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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-10 18:07:22 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-10 18:07:22 +0000 |
commit | c04dcc2e7d834218ef2d4194331e383402495ae1 (patch) | |
tree | 7333e38d10d75386e60f336b80c2443c1166031d /xbmc/utils/FontUtils.cpp | |
parent | Initial commit. (diff) | |
download | kodi-c04dcc2e7d834218ef2d4194331e383402495ae1.tar.xz kodi-c04dcc2e7d834218ef2d4194331e383402495ae1.zip |
Adding upstream version 2:20.4+dfsg.upstream/2%20.4+dfsg
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'xbmc/utils/FontUtils.cpp')
-rw-r--r-- | xbmc/utils/FontUtils.cpp | 167 |
1 files changed, 167 insertions, 0 deletions
diff --git a/xbmc/utils/FontUtils.cpp b/xbmc/utils/FontUtils.cpp new file mode 100644 index 0000000..4abf510 --- /dev/null +++ b/xbmc/utils/FontUtils.cpp @@ -0,0 +1,167 @@ +/* + * Copyright (C) 2022 Team Kodi + * This file is part of Kodi - https://kodi.tv + * + * SPDX-License-Identifier: GPL-2.0-or-later + * See LICENSES/README.md for more information. + */ + +#include "FontUtils.h" + +#include "FileItem.h" +#include "StringUtils.h" +#include "URIUtils.h" +#include "filesystem/Directory.h" +#include "filesystem/File.h" +#include "filesystem/SpecialProtocol.h" +#include "utils/CharsetConverter.h" +#include "utils/log.h" + +#include <ft2build.h> + +#include FT_FREETYPE_H +#include FT_SFNT_NAMES_H +#include FT_TRUETYPE_IDS_H + +using namespace XFILE; + +namespace +{ +// \brief Get font family from SFNT table entries +std::string GetFamilyNameFromSfnt(FT_Face face) +{ + std::string familyName; + + for (FT_UInt index = 0; index < FT_Get_Sfnt_Name_Count(face); ++index) + { + FT_SfntName name; + if (FT_Get_Sfnt_Name(face, index, &name) != 0) + { + CLog::LogF(LOGWARNING, "Failed to get SFNT name at index {}", index); + continue; + } + + // Get the unicode font family name (format-specific interface) + // In properties there may be one or more font family names encoded for each platform. + // NOTE: we give preference to MS/APPLE platform data, then fallback to MAC + // because has been found some fonts that provide names not convertible MAC text to UTF8 + if (name.name_id == TT_NAME_ID_FONT_FAMILY) + { + const std::string nameEnc{reinterpret_cast<const char*>(name.string), name.string_len}; + + if (name.platform_id == TT_PLATFORM_MICROSOFT || + name.platform_id == TT_PLATFORM_APPLE_UNICODE) + { + if (name.language_id != TT_MAC_LANGID_ENGLISH && + name.language_id != TT_MS_LANGID_ENGLISH_UNITED_STATES && + name.language_id != TT_MS_LANGID_ENGLISH_UNITED_KINGDOM) + continue; + + if (CCharsetConverter::utf16BEtoUTF8(nameEnc, familyName)) + break; // Stop here to prefer the name given with this platform + else + CLog::LogF(LOGERROR, "Failed to convert the font name string encoded as \"UTF-16BE\""); + } + else if (name.platform_id == TT_PLATFORM_MACINTOSH && familyName.empty()) + { + if (name.language_id != TT_MAC_LANGID_ENGLISH || name.encoding_id != TT_MAC_ID_ROMAN) + continue; + + if (!CCharsetConverter::MacintoshToUTF8(nameEnc, familyName)) + CLog::LogF(LOGERROR, "Failed to convert the font name string encoded as \"macintosh\""); + } + else + { + CLog::LogF(LOGERROR, "Unsupported font SFNT name platform \"{}\"", name.platform_id); + } + } + } + return familyName; +} +} // unnamed namespace + +std::string UTILS::FONT::GetFontFamily(std::vector<uint8_t>& buffer) +{ + FT_Library m_library{nullptr}; + FT_Init_FreeType(&m_library); + if (!m_library) + { + CLog::LogF(LOGERROR, "Unable to initialize freetype library"); + return ""; + } + + // Load the font face + FT_Face face; + std::string familyName; + if (FT_New_Memory_Face(m_library, reinterpret_cast<const FT_Byte*>(buffer.data()), buffer.size(), + 0, &face) == 0) + { + familyName = GetFamilyNameFromSfnt(face); + if (familyName.empty()) + { + CLog::LogF(LOGWARNING, "Failed to get the unicode family name for \"{}\", fallback to ASCII", + face->family_name); + // ASCII font family name may differ from the unicode one, use this as fallback only + familyName = std::string{face->family_name}; + if (familyName.empty()) + CLog::LogF(LOGERROR, "Family name missing in the font"); + } + } + else + { + CLog::LogF(LOGERROR, "Failed to process font memory buffer"); + } + + FT_Done_Face(face); + FT_Done_FreeType(m_library); + return familyName; +} + +std::string UTILS::FONT::GetFontFamily(const std::string& filepath) +{ + std::vector<uint8_t> buffer; + if (filepath.empty()) + return ""; + if (XFILE::CFile().LoadFile(filepath, buffer) <= 0) + { + CLog::LogF(LOGERROR, "Failed to load file {}", filepath); + return ""; + } + return GetFontFamily(buffer); +} + +bool UTILS::FONT::IsSupportedFontExtension(const std::string& filepath) +{ + return URIUtils::HasExtension(filepath, UTILS::FONT::SUPPORTED_EXTENSIONS_MASK); +} + +void UTILS::FONT::ClearTemporaryFonts() +{ + if (!CDirectory::Exists(UTILS::FONT::FONTPATH::TEMP)) + return; + + CFileItemList items; + CDirectory::GetDirectory(UTILS::FONT::FONTPATH::TEMP, items, + UTILS::FONT::SUPPORTED_EXTENSIONS_MASK, + DIR_FLAG_NO_FILE_DIRS | DIR_FLAG_BYPASS_CACHE | DIR_FLAG_GET_HIDDEN); + for (const auto& item : items) + { + if (item->m_bIsFolder) + continue; + + CFile::Delete(item->GetPath()); + } +} + +std::string UTILS::FONT::FONTPATH::GetSystemFontPath(const std::string& filename) +{ + std::string fontPath = URIUtils::AddFileToFolder( + CSpecialProtocol::TranslatePath(UTILS::FONT::FONTPATH::SYSTEM), filename); + if (XFILE::CFile::Exists(fontPath)) + { + return CSpecialProtocol::TranslatePath(fontPath); + } + + CLog::LogF(LOGERROR, "Could not find application system font {}", filename); + return ""; +} |