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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-10 18:07:22 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-10 18:07:22 +0000 |
commit | c04dcc2e7d834218ef2d4194331e383402495ae1 (patch) | |
tree | 7333e38d10d75386e60f336b80c2443c1166031d /xbmc/input/KeyboardLayout.h | |
parent | Initial commit. (diff) | |
download | kodi-c04dcc2e7d834218ef2d4194331e383402495ae1.tar.xz kodi-c04dcc2e7d834218ef2d4194331e383402495ae1.zip |
Adding upstream version 2:20.4+dfsg.upstream/2%20.4+dfsg
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'xbmc/input/KeyboardLayout.h')
-rw-r--r-- | xbmc/input/KeyboardLayout.h | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/xbmc/input/KeyboardLayout.h b/xbmc/input/KeyboardLayout.h new file mode 100644 index 0000000..653b114 --- /dev/null +++ b/xbmc/input/KeyboardLayout.h @@ -0,0 +1,52 @@ +/* + * Copyright (C) 2005-2018 Team Kodi + * This file is part of Kodi - https://kodi.tv + * + * SPDX-License-Identifier: GPL-2.0-or-later + * See LICENSES/README.md for more information. + */ + +#pragma once + +#include "InputCodingTable.h" + +#include <map> +#include <string> +#include <vector> + +class TiXmlElement; + +class CKeyboardLayout +{ +public: + CKeyboardLayout() = default; + virtual ~CKeyboardLayout(); + IInputCodingTablePtr GetCodingTable() { return m_codingtable; } + + bool Load(const TiXmlElement* element); + + std::string GetIdentifier() const; + std::string GetName() const; + const std::string& GetLanguage() const { return m_language; } + const std::string& GetLayout() const { return m_layout; } + + enum ModifierKey + { + ModifierKeyNone = 0x00, + ModifierKeyShift = 0x01, + ModifierKeySymbol = 0x02 + }; + + std::string GetCharAt(unsigned int row, unsigned int column, unsigned int modifiers = 0) const; + +private: + static std::vector<std::string> BreakCharacters(const std::string& chars); + + typedef std::vector<std::vector<std::string>> KeyboardRows; + typedef std::map<unsigned int, KeyboardRows> Keyboards; + + std::string m_language; + std::string m_layout; + Keyboards m_keyboards; + IInputCodingTablePtr m_codingtable; +}; |