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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-10 18:07:22 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-10 18:07:22 +0000
commitc04dcc2e7d834218ef2d4194331e383402495ae1 (patch)
tree7333e38d10d75386e60f336b80c2443c1166031d /xbmc/video/windows/GUIWindowFullScreen.cpp
parentInitial commit. (diff)
downloadkodi-c04dcc2e7d834218ef2d4194331e383402495ae1.tar.xz
kodi-c04dcc2e7d834218ef2d4194331e383402495ae1.zip
Adding upstream version 2:20.4+dfsg.upstream/2%20.4+dfsg
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'xbmc/video/windows/GUIWindowFullScreen.cpp')
-rw-r--r--xbmc/video/windows/GUIWindowFullScreen.cpp437
1 files changed, 437 insertions, 0 deletions
diff --git a/xbmc/video/windows/GUIWindowFullScreen.cpp b/xbmc/video/windows/GUIWindowFullScreen.cpp
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+++ b/xbmc/video/windows/GUIWindowFullScreen.cpp
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+/*
+ * Copyright (C) 2005-2018 Team Kodi
+ * This file is part of Kodi - https://kodi.tv
+ *
+ * SPDX-License-Identifier: GPL-2.0-or-later
+ * See LICENSES/README.md for more information.
+ */
+
+#include "GUIWindowFullScreen.h"
+
+#include "FileItem.h"
+#include "GUIInfoManager.h"
+#include "GUIWindowFullScreenDefines.h"
+#include "ServiceBroker.h"
+#include "application/Application.h"
+#include "application/ApplicationComponents.h"
+#include "application/ApplicationPlayer.h"
+#include "cores/IPlayer.h"
+#include "guilib/GUIComponent.h"
+#include "guilib/GUIWindowManager.h"
+#include "guilib/LocalizeStrings.h"
+#include "input/Key.h"
+#include "settings/DisplaySettings.h"
+#include "settings/Settings.h"
+#include "settings/SettingsComponent.h"
+#include "utils/StringUtils.h"
+#include "video/ViewModeSettings.h"
+#include "video/dialogs/GUIDialogFullScreenInfo.h"
+#include "video/dialogs/GUIDialogSubtitleSettings.h"
+#include "windowing/WinSystem.h"
+
+#include <algorithm>
+#include <stdio.h>
+#if defined(TARGET_DARWIN)
+#include "platform/posix/PosixResourceCounter.h"
+#endif
+
+using namespace KODI::GUILIB;
+using namespace KODI::MESSAGING;
+
+#if defined(TARGET_DARWIN)
+static CPosixResourceCounter m_resourceCounter;
+#endif
+
+CGUIWindowFullScreen::CGUIWindowFullScreen()
+ : CGUIWindow(WINDOW_FULLSCREEN_VIDEO, "VideoFullScreen.xml")
+{
+ m_viewModeChanged = true;
+ m_dwShowViewModeTimeout = {};
+ m_bShowCurrentTime = false;
+ m_loadType = KEEP_IN_MEMORY;
+ // audio
+ // - language
+ // - volume
+ // - stream
+
+ // video
+ // - Create Bookmark (294)
+ // - Cycle bookmarks (295)
+ // - Clear bookmarks (296)
+ // - jump to specific time
+ // - slider
+ // - av delay
+
+ // subtitles
+ // - delay
+ // - language
+
+ m_controlStats = new GUICONTROLSTATS;
+}
+
+CGUIWindowFullScreen::~CGUIWindowFullScreen(void)
+{
+ delete m_controlStats;
+}
+
+bool CGUIWindowFullScreen::OnAction(const CAction &action)
+{
+ auto& components = CServiceBroker::GetAppComponents();
+ const auto appPlayer = components.GetComponent<CApplicationPlayer>();
+ switch (action.GetID())
+ {
+ case ACTION_SHOW_OSD:
+ ToggleOSD();
+ return true;
+
+ case ACTION_TRIGGER_OSD:
+ TriggerOSD();
+ return true;
+
