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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-10 18:07:22 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-10 18:07:22 +0000
commitc04dcc2e7d834218ef2d4194331e383402495ae1 (patch)
tree7333e38d10d75386e60f336b80c2443c1166031d /xbmc/network/EventServer.h
parentInitial commit. (diff)
downloadkodi-c04dcc2e7d834218ef2d4194331e383402495ae1.tar.xz
kodi-c04dcc2e7d834218ef2d4194331e383402495ae1.zip
Adding upstream version 2:20.4+dfsg.upstream/2%20.4+dfsg
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'xbmc/network/EventServer.h')
-rw-r--r--xbmc/network/EventServer.h81
1 files changed, 81 insertions, 0 deletions
diff --git a/xbmc/network/EventServer.h b/xbmc/network/EventServer.h
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+/*
+ * Copyright (C) 2005-2018 Team Kodi
+ * This file is part of Kodi - https://kodi.tv
+ *
+ * SPDX-License-Identifier: GPL-2.0-or-later
+ * See LICENSES/README.md for more information.
+ */
+
+#pragma once
+
+#include "EventClient.h"
+#include "Socket.h"
+#include "threads/CriticalSection.h"
+#include "threads/Thread.h"
+
+#include <atomic>
+#include <map>
+#include <mutex>
+#include <queue>
+#include <vector>
+
+namespace EVENTSERVER
+{
+
+ /**********************************************************************/
+ /* UDP Event Server Class */
+ /**********************************************************************/
+ class CEventServer : private CThread
+ {
+ public:
+ static void RemoveInstance();
+ static CEventServer* GetInstance();
+
+ CEventServer();
+ ~CEventServer() override = default;
+
+ // IRunnable entry point for thread
+ void Process() override;
+
+ bool Running()
+ {
+ return m_bRunning;
+ }
+
+ void RefreshSettings()
+ {
+ std::unique_lock<CCriticalSection> lock(m_critSection);
+ m_bRefreshSettings = true;
+ }
+
+ // start / stop server
+ void StartServer();
+ void StopServer(bool bWait);
+
+ // get events
+ unsigned int GetButtonCode(std::string& strMapName, bool& isAxis, float& amount, bool &isJoystick);
+ bool ExecuteNextAction();
+ bool GetMousePos(float &x, float &y);
+ int GetNumberOfClients();
+
+ protected:
+ void Cleanup();
+ void Run();
+ void ProcessPacket(SOCKETS::CAddress& addr, int packetSize);
+ void ProcessEvents();
+ void RefreshClients();
+
+ std::map<unsigned long, std::unique_ptr<EVENTCLIENT::CEventClient>> m_clients;
+ static std::unique_ptr<CEventServer> m_pInstance;
+ std::unique_ptr<SOCKETS::CUDPSocket> m_pSocket;
+ int m_iPort;
+ int m_iListenTimeout;
+ int m_iMaxClients;
+ std::vector<uint8_t> m_pPacketBuffer;
+ std::atomic<bool> m_bRunning = false;
+ CCriticalSection m_critSection;
+ bool m_bRefreshSettings;
+ };
+
+}
+