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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-10 18:07:22 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-10 18:07:22 +0000 |
commit | c04dcc2e7d834218ef2d4194331e383402495ae1 (patch) | |
tree | 7333e38d10d75386e60f336b80c2443c1166031d /xbmc/input/JoystickMapper.h | |
parent | Initial commit. (diff) | |
download | kodi-c04dcc2e7d834218ef2d4194331e383402495ae1.tar.xz kodi-c04dcc2e7d834218ef2d4194331e383402495ae1.zip |
Adding upstream version 2:20.4+dfsg.upstream/2%20.4+dfsg
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'xbmc/input/JoystickMapper.h')
-rw-r--r-- | xbmc/input/JoystickMapper.h | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/xbmc/input/JoystickMapper.h b/xbmc/input/JoystickMapper.h new file mode 100644 index 0000000..ed5e61a --- /dev/null +++ b/xbmc/input/JoystickMapper.h @@ -0,0 +1,49 @@ +/* + * Copyright (C) 2017-2018 Team Kodi + * This file is part of Kodi - https://kodi.tv + * + * SPDX-License-Identifier: GPL-2.0-or-later + * See LICENSES/README.md for more information. + */ + +#pragma once + +#include "IButtonMapper.h" +#include "input/joysticks/JoystickTypes.h" + +#include <map> +#include <memory> +#include <set> +#include <string> +#include <vector> + +class IWindowKeymap; +class TiXmlElement; +class TiXmlNode; + +class CJoystickMapper : public IButtonMapper +{ +public: + CJoystickMapper() = default; + ~CJoystickMapper() override = default; + + // implementation of IButtonMapper + void MapActions(int windowID, const TiXmlNode* pDevice) override; + void Clear() override; + + std::vector<std::shared_ptr<const IWindowKeymap>> GetJoystickKeymaps() const; + +private: + void DeserializeJoystickNode(const TiXmlNode* pDevice, std::string& controllerId); + bool DeserializeButton(const TiXmlElement* pButton, + std::string& feature, + KODI::JOYSTICK::ANALOG_STICK_DIRECTION& dir, + unsigned int& holdtimeMs, + std::set<std::string>& hotkeys, + std::string& actionStr); + + using ControllerID = std::string; + std::map<ControllerID, std::shared_ptr<IWindowKeymap>> m_joystickKeymaps; + + std::vector<std::string> m_controllerIds; +}; |