+ case ACTION_MOUSE_MOVE:
+ if (action.GetAmount(2) || action.GetAmount(3))
+ {
+ if (!appPlayer->IsInMenu())
+ {
+ TriggerOSD();
+ return true;
+ }
+ }
+ break;
+
+ case ACTION_MOUSE_LEFT_CLICK:
+ if (!appPlayer->IsInMenu())
+ {
+ TriggerOSD();
+ return true;
+ }
+ break;
+
+ case ACTION_SHOW_GUI:
+ {
+ // switch back to the menu
+ CServiceBroker::GetGUI()->GetWindowManager().PreviousWindow();
+ return true;
+ }
+ break;
+
+ case ACTION_SHOW_OSD_TIME:
+ m_bShowCurrentTime = !m_bShowCurrentTime;
+ CServiceBroker::GetGUI()->GetInfoManager().GetInfoProviders().GetPlayerInfoProvider().SetShowTime(m_bShowCurrentTime);
+ return true;
+ break;
+
+ case ACTION_SHOW_INFO:
+ {
+ CGUIDialogFullScreenInfo* pDialog = CServiceBroker::GetGUI()->GetWindowManager().GetWindow<CGUIDialogFullScreenInfo>(WINDOW_DIALOG_FULLSCREEN_INFO);
+ if (pDialog)
+ {
+ CFileItem item(g_application.CurrentFileItem());
+ pDialog->Open();
+ return true;
+ }
+ break;
+ }
+
+ case ACTION_ASPECT_RATIO:
+ { // toggle the aspect ratio mode (only if the info is onscreen)
+ if (m_dwShowViewModeTimeout.time_since_epoch().count() != 0)
+ {
+ CVideoSettings vs = appPlayer->GetVideoSettings();
+ vs.m_ViewMode = CViewModeSettings::GetNextQuickCycleViewMode(vs.m_ViewMode);
+ appPlayer->SetRenderViewMode(vs.m_ViewMode, vs.m_CustomZoomAmount, vs.m_CustomPixelRatio,
+ vs.m_CustomVerticalShift, vs.m_CustomNonLinStretch);
+ }
+ else
+ m_viewModeChanged = true;
+ m_dwShowViewModeTimeout = std::chrono::steady_clock::now();
+ }
+ return true;
+ break;
+ case ACTION_SHOW_PLAYLIST:
+ {
+ CFileItem item(g_application.CurrentFileItem());
+ if (item.HasPVRChannelInfoTag())
+ CServiceBroker::GetGUI()->GetWindowManager().ActivateWindow(WINDOW_DIALOG_PVR_OSD_CHANNELS);
+ else if (item.HasVideoInfoTag())
+ CServiceBroker::GetGUI()->GetWindowManager().ActivateWindow(WINDOW_VIDEO_PLAYLIST);
+ else if (item.HasMusicInfoTag())
+ CServiceBroker::GetGUI()->GetWindowManager().ActivateWindow(WINDOW_MUSIC_PLAYLIST);
+ }
+ return true;
+ break;
+ case ACTION_BROWSE_SUBTITLE:
+ {
+ std::string path = CGUIDialogSubtitleSettings::BrowseForSubtitle();
+ if (!path.empty())
+ appPlayer->AddSubtitle(path);
+ return true;
+ }
+ default:
+ break;
+ }
+
+ return CGUIWindow::OnAction(action);
+}
+
+void CGUIWindowFullScreen::ClearBackground()
+{
+ const auto& components = CServiceBroker::GetAppComponents();
+ const auto appPlayer = components.GetComponent<CApplicationPlayer>();
+ if (appPlayer->IsRenderingVideoLayer())
+ CServiceBroker::GetWinSystem()->GetGfxContext().Clear(0);
+}
+
+void CGUIWindowFullScreen::OnWindowLoaded()
+{
+ CGUIWindow::OnWindowLoaded();
+ // override the clear colour - we must never clear fullscreen
+ m_clearBackground = 0;
+}
+
+bool CGUIWindowFullScreen::OnMessage(CGUIMessage& message)
+{
+ switch (message.GetMessage())
+ {
+ case GUI_MSG_WINDOW_INIT:
+ {
+ // check whether we've come back here from a window during which time we've actually
+ // stopped playing videos
+ const auto& components = CServiceBroker::GetAppComponents();
+ const auto appPlayer = components.GetComponent<CApplicationPlayer>();
+ if (message.GetParam1() == WINDOW_INVALID && !appPlayer->IsPlayingVideo())
+ { // why are we here if nothing is playing???
