diff options
author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-10 18:07:22 +0000 |
---|---|---|
committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-10 18:07:22 +0000 |
commit | c04dcc2e7d834218ef2d4194331e383402495ae1 (patch) | |
tree | 7333e38d10d75386e60f336b80c2443c1166031d /xbmc/peripherals/addons/AddonInputHandling.cpp | |
parent | Initial commit. (diff) | |
download | kodi-c04dcc2e7d834218ef2d4194331e383402495ae1.tar.xz kodi-c04dcc2e7d834218ef2d4194331e383402495ae1.zip |
Adding upstream version 2:20.4+dfsg.upstream/2%20.4+dfsg
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'xbmc/peripherals/addons/AddonInputHandling.cpp')
-rw-r--r-- | xbmc/peripherals/addons/AddonInputHandling.cpp | 192 |
1 files changed, 192 insertions, 0 deletions
diff --git a/xbmc/peripherals/addons/AddonInputHandling.cpp b/xbmc/peripherals/addons/AddonInputHandling.cpp new file mode 100644 index 0000000..7490b96 --- /dev/null +++ b/xbmc/peripherals/addons/AddonInputHandling.cpp @@ -0,0 +1,192 @@ +/* + * Copyright (C) 2014-2018 Team Kodi + * This file is part of Kodi - https://kodi.tv + * + * SPDX-License-Identifier: GPL-2.0-or-later + * See LICENSES/README.md for more information. + */ + +#include "AddonInputHandling.h" + +#include "input/joysticks/generic/DriverReceiving.h" +#include "input/joysticks/generic/InputHandling.h" +#include "input/joysticks/interfaces/IDriverReceiver.h" +#include "input/joysticks/interfaces/IInputHandler.h" +#include "input/keyboard/generic/KeyboardInputHandling.h" +#include "input/keyboard/interfaces/IKeyboardInputHandler.h" +#include "input/mouse/generic/MouseInputHandling.h" +#include "input/mouse/interfaces/IMouseInputHandler.h" +#include "peripherals/addons/AddonButtonMap.h" +#include "peripherals/devices/Peripheral.h" +#include "utils/log.h" + +using namespace KODI; +using namespace JOYSTICK; +using namespace PERIPHERALS; + +CAddonInputHandling::CAddonInputHandling(CPeripherals& manager, + CPeripheral* peripheral, + std::shared_ptr<CPeripheralAddon> addon, + IInputHandler* handler, + IDriverReceiver* receiver) + : m_manager(manager), + m_peripheral(peripheral), + m_addon(std::move(addon)), + m_joystickInputHandler(handler), + m_joystickDriverReceiver(receiver) +{ +} + +CAddonInputHandling::CAddonInputHandling(CPeripherals& manager, + CPeripheral* peripheral, + std::shared_ptr<CPeripheralAddon> addon, + KEYBOARD::IKeyboardInputHandler* handler) + : m_manager(manager), + m_peripheral(peripheral), + m_addon(std::move(addon)), + m_keyboardInputHandler(handler) +{ +} + +CAddonInputHandling::CAddonInputHandling(CPeripherals& manager, + CPeripheral* peripheral, + std::shared_ptr<CPeripheralAddon> addon, + MOUSE::IMouseInputHandler* handler) + : m_manager(manager), + m_peripheral(peripheral), + m_addon(std::move(addon)), + m_mouseInputHandler(handler) +{ +} + +CAddonInputHandling::~CAddonInputHandling(void) +{ + m_joystickDriverHandler.reset(); + m_joystickInputReceiver.reset(); + m_keyboardDriverHandler.reset(); + m_mouseDriverHandler.reset(); + m_buttonMap.reset(); +} + +bool CAddonInputHandling::Load() +{ + std::string controllerId; + if (m_joystickInputHandler != nullptr) + controllerId = m_joystickInputHandler->ControllerID(); + else if (m_keyboardInputHandler != nullptr) + controllerId = m_keyboardInputHandler->ControllerID(); + else if (m_mouseInputHandler != nullptr) + controllerId = m_mouseInputHandler->ControllerID(); + + if (!controllerId.empty()) + m_buttonMap = std::make_unique<CAddonButtonMap>(m_peripheral, m_addon, controllerId, m_manager); + + if (m_buttonMap && m_buttonMap->Load()) + { + if (m_joystickInputHandler != nullptr) + { + m_joystickDriverHandler = + std::make_unique<CInputHandling>(m_joystickInputHandler, m_buttonMap.get()); + if (m_joystickDriverReceiver != nullptr) + { + m_joystickInputReceiver = + std::make_unique<CDriverReceiving>(m_joystickDriverReceiver, m_buttonMap.get()); + + // Interfaces are connected here because they share button map as a common resource + m_joystickInputHandler->SetInputReceiver(m_joystickInputReceiver.get()); + } + return true; + } + else if (m_keyboardInputHandler != nullptr) + { + m_keyboardDriverHandler = std::make_unique<KEYBOARD::CKeyboardInputHandling>( + m_keyboardInputHandler, m_buttonMap.get()); + return true; + } + else if (m_mouseInputHandler != nullptr) + { + m_mouseDriverHandler = + std::make_unique<MOUSE::CMouseInputHandling>(m_mouseInputHandler, m_buttonMap.get()); + return true; + } + } + + return false; +} + +bool CAddonInputHandling::OnButtonMotion(unsigned int buttonIndex, bool bPressed) +{ + if (m_joystickDriverHandler) + return m_joystickDriverHandler->OnButtonMotion(buttonIndex, bPressed); + + return false; +} + +bool CAddonInputHandling::OnHatMotion(unsigned int hatIndex, HAT_STATE state) +{ + if (m_joystickDriverHandler) + return m_joystickDriverHandler->OnHatMotion(hatIndex, state); + + return false; +} + +bool CAddonInputHandling::OnAxisMotion(unsigned int axisIndex, + float position, + int center, + unsigned int range) +{ + if (m_joystickDriverHandler) + return m_joystickDriverHandler->OnAxisMotion(axisIndex, position, center, range); + + return false; +} + +void CAddonInputHandling::OnInputFrame(void) +{ + if (m_joystickDriverHandler) + m_joystickDriverHandler->OnInputFrame(); +} + +bool CAddonInputHandling::OnKeyPress(const CKey& key) +{ + if (m_keyboardDriverHandler) + return m_keyboardDriverHandler->OnKeyPress(key); + + return false; +} + +void CAddonInputHandling::OnKeyRelease(const CKey& key) +{ + if (m_keyboardDriverHandler) + m_keyboardDriverHandler->OnKeyRelease(key); +} + +bool CAddonInputHandling::OnPosition(int x, int y) +{ + if (m_mouseDriverHandler) + return m_mouseDriverHandler->OnPosition(x, y); + + return false; +} + +bool CAddonInputHandling::OnButtonPress(MOUSE::BUTTON_ID button) +{ + if (m_mouseDriverHandler) + return m_mouseDriverHandler->OnButtonPress(button); + + return false; +} + +void CAddonInputHandling::OnButtonRelease(MOUSE::BUTTON_ID button) +{ + if (m_mouseDriverHandler) + m_mouseDriverHandler->OnButtonRelease(button); +} + +bool CAddonInputHandling::SetRumbleState(const JOYSTICK::FeatureName& feature, float magnitude) +{ + if (m_joystickInputReceiver) + return m_joystickInputReceiver->SetRumbleState(feature, magnitude); + + return false; +} |