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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-10 18:07:22 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-10 18:07:22 +0000 |
commit | c04dcc2e7d834218ef2d4194331e383402495ae1 (patch) | |
tree | 7333e38d10d75386e60f336b80c2443c1166031d /xbmc/utils/ActorProtocol.cpp | |
parent | Initial commit. (diff) | |
download | kodi-c04dcc2e7d834218ef2d4194331e383402495ae1.tar.xz kodi-c04dcc2e7d834218ef2d4194331e383402495ae1.zip |
Adding upstream version 2:20.4+dfsg.upstream/2%20.4+dfsg
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'xbmc/utils/ActorProtocol.cpp')
-rw-r--r-- | xbmc/utils/ActorProtocol.cpp | 376 |
1 files changed, 376 insertions, 0 deletions
diff --git a/xbmc/utils/ActorProtocol.cpp b/xbmc/utils/ActorProtocol.cpp new file mode 100644 index 0000000..8798853 --- /dev/null +++ b/xbmc/utils/ActorProtocol.cpp @@ -0,0 +1,376 @@ +/* + * Copyright (C) 2005-2018 Team Kodi + * This file is part of Kodi - https://kodi.tv + * + * SPDX-License-Identifier: LGPL-2.1-or-later + * See LICENSES/README.md for more information. + */ + +#include "ActorProtocol.h" + +#include "threads/Event.h" + +#include <cstring> +#include <mutex> + +using namespace Actor; + +void Message::Release() +{ + bool skip; + origin.Lock(); + skip = isSync ? !isSyncFini : false; + isSyncFini = true; + origin.Unlock(); + + if (skip) + return; + + // free data buffer + if (data != buffer) + delete [] data; + + payloadObj.reset(); + + // delete event in case of sync message + delete event; + + origin.ReturnMessage(this); +} + +bool Message::Reply(int sig, void *data /* = NULL*/, size_t size /* = 0 */) +{ + if (!isSync) + { + if (isOut) + return origin.SendInMessage(sig, data, size); + else + return origin.SendOutMessage(sig, data, size); + } + + origin.Lock(); + + if (!isSyncTimeout) + { + Message *msg = origin.GetMessage(); + msg->signal = sig; + msg->isOut = !isOut; + replyMessage = msg; + if (data) + { + if (size > sizeof(msg->buffer)) + msg->data = new uint8_t[size]; + else + msg->data = msg->buffer; + memcpy(msg->data, data, size); + } + } + + origin.Unlock(); + + if (event) + event->Set(); + + return true; +} + +Protocol::~Protocol() +{ + Message *msg; + Purge(); + while (!freeMessageQueue.empty()) + { + msg = freeMessageQueue.front(); + freeMessageQueue.pop(); + delete msg; + } +} + +Message *Protocol::GetMessage() +{ + Message *msg; + + std::unique_lock<CCriticalSection> lock(criticalSection); + + if (!freeMessageQueue.empty()) + { + msg = freeMessageQueue.front(); + freeMessageQueue.pop(); + } + else + msg = new Message(*this); + + msg->isSync = false; + msg->isSyncFini = false; + msg->isSyncTimeout = false; + msg->event = NULL; + msg->data = NULL; + msg->payloadSize = 0; + msg->replyMessage = NULL; + + return msg; +} + +void Protocol::ReturnMessage(Message *msg) +{ + std::unique_lock<CCriticalSection> lock(criticalSection); + + freeMessageQueue.push(msg); +} + +bool Protocol::SendOutMessage(int signal, + const void* data /* = NULL */, + size_t size /* = 0 */, + Message* outMsg /* = NULL */) +{ + Message *msg; + if (outMsg) + msg = outMsg; + else + msg = GetMessage(); + + msg->signal = signal; + msg->isOut = true; + + if (data) + { + if (size > sizeof(msg->buffer)) + msg->data = new uint8_t[size]; + else + msg->data = msg->buffer; + memcpy(msg->data, data, size); + } + + { + std::unique_lock<CCriticalSection> lock(criticalSection); + outMessages.push(msg); + } + if (containerOutEvent) + containerOutEvent->Set(); + + return true; +} + +bool Protocol::SendOutMessage(int signal, CPayloadWrapBase *payload, Message *outMsg) +{ + Message *msg; + if (outMsg) + msg = outMsg; + else + msg = GetMessage(); + + msg->signal = signal; + msg->isOut = true; + + msg->payloadObj.reset(payload); + + { + std::unique_lock<CCriticalSection> lock(criticalSection); + outMessages.push(msg); + } + if (containerOutEvent) + containerOutEvent->Set(); + + return true; +} + +bool Protocol::SendInMessage(int signal, + const void* data /* = NULL */, + size_t size /* = 0 */, + Message* outMsg /* = NULL */) +{ + Message *msg; + if (outMsg) + msg = outMsg; + else + msg = GetMessage(); + + msg->signal = signal; + msg->isOut = false; + + if (data) + { + if (size > sizeof(msg->data)) + msg->data = new uint8_t[size]; + else + msg->data = msg->buffer; + memcpy(msg->data, data, size); + } + + { + std::unique_lock<CCriticalSection> lock(criticalSection); + inMessages.push(msg); + } + if (containerInEvent) + containerInEvent->Set(); + + return true; +} + +bool Protocol::SendInMessage(int signal, CPayloadWrapBase *payload, Message *outMsg) +{ + Message *msg; + if (outMsg) + msg = outMsg; + else + msg = GetMessage(); + + msg->signal = signal; + msg->isOut = false; + + msg->payloadObj.reset(payload); + + { + std::unique_lock<CCriticalSection> lock(criticalSection); + inMessages.push(msg); + } + if (containerInEvent) + containerInEvent->Set(); + + return true; +} + +bool Protocol::SendOutMessageSync( + int signal, Message** retMsg, int timeout, const void* data /* = NULL */, size_t size /* = 0 */) +{ + Message *msg = GetMessage(); + msg->isOut = true; + msg->isSync = true; + msg->event = new CEvent; + msg->event->Reset(); + SendOutMessage(signal, data, size, msg); + + if (!msg->event->Wait(std::chrono::milliseconds(timeout))) + { + const std::unique_lock<CCriticalSection> lock(criticalSection); + if (msg->replyMessage) + *retMsg = msg->replyMessage; + else + { + *retMsg = NULL; + msg->isSyncTimeout = true; + } + } + else + *retMsg = msg->replyMessage; + + msg->Release(); + + if (*retMsg) + return true; + else + return false; +} + +bool Protocol::SendOutMessageSync(int signal, Message **retMsg, int timeout, CPayloadWrapBase *payload) +{ + Message *msg = GetMessage(); + msg->isOut = true; + msg->isSync = true; + msg->event = new CEvent; + msg->event->Reset(); + SendOutMessage(signal, payload, msg); + + if (!msg->event->Wait(std::chrono::milliseconds(timeout))) + { + const std::unique_lock<CCriticalSection> lock(criticalSection); + if (msg->replyMessage) + *retMsg = msg->replyMessage; + else + { + *retMsg = NULL; + msg->isSyncTimeout = true; + } + } + else + *retMsg = msg->replyMessage; + + msg->Release(); + + if (*retMsg) + return true; + else + return false; +} + +bool Protocol::ReceiveOutMessage(Message **msg) +{ + std::unique_lock<CCriticalSection> lock(criticalSection); + + if (outMessages.empty() || outDefered) + return false; + + *msg = outMessages.front(); + outMessages.pop(); + + return true; +} + +bool Protocol::ReceiveInMessage(Message **msg) +{ + std::unique_lock<CCriticalSection> lock(criticalSection); + + if (inMessages.empty() || inDefered) + return false; + + *msg = inMessages.front(); + inMessages.pop(); + + return true; +} + + +void Protocol::Purge() +{ + Message *msg; + + while (ReceiveInMessage(&msg)) + msg->Release(); + + while (ReceiveOutMessage(&msg)) + msg->Release(); +} + +void Protocol::PurgeIn(int signal) +{ + Message *msg; + std::queue<Message*> msgs; + + std::unique_lock<CCriticalSection> lock(criticalSection); + + while (!inMessages.empty()) + { + msg = inMessages.front(); + inMessages.pop(); + if (msg->signal != signal) + msgs.push(msg); + } + while (!msgs.empty()) + { + msg = msgs.front(); + msgs.pop(); + inMessages.push(msg); + } +} + +void Protocol::PurgeOut(int signal) +{ + Message *msg; + std::queue<Message*> msgs; + + std::unique_lock<CCriticalSection> lock(criticalSection); + + while (!outMessages.empty()) + { + msg = outMessages.front(); + outMessages.pop(); + if (msg->signal != signal) + msgs.push(msg); + } + while (!msgs.empty()) + { + msg = msgs.front(); + msgs.pop(); + outMessages.push(msg); + } +} |