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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-10 18:07:22 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-10 18:07:22 +0000
commitc04dcc2e7d834218ef2d4194331e383402495ae1 (patch)
tree7333e38d10d75386e60f336b80c2443c1166031d /xbmc/music/ContextMenus.cpp
parentInitial commit. (diff)
downloadkodi-c04dcc2e7d834218ef2d4194331e383402495ae1.tar.xz
kodi-c04dcc2e7d834218ef2d4194331e383402495ae1.zip
Adding upstream version 2:20.4+dfsg.upstream/2%20.4+dfsg
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'xbmc/music/ContextMenus.cpp')
-rw-r--r--xbmc/music/ContextMenus.cpp129
1 files changed, 129 insertions, 0 deletions
diff --git a/xbmc/music/ContextMenus.cpp b/xbmc/music/ContextMenus.cpp
new file mode 100644
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+++ b/xbmc/music/ContextMenus.cpp
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+/*
+ * Copyright (C) 2016-2018 Team Kodi
+ * This file is part of Kodi - https://kodi.tv
+ *
+ * SPDX-License-Identifier: GPL-2.0-or-later
+ * See LICENSES/README.md for more information.
+ */
+
+#include "ContextMenus.h"
+
+#include "FileItem.h"
+#include "GUIUserMessages.h"
+#include "ServiceBroker.h"
+#include "guilib/GUIComponent.h"
+#include "guilib/GUIWindowManager.h"
+#include "music/MusicUtils.h"
+#include "music/dialogs/GUIDialogMusicInfo.h"
+#include "tags/MusicInfoTag.h"
+
+#include <utility>
+
+using namespace CONTEXTMENU;
+
+CMusicInfo::CMusicInfo(MediaType mediaType)
+ : CStaticContextMenuAction(19033), m_mediaType(std::move(mediaType))
+{
+}
+
+bool CMusicInfo::IsVisible(const CFileItem& item) const
+{
+ return (item.HasMusicInfoTag() && item.GetMusicInfoTag()->GetType() == m_mediaType) ||
+ (m_mediaType == MediaTypeArtist && item.IsVideoDb() && item.HasProperty("artist_musicid")) ||
+ (m_mediaType == MediaTypeAlbum && item.IsVideoDb() && item.HasProperty("album_musicid"));
+}
+
+bool CMusicInfo::Execute(const std::shared_ptr<CFileItem>& item) const
+{
+ CGUIDialogMusicInfo::ShowFor(item.get());
+ return true;
+}
+
+bool CMusicBrowse::IsVisible(const CFileItem& item) const
+{
+ if (item.IsFileFolder(EFILEFOLDER_MASK_ONBROWSE))
+ return false; // handled by CMediaWindow
+
+ return item.m_bIsFolder && MUSIC_UTILS::IsItemPlayable(item);
+}
+
+bool CMusicBrowse::Execute(const std::shared_ptr<CFileItem>& item) const
+{
+ auto& windowMgr = CServiceBroker::GetGUI()->GetWindowManager();
+ if (windowMgr.GetActiveWindow() == WINDOW_MUSIC_NAV)
+ {
+ CGUIMessage msg(GUI_MSG_NOTIFY_ALL, WINDOW_MUSIC_NAV, 0, GUI_MSG_UPDATE);
+ msg.SetStringParam(item->GetPath());
+ windowMgr.SendMessage(msg);
+ }
+ else
+ {
+ windowMgr.ActivateWindow(WINDOW_MUSIC_NAV, {item->GetPath(), "return"});
+ }
+ return true;
+}
+
+bool CMusicPlay::IsVisible(const CFileItem& item) const
+{
+ return MUSIC_UTILS::IsItemPlayable(item);
+}
+
+bool CMusicPlay::Execute(const std::shared_ptr<CFileItem>& item) const
+{
+ MUSIC_UTILS::PlayItem(item);
+ return true;
+}
+
+bool CMusicPlayNext::IsVisible(const CFileItem& item) const
+{
+ if (!item.CanQueue())
+ return false;
+
+ return MUSIC_UTILS::IsItemPlayable(item);
+}
+
+bool CMusicPlayNext::Execute(const std::shared_ptr<CFileItem>& item) const
+{
+ MUSIC_UTILS::QueueItem(item, MUSIC_UTILS::QueuePosition::POSITION_BEGIN);
+ return true;
+}
+
+bool CMusicQueue::IsVisible(const CFileItem& item) const
+{
+ if (!item.CanQueue())
+ return false;
+
+ return MUSIC_UTILS::IsItemPlayable(item);
+}
+
+namespace
+{
+void SelectNextItem(int windowID)
+{
+ auto& windowMgr = CServiceBroker::GetGUI()->GetWindowManager();
+ CGUIWindow* window = windowMgr.GetWindow(windowID);
+ if (window)
+ {
+ const int viewContainerID = window->GetViewContainerID();
+ if (viewContainerID > 0)
+ {
+ CGUIMessage msg1(GUI_MSG_ITEM_SELECTED, windowID, viewContainerID);
+ windowMgr.SendMessage(msg1, windowID);
+
+ CGUIMessage msg2(GUI_MSG_ITEM_SELECT, windowID, viewContainerID, msg1.GetParam1() + 1);
+ windowMgr.SendMessage(msg2, windowID);
+ }
+ }
+}
+} // unnamed namespace
+
+bool CMusicQueue::Execute(const std::shared_ptr<CFileItem>& item) const
+{
+ MUSIC_UTILS::QueueItem(item, MUSIC_UTILS::QueuePosition::POSITION_END);
+
+ // Set selection to next item in active window's view.
+ const int windowID = CServiceBroker::GetGUI()->GetWindowManager().GetActiveWindow();
+ SelectNextItem(windowID);
+
+ return true;
+}