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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-10 18:07:22 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-10 18:07:22 +0000
commitc04dcc2e7d834218ef2d4194331e383402495ae1 (patch)
tree7333e38d10d75386e60f336b80c2443c1166031d /xbmc/settings/GameSettings.cpp
parentInitial commit. (diff)
downloadkodi-c04dcc2e7d834218ef2d4194331e383402495ae1.tar.xz
kodi-c04dcc2e7d834218ef2d4194331e383402495ae1.zip
Adding upstream version 2:20.4+dfsg.upstream/2%20.4+dfsg
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r--xbmc/settings/GameSettings.cpp63
1 files changed, 63 insertions, 0 deletions
diff --git a/xbmc/settings/GameSettings.cpp b/xbmc/settings/GameSettings.cpp
new file mode 100644
index 0000000..77d58ef
--- /dev/null
+++ b/xbmc/settings/GameSettings.cpp
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+/*
+ * Copyright (C) 2017-2018 Team Kodi
+ * This file is part of Kodi - https://kodi.tv
+ *
+ * SPDX-License-Identifier: GPL-2.0-or-later
+ * See LICENSES/README.md for more information.
+ */
+
+#include "GameSettings.h"
+
+using namespace KODI;
+
+CGameSettings &CGameSettings::operator=(const CGameSettings &rhs)
+{
+ if (this != &rhs)
+ {
+ m_videoFilter = rhs.m_videoFilter;
+ m_stretchMode = rhs.m_stretchMode;
+ m_rotationDegCCW = rhs.m_rotationDegCCW;
+ }
+ return *this;
+}
+
+void CGameSettings::Reset()
+{
+ m_videoFilter.clear();
+ m_stretchMode = RETRO::STRETCHMODE::Normal;
+ m_rotationDegCCW = 0;
+}
+
+bool CGameSettings::operator==(const CGameSettings &rhs) const
+{
+ return m_videoFilter == rhs.m_videoFilter &&
+ m_stretchMode == rhs.m_stretchMode &&
+ m_rotationDegCCW == rhs.m_rotationDegCCW;
+}
+
+void CGameSettings::SetVideoFilter(const std::string &videoFilter)
+{
+ if (videoFilter != m_videoFilter)
+ {
+ m_videoFilter = videoFilter;
+ SetChanged();
+ }
+}
+
+void CGameSettings::SetStretchMode(RETRO::STRETCHMODE stretchMode)
+{
+ if (stretchMode != m_stretchMode)
+ {
+ m_stretchMode = stretchMode;
+ SetChanged();
+ }
+}
+
+void CGameSettings::SetRotationDegCCW(unsigned int rotation)
+{
+ if (rotation != m_rotationDegCCW)
+ {
+ m_rotationDegCCW = rotation;
+ SetChanged();
+ }
+}