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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-10 18:07:22 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-10 18:07:22 +0000
commitc04dcc2e7d834218ef2d4194331e383402495ae1 (patch)
tree7333e38d10d75386e60f336b80c2443c1166031d /xbmc/network/EventClient.h
parentInitial commit. (diff)
downloadkodi-c04dcc2e7d834218ef2d4194331e383402495ae1.tar.xz
kodi-c04dcc2e7d834218ef2d4194331e383402495ae1.zip
Adding upstream version 2:20.4+dfsg.upstream/2%20.4+dfsg
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'xbmc/network/EventClient.h')
-rw-r--r--xbmc/network/EventClient.h260
1 files changed, 260 insertions, 0 deletions
diff --git a/xbmc/network/EventClient.h b/xbmc/network/EventClient.h
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+/*
+ * Copyright (C) 2005-2018 Team Kodi
+ * This file is part of Kodi - https://kodi.tv
+ *
+ * SPDX-License-Identifier: GPL-2.0-or-later
+ * See LICENSES/README.md for more information.
+ */
+
+#pragma once
+
+#include "EventPacket.h"
+#include "ServiceBroker.h"
+#include "Socket.h"
+#include "settings/Settings.h"
+#include "settings/SettingsComponent.h"
+#include "threads/CriticalSection.h"
+#include "threads/Thread.h"
+
+#include <chrono>
+#include <list>
+#include <map>
+#include <queue>
+#include <utility>
+
+namespace EVENTCLIENT
+{
+
+ #define ES_FLAG_UNICODE 0x80000000 // new 16bit key flag to support real unicode over EventServer
+
+ class CEventAction
+ {
+ public:
+ CEventAction()
+ {
+ actionType = 0;
+ }
+ CEventAction(const char* action, unsigned char type):
+ actionName(action)
+ {
+ actionType = type;
+ }
+
+ std::string actionName;
+ unsigned char actionType;
+ };
+
+ class CEventButtonState
+ {
+ public:
+ CEventButtonState()
+ {
+ m_iKeyCode = 0;
+ m_fAmount = 0.0f;
+ m_bUseAmount = false;
+ m_bRepeat = false;
+ m_bActive = false;
+ m_bAxis = false;
+ m_iControllerNumber = 0;
+ m_iNextRepeat = {};
+ }
+
+ CEventButtonState(unsigned int iKeyCode,
+ std::string mapName,
+ std::string buttonName,
+ float fAmount,
+ bool isAxis,
+ bool bRepeat,
+ bool bUseAmount)
+ : m_buttonName(std::move(buttonName)), m_mapName(std::move(mapName))
+ {
+ m_iKeyCode = iKeyCode;
+ m_fAmount = fAmount;
+ m_bUseAmount = bUseAmount;
+ m_bRepeat = bRepeat;
+ m_bActive = true;
+ m_bAxis = isAxis;
+ m_iControllerNumber = 0;
+ m_iNextRepeat = {};
+ Load();
+ }
+
+ void Reset() { m_bActive = false; }
+ void SetActive() { m_bActive = true; }
+ bool Active() const { return m_bActive; }
+ bool Repeat() const { return m_bRepeat; }
+ int ControllerNumber() const { return m_iControllerNumber; }
+ bool Axis() const { return m_bAxis; }
+ unsigned int KeyCode() const { return m_iKeyCode; }
+ float Amount() const { return m_fAmount; }
+ void Load();
+ const std::string& JoystickName() const { return m_joystickName; }
+ const std::string& CustomControllerName() const { return m_customControllerName; }
+
+ // data
+ unsigned int m_iKeyCode;
+ unsigned short m_iControllerNumber;
+ std::string m_buttonName;
+ std::string m_mapName;
+ std::string m_joystickName;
+ std::string m_customControllerName;
+ float m_fAmount;
+ bool m_bUseAmount;
+ bool m_bRepeat;
+ bool m_bActive;
+ bool m_bAxis;
+ std::chrono::time_point<std::chrono::steady_clock> m_iNextRepeat;
+ };
+
+
+ /**********************************************************************/
+ /* UDP EventClient Class */
+ /**********************************************************************/
+ // - clients timeout if they don't receive at least 1 ping in 1 minute
+ // - sequence packets timeout after 5 seconds
+ class CEventClient
+ {
+ public:
+ CEventClient()
+ {
+ Initialize();
+ }
+
+ explicit CEventClient(SOCKETS::CAddress& addr):
+ m_remoteAddr(addr)
+ {
+ Initialize();
+ }
+
+ void Initialize()
+ {
+ m_bGreeted = false;
