change, float duration) override
+ {
+ switch (m_tweenerType)
+ {
+ case EASE_IN:
+ time /= duration;
+ return (-change) * (sqrt(1 - time * time) - 1) + start;
+ break;
+
+ case EASE_OUT:
+ time /= duration;
+ time--;
+ return change * sqrt(1 - time * time) + start;
+ break;
+
+ case EASE_INOUT:
+ time /= duration/2;
+ if (time < 1)
+ return (-change/2) * (sqrt(1 - time * time) - 1) + start;
+ time-=2;
+ return change/2 * (sqrt(1 - time * time) + 1) + start;
+ break;
+ }
+ return change * sqrt(1 - time * time) + start;
+ }
+};
+
+class BackTweener : public Tweener
+{
+public:
+ explicit BackTweener(float s=1.70158) { _s=s; }
+
+ float Tween(float time, float start, float change, float duration) override
+ {
+ float s = _s;
+ switch (m_tweenerType)
+ {
+ case EASE_IN:
+ time /= duration;
+ return change * time * time * ((s + 1) * time - s) + start;
+ break;
+
+ case EASE_OUT:
+ time /= duration;
+ time--;
+ return change * (time * time * ((s + 1) * time + s) + 1) + start;
+ break;
+
+ case EASE_INOUT:
+ time /= duration/2;
+ s*=(1.525f);
+ if ((time ) < 1)
+ {
+ return (change/2) * (time * time * ((s + 1) * time - s)) + start;
+ }
+ time-=2;
+ return (change/2) * (time * time * ((s + 1) * time + s) + 2) + start;
+ break;
+ }
+ return change * ((time-1) * time * ((s + 1) * time + s) + 1) + start;
+ }
+private:
+ float _s;
+
+};
+
+
+class SineTweener : public Tweener
+{
+public:
+ float Tween(float time, float start, float change, float duration) override
+ {
+ time /= duration;
+ switch (m_tweenerType)
+ {
+ case EASE_IN:
+ return change * (1 - cos(time * static_cast<float>(M_PI) / 2.0f)) + start;
+ break;
+
+ case EASE_OUT:
+ return change * sin(time * static_cast<float>(M_PI) / 2.0f) + start;
+ break;
+
+ case EASE_INOUT:
+ return change / 2 * (1 - cos(static_cast<float>(M_PI) * time)) + start;
+ break;
+ }
+ return (change / 2) * (1 - cos(static_cast<float>(M_PI) * time)) + start;
+ }
+};
+
+
+class BounceTweener : public Tweener
+{
+public:
+ float Tween(float time, float start, float change, float duration) override
+ {
+ switch (m_tweenerType)
+ {
+ case EASE_IN:
+ return (change - easeOut(duration - time, 0, change, duration)) + start;
+ break;
+
+ case EASE_OUT:
+ return easeOut(time, start, change, duration);
+ break;
+
+ case EASE_INOUT:
+ if (time < duration/2)
+ return (change - easeOut (duration - (time * 2), 0, change, duration) + start) * .5f + start;
+ else
+ return (easeOut (time * 2 - duration, 0, change, duration) * .5f + change * .5f) + start;
+ break;
+ }
+
+ return easeOut(time, start, change, duration);
+ }
+protected:
+ static float easeOut(float time, float start, float change, float duration)
+ {
+ time /= duration;
+ if (time < (1 / 2.75f))
+ {
+ return change * (7.5625f * time * time) + start;
+ }
+ else if (time < (2 / 2.75f))
+ {
+ time -= (1.5f/2.75f);
+ return change * (7.5625f * time * time + .75f) + start;
+ }
+ else if (time < (2.5f / 2.75f))
+ {
+ time -= (2.25f/2.75f);
+ return change * (7.5625f * time * time + .9375f) + start;
+ }
+ else
+ {
+ time -= (2.625f/2.75f);
+ return change * (7.5625f * time * time + .984375f) + start;
+ }
+ }
+};
+
+
+class ElasticTweener : public Tweener
+{
+public:
+ ElasticTweener(float a=0.0, float p=0.0) { _a=a; _p=p; }
+
+ float Tween(float time, float start, float change, float duration) override
+ {
+ switch (m_tweenerType)
+ {
+ case EASE_IN:
+ return easeIn(time, start, change, duration);
+ break;
+
+ case EASE_OUT:
+ return easeOut(time, start, change, duration);
+ break;
+
+ case EASE_INOUT:
+ return easeInOut(time, start, change, duration);
+ break;
+ }
+ return easeOut(time, start, change, duration);
+ }
+protected:
+ float _a;
+ float _p;
+
+ float easeIn(float time, float start, float change, float duration) const
+ {
+ float s=0;
+ float a=_a;
+ float p=_p;
+
+ if (time==0)
+ return start;
+ time /= duration;
+ if (time==1)
+ return start + change;
+ if (!p)
+ p=duration*.3f;
+ if (!a || a < fabs(change))
+ {
+ a = change;
+ s = p / 4.0f;
+ }
+ else
+ {
+ s = p / (2 * static_cast<float>(M_PI)) * asin(change / a);
+ }
+ time--;
+ return -(a * pow(2.0f, 10 * time) *
+ sin((time * duration - s) * (2 * static_cast<float>(M_PI)) / p)) +
+ start;
+ }
+
+ float easeOut(float time, float start, float change, float duration) const
+ {
+ float s=0;
+ float a=_a;
+ float p=_p;
+
+ if (time==0)
+ return start;
+ time /= duration;
+ if (time==1)
+ return start + change;
+ if (!p)
+ p=duration*.3f;
+ if (!a || a < fabs(change))
+ {
+ a = change;
+ s = p / 4.0f;
+ }
+ else
+ {
+ s = p / (2 * static_cast<float>(M_PI)) * asin(change / a);
+ }
+ return (a * pow(2.0f, -10 * time) *
+ sin((time * duration - s) * (2 * static_cast<float>(M_PI)) / p)) +
+ change + start;
+ }
+
+ float easeInOut(float time, float start, float change, float duration) const
+ {
+ float s=0;
+ float a=_a;
+ float p=_p;
+
+ if (time==0)
+ return start;
+ time /= duration/2;
+ if (time==2)
+ return start + change;
+ if (!p)
+ p=duration*.3f*1.5f;
+ if (!a || a < fabs(change))
+ {
+ a = change;
+ s = p / 4.0f;
+ }
+ else
+ {
+ s = p / (2 * static_cast<float>(M_PI)) * asin(change / a);
+ }
+
+ if (time < 1)
+ {
+ time--;
+ return -.5f * (a * pow(2.0f, 10 * (time)) *
+ sin((time * duration - s) * (2 * static_cast<float>(M_PI)) / p)) +
+ start;
+ }
+ time--;
+ return a * pow(2.0f, -10 * (time)) *
+ sin((time * duration - s) * (2 * static_cast<float>(M_PI)) / p) * .5f +
+ change + start;
+ }
+};
+