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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-10 18:07:22 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-10 18:07:22 +0000 |
commit | c04dcc2e7d834218ef2d4194331e383402495ae1 (patch) | |
tree | 7333e38d10d75386e60f336b80c2443c1166031d /xbmc/listproviders/IListProvider.h | |
parent | Initial commit. (diff) | |
download | kodi-c04dcc2e7d834218ef2d4194331e383402495ae1.tar.xz kodi-c04dcc2e7d834218ef2d4194331e383402495ae1.zip |
Adding upstream version 2:20.4+dfsg.upstream/2%20.4+dfsg
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'xbmc/listproviders/IListProvider.h')
-rw-r--r-- | xbmc/listproviders/IListProvider.h | 116 |
1 files changed, 116 insertions, 0 deletions
diff --git a/xbmc/listproviders/IListProvider.h b/xbmc/listproviders/IListProvider.h new file mode 100644 index 0000000..fea2860 --- /dev/null +++ b/xbmc/listproviders/IListProvider.h @@ -0,0 +1,116 @@ +/* + * Copyright (C) 2013-2018 Team Kodi + * This file is part of Kodi - https://kodi.tv + * + * SPDX-License-Identifier: GPL-2.0-or-later + * See LICENSES/README.md for more information. + */ + +#pragma once + +#include <memory> +#include <vector> + +class TiXmlNode; +class CGUIListItem; +typedef std::shared_ptr<CGUIListItem> CGUIListItemPtr; + +/*! + \ingroup listproviders + \brief An interface for providing lists to UI containers. + */ +class IListProvider +{ +public: + explicit IListProvider(int parentID) : m_parentID(parentID) {} + explicit IListProvider(const IListProvider& other) = default; + virtual ~IListProvider() = default; + + /*! \brief Factory to create list providers. + \param parent a parent TiXmlNode for the container. + \param parentID id of parent window for context. + \return the list provider, empty pointer if none. + */ + static std::unique_ptr<IListProvider> Create(const TiXmlNode* parent, int parentID); + + /*! \brief Factory to create list providers. Cannot create a multi-provider. + \param content the TiXmlNode for the content to create. + \param parentID id of parent window for context. + \return the list provider, empty pointer if none. + */ + static std::unique_ptr<IListProvider> CreateSingle(const TiXmlNode* content, int parentID); + + /*! \brief Create an instance of the derived class. Allows for polymorphic copies. + */ + virtual std::unique_ptr<IListProvider> Clone() = 0; + + /*! \brief Update the list content + \return true if the content has changed, false otherwise. + */ + virtual bool Update(bool forceRefresh)=0; + + /*! \brief Fetch the current list of items. + \param items [out] the list to be filled. + */ + virtual void Fetch(std::vector<CGUIListItemPtr> &items)=0; + + /*! \brief Check whether the list provider is updating content. + \return true if in the processing of updating, false otherwise. + */ + virtual bool IsUpdating() const { return false; } + + /*! \brief Reset the current list of items. + Derived classes may choose to ignore this. + */ + virtual void Reset() {} + + /*! \brief Free all GUI resources allocated by the items. + \param immediately true to free resources immediately, free resources async later otherwise. + */ + virtual void FreeResources(bool immediately) {} + + /*! \brief Click event on an item. + \param item the item that was clicked. + \return true if the click was handled, false otherwise. + */ + virtual bool OnClick(const CGUIListItemPtr &item)=0; + + /*! \brief Play event on an item. + \param item the item to play. + \return true if the event was handled, false otherwise. + */ + virtual bool OnPlay(const CGUIListItemPtr& item) { return false; } + + /*! \brief Open the info dialog for an item provided by this IListProvider. + \param item the item that was clicked. + \return true if the dialog was shown, false otherwise. + */ + virtual bool OnInfo(const CGUIListItemPtr &item)=0; + + /*! \brief Open the context menu for an item provided by this IListProvider. + \param item the item that was clicked. + \return true if the click was handled, false otherwise. + */ + virtual bool OnContextMenu(const CGUIListItemPtr &item)=0; + + /*! \brief Set the default item to focus. For backwards compatibility. + \param item the item to focus. + \param always whether this item should always be used on first focus. + \sa GetDefaultItem, AlwaysFocusDefaultItem + */ + virtual void SetDefaultItem(int item, bool always) {} + + /*! \brief The default item to focus. + \return the item to focus by default. -1 for none. + \sa SetDefaultItem, AlwaysFocusDefaultItem + */ + virtual int GetDefaultItem() const { return -1; } + + /*! \brief Whether to always focus the default item. + \return true if the default item should always be the one to receive focus. + \sa GetDefaultItem, SetDefaultItem + */ + virtual bool AlwaysFocusDefaultItem() const { return false; } +protected: + int m_parentID; +}; |