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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-10 18:07:22 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-10 18:07:22 +0000 |
commit | c04dcc2e7d834218ef2d4194331e383402495ae1 (patch) | |
tree | 7333e38d10d75386e60f336b80c2443c1166031d /xbmc/input/CustomControllerTranslator.h | |
parent | Initial commit. (diff) | |
download | kodi-c04dcc2e7d834218ef2d4194331e383402495ae1.tar.xz kodi-c04dcc2e7d834218ef2d4194331e383402495ae1.zip |
Adding upstream version 2:20.4+dfsg.upstream/2%20.4+dfsg
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'xbmc/input/CustomControllerTranslator.h')
-rw-r--r-- | xbmc/input/CustomControllerTranslator.h | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/xbmc/input/CustomControllerTranslator.h b/xbmc/input/CustomControllerTranslator.h new file mode 100644 index 0000000..5c06fe7 --- /dev/null +++ b/xbmc/input/CustomControllerTranslator.h @@ -0,0 +1,48 @@ +/* + * Copyright (C) 2017-2018 Team Kodi + * This file is part of Kodi - https://kodi.tv + * + * SPDX-License-Identifier: GPL-2.0-or-later + * See LICENSES/README.md for more information. + */ + +#pragma once + +#include "IButtonMapper.h" + +#include <map> +#include <string> + +class TiXmlNode; + +class CCustomControllerTranslator : public IButtonMapper +{ +public: + CCustomControllerTranslator() = default; + + // implementation of IButtonMapper + void MapActions(int windowID, const TiXmlNode* pDevice) override; + void Clear() override; + + bool TranslateCustomControllerString(int windowId, + const std::string& controllerName, + int buttonId, + int& action, + std::string& strAction); + +private: + bool TranslateString(int windowId, + const std::string& controllerName, + int buttonId, + unsigned int& actionId, + std::string& strAction); + + // Maps button id to action + using CustomControllerButtonMap = std::map<int, std::string>; + + // Maps window id to controller button map + using CustomControllerWindowMap = std::map<int, CustomControllerButtonMap>; + + // Maps custom controller name to controller Window map + std::map<std::string, CustomControllerWindowMap> m_customControllersMap; +}; |