+ m_iMouseX = 0;
+ m_iMouseY = 0;
+ m_iCurrentSeqLen = 0;
+ m_lastPing = 0;
+ m_lastSeq = 0;
+ m_iRemotePort = 0;
+ m_bMouseMoved = false;
+ m_bSequenceError = false;
+ RefreshSettings();
+ }
+
+ const std::string& Name() const
+ {
+ return m_deviceName;
+ }
+
+ void RefreshSettings()
+ {
+ const std::shared_ptr<CSettings> settings = CServiceBroker::GetSettingsComponent()->GetSettings();
+ m_iRepeatDelay =
+ std::chrono::milliseconds(settings->GetInt(CSettings::SETTING_SERVICES_ESINITIALDELAY));
+ m_iRepeatSpeed = std::chrono::milliseconds(
+ settings->GetInt(CSettings::SETTING_SERVICES_ESCONTINUOUSDELAY));
+ }
+
+ SOCKETS::CAddress& Address()
+ {
+ return m_remoteAddr;
+ }
+
+ virtual ~CEventClient()
+ {
+ FreePacketQueues();
+ }
+
+ // add packet to queue
+ bool AddPacket(std::unique_ptr<EVENTPACKET::CEventPacket> packet);
+
+ // return true if client received ping with the last 1 minute
+ bool Alive() const;
+
+ // process the packet queue
+ bool ProcessQueue();
+
+ // process the queued up events (packets)
+ void ProcessEvents();
+
+ // gets the next action in the action queue
+ bool GetNextAction(CEventAction& action);
+
+ // deallocate all packets in the queues
+ void FreePacketQueues();
+
+ // return event states
+ unsigned int GetButtonCode(std::string& strMapName, bool& isAxis, float& amount, bool &isJoystick);
+
+ // update mouse position
+ bool GetMousePos(float& x, float& y);
+
+ protected:
+ bool ProcessPacket(EVENTPACKET::CEventPacket *packet);
+
+ // packet handlers
+ virtual bool OnPacketHELO(EVENTPACKET::CEventPacket *packet);
+ virtual bool OnPacketBYE(EVENTPACKET::CEventPacket *packet);
+ virtual bool OnPacketBUTTON(EVENTPACKET::CEventPacket *packet);
+ virtual bool OnPacketMOUSE(EVENTPACKET::CEventPacket *packet);
+ virtual bool OnPacketNOTIFICATION(EVENTPACKET::CEventPacket *packet);
+ virtual bool OnPacketLOG(EVENTPACKET::CEventPacket *packet);
+ virtual bool OnPacketACTION(EVENTPACKET::CEventPacket *packet);
+ bool CheckButtonRepeat(std::chrono::time_point<std::chrono::steady_clock>& next);
+
+ // returns true if the client has received the HELO packet
+ bool Greeted() { return m_bGreeted; }
+
+ // reset the timeout counter
+ void ResetTimeout()
+ {
+ m_lastPing = time(NULL);
+ }
+
+ // helper functions
+
+ // Parses a null terminated string from payload.
+ // After parsing successfully:
+ // 1. payload is incremented to end of string
+ // 2. psize is decremented by length of string
+ // 3. parsedVal contains the parsed string
+ // 4. true is returned
+ bool ParseString(unsigned char* &payload, int &psize, std::string& parsedVal);
+
+ // Parses a single byte (same behavior as ParseString)
+ bool ParseByte(unsigned char* &payload, int &psize, unsigned char& parsedVal);
+
+ // Parse a single 32-bit integer (converts from network order to host order)
+ bool ParseUInt32(unsigned char* &payload, int &psize, unsigned int& parsedVal);
+
+ // Parse a single 16-bit integer (converts from network order to host order)
+ bool ParseUInt16(unsigned char* &payload, int &psize, unsigned short& parsedVal);
+
+ std::string m_deviceName;
+ int m_iCurrentSeqLen;
+ time_t m_lastPing;
+ time_t m_lastSeq;
+ int m_iRemotePort;
+ bool m_bGreeted;
+ std::chrono::milliseconds m_iRepeatDelay;
+ std::chrono::milliseconds m_iRepeatSpeed;
+ unsigned int m_iMouseX;
+ unsigned int m_iMouseY;
+ bool m_bMouseMoved;
+ bool m_bSequenceError;
+
+ SOCKETS::CAddress m_remoteAddr;
+
+ EVENTPACKET::LogoType m_eLogoType;
+ CCriticalSection m_critSection;
+
+ std::map<unsigned int, std::unique_ptr<EVENTPACKET::CEventPacket>> m_seqPackets;
+ std::queue<std::unique_ptr<EVENTPACKET::CEventPacket>> m_readyPackets;
+
+ // button and mouse state
+ std::list<CEventButtonState> m_buttonQueue;
+ std::queue<CEventAction> m_actionQueue;
+ CEventButtonState m_currentButton;
+ };
+
+}
+