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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-10 18:07:22 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-10 18:07:22 +0000 |
commit | c04dcc2e7d834218ef2d4194331e383402495ae1 (patch) | |
tree | 7333e38d10d75386e60f336b80c2443c1166031d /xbmc/threads/Thread.h | |
parent | Initial commit. (diff) | |
download | kodi-c04dcc2e7d834218ef2d4194331e383402495ae1.tar.xz kodi-c04dcc2e7d834218ef2d4194331e383402495ae1.zip |
Adding upstream version 2:20.4+dfsg.upstream/2%20.4+dfsg
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'xbmc/threads/Thread.h')
-rw-r--r-- | xbmc/threads/Thread.h | 125 |
1 files changed, 125 insertions, 0 deletions
diff --git a/xbmc/threads/Thread.h b/xbmc/threads/Thread.h new file mode 100644 index 0000000..c657d1b --- /dev/null +++ b/xbmc/threads/Thread.h @@ -0,0 +1,125 @@ +/* + * Copyright (C) 2005-2018 Team Kodi + * This file is part of Kodi - https://kodi.tv + * + * SPDX-License-Identifier: GPL-2.0-or-later + * See LICENSES/README.md for more information. + */ + +#pragma once + +// Thread.h: interface for the CThread class. +// +////////////////////////////////////////////////////////////////////// + +#include "Event.h" + +#include <atomic> +#include <future> +#ifdef TARGET_DARWIN +#include <mach/mach.h> +#endif +#include <stdint.h> +#include <string> +#include <thread> + +enum class ThreadPriority +{ + LOWEST, + BELOW_NORMAL, + NORMAL, + ABOVE_NORMAL, + HIGHEST, + + /*! + * \brief Do not use this for priority. It is only needed to count the + * amount of values in the ThreadPriority enum. + * + */ + PRIORITY_COUNT, +}; + +class IRunnable; +class IThreadImpl; +class CThread +{ +protected: + explicit CThread(const char* ThreadName); + +public: + CThread(IRunnable* pRunnable, const char* ThreadName); + virtual ~CThread(); + void Create(bool bAutoDelete = false); + + template<typename Rep, typename Period> + void Sleep(std::chrono::duration<Rep, Period> duration) + { + if (duration > std::chrono::milliseconds(10) && IsCurrentThread()) + m_StopEvent.Wait(duration); + else + std::this_thread::sleep_for(duration); + } + + bool IsAutoDelete() const; + virtual void StopThread(bool bWait = true); + bool IsRunning() const; + + bool IsCurrentThread() const; + bool Join(std::chrono::milliseconds duration); + + inline static const std::thread::id GetCurrentThreadId() + { + return std::this_thread::get_id(); + } + + /*! + * \brief Set the threads priority. This uses the platforms + * native threading library to do so. + * + */ + bool SetPriority(const ThreadPriority& priority); + + static CThread* GetCurrentThread(); + + virtual void OnException(){} // signal termination handler + +protected: + virtual void OnStartup() {} + virtual void OnExit() {} + virtual void Process(); + + std::atomic<bool> m_bStop; + + enum WaitResponse { WAIT_INTERRUPTED = -1, WAIT_SIGNALED = 0, WAIT_TIMEDOUT = 1 }; + + /** + * This call will wait on a CEvent in an interruptible way such that if + * stop is called on the thread the wait will return with a response + * indicating what happened. + */ + inline WaitResponse AbortableWait(CEvent& event, + std::chrono::milliseconds duration = + std::chrono::milliseconds(-1) /* indicates wait forever*/) + { + XbmcThreads::CEventGroup group{&event, &m_StopEvent}; + const CEvent* result = + duration < std::chrono::milliseconds::zero() ? group.wait() : group.wait(duration); + return result == &event ? WAIT_SIGNALED : + (result == NULL ? WAIT_TIMEDOUT : WAIT_INTERRUPTED); + } + +private: + void Action(); + + bool m_bAutoDelete = false; + CEvent m_StopEvent; + CEvent m_StartEvent; + CCriticalSection m_CriticalSection; + IRunnable* m_pRunnable; + + std::string m_ThreadName; + std::thread* m_thread = nullptr; + std::future<bool> m_future; + + std::unique_ptr<IThreadImpl> m_impl; +}; |