+ CServiceBroker::GetGUI()->GetWindowManager().PreviousWindow();
+ return true;
+ }
+
+ GUIINFO::CPlayerGUIInfo& guiInfo = CServiceBroker::GetGUI()->GetInfoManager().GetInfoProviders().GetPlayerInfoProvider();
+ guiInfo.SetShowInfo(false);
+ m_bShowCurrentTime = false;
+
+ // switch resolution
+ CServiceBroker::GetWinSystem()->GetGfxContext().SetFullScreenVideo(true);
+
+ // now call the base class to load our windows
+ CGUIWindow::OnMessage(message);
+
+ m_dwShowViewModeTimeout = {};
+ m_viewModeChanged = true;
+
+
+ return true;
+ }
+ case GUI_MSG_WINDOW_DEINIT:
+ {
+ // close all active modal dialogs
+ CServiceBroker::GetGUI()->GetWindowManager().CloseInternalModalDialogs(true);
+
+ CGUIWindow::OnMessage(message);
+
+ CServiceBroker::GetSettingsComponent()->GetSettings()->Save();
+
+ CServiceBroker::GetWinSystem()->GetGfxContext().SetFullScreenVideo(false);
+
+ return true;
+ }
+ case GUI_MSG_SETFOCUS:
+ case GUI_MSG_LOSTFOCUS:
+ if (message.GetSenderId() != WINDOW_FULLSCREEN_VIDEO) return true;
+ break;
+ }
+
+ return CGUIWindow::OnMessage(message);
+}
+
+EVENT_RESULT CGUIWindowFullScreen::OnMouseEvent(const CPoint &point, const CMouseEvent &event)
+{
+ if (event.m_id == ACTION_MOUSE_RIGHT_CLICK)
+ { // no control found to absorb this click - go back to GUI
+ OnAction(CAction(ACTION_SHOW_GUI));
+ return EVENT_RESULT_HANDLED;
+ }
+ if (event.m_id == ACTION_MOUSE_WHEEL_UP)
+ {
+ return g_application.OnAction(CAction(ACTION_ANALOG_SEEK_FORWARD, 0.5f)) ? EVENT_RESULT_HANDLED : EVENT_RESULT_UNHANDLED;
+ }
+ if (event.m_id == ACTION_MOUSE_WHEEL_DOWN)
+ {
+ return g_application.OnAction(CAction(ACTION_ANALOG_SEEK_BACK, 0.5f)) ? EVENT_RESULT_HANDLED : EVENT_RESULT_UNHANDLED;
+ }
+ if (event.m_id >= ACTION_GESTURE_NOTIFY && event.m_id <= ACTION_GESTURE_END) // gestures
+ return EVENT_RESULT_UNHANDLED;
+ return EVENT_RESULT_UNHANDLED;
+}
+
+void CGUIWindowFullScreen::FrameMove()
+{
+ const auto& components = CServiceBroker::GetAppComponents();
+ const auto appPlayer = components.GetComponent<CApplicationPlayer>();
+ if (!appPlayer->HasPlayer())
+ return;
+
+ //----------------------
+ // ViewMode Information
+ //----------------------
+
+ auto now = std::chrono::steady_clock::now();
+ auto duration =
+ std::chrono::duration_cast<std::chrono::milliseconds>(now - m_dwShowViewModeTimeout);
+
+ if (m_dwShowViewModeTimeout.time_since_epoch().count() != 0 && duration.count() > 2500)
+ {
+ m_dwShowViewModeTimeout = {};
+ m_viewModeChanged = true;
+ }
+
+ if (m_dwShowViewModeTimeout.time_since_epoch().count() != 0)
+ {
+ RESOLUTION_INFO res = CServiceBroker::GetWinSystem()->GetGfxContext().GetResInfo();
+
+ {
+ // get the "View Mode" string
+ const std::string& strTitle = g_localizeStrings.Get(629);
+ const auto& vs = appPlayer->GetVideoSettings();
+ int sId = CViewModeSettings::GetViewModeStringIndex(vs.m_ViewMode);
+ const std::string& strMode = g_localizeStrings.Get(sId);
+ std::string strInfo = StringUtils::Format("{} : {}", strTitle, strMode);
+ CGUIMessage msg(GUI_MSG_LABEL_SET, GetID(), LABEL_ROW1);
+ msg.SetLabel(strInfo);
+ OnMessage(msg);
+ }
+ // show sizing information
+ VideoStreamInfo info;
+ appPlayer->GetVideoStreamInfo(CURRENT_STREAM, info);
+ {
+ // Splitres scaling factor
+ float xscale = (float)res.iScreenWidth / (float)res.iWidth;
+ float yscale = (float)res.iScreenHeight / (float)res.iHeight;
+
+ std::string strSizing = StringUtils::Format(
+ g_localizeStrings.Get(245), (int)info.SrcRect.Width(), (int)info.SrcRect.Height(),
+ (int)(info.DestRect.Width() * xscale), (int)(info.DestRect.Height() * yscale),
+ CDisplaySettings::GetInstance().GetZoomAmount(),
+ info.videoAspectRatio * CDisplaySettings::GetInstance().GetPixelRatio(),
+ CDisplaySettings::GetInstance().GetPixelRatio(),
+ CDisplaySettings::GetInstance().GetVerticalShift());
+ CGUIMessage msg(GUI_MSG_LABEL_SET, GetID(), LABEL_ROW2);
+ msg.SetLabel(strSizing);
+ OnMessage(msg);
+ }
+ // show resolution information
+ {
+ std::string strStatus;
+ if (CServiceBroker::GetWinSystem()->IsFullScreen())
+ strStatus = StringUtils::Format("{} {}x{}@{:.2f}Hz - {}", g_localizeStrings.Get(13287),
+ res.iScreenWidth, res.iScreenHeight, res.fRefreshRate,
+ g_localizeStrings.Get(244));
+ else
+ strStatus =
+ StringUtils::Format("{} {}x{} - {}", g_localizeStrings.Get(13287), res.iScreenWidth,
+ res.iScreenHeight, g_localizeStrings.Get(242));
+
+ CGUIMessage msg(GUI_MSG_LABEL_SET, GetID(), LABEL_ROW3);
+ msg.SetLabel(strStatus);
+ OnMessage(msg);
+ }
+ }
+
+ if (m_viewModeChanged)
+ {
+ if (m_dwShowViewModeTimeout.time_since_epoch().count() != 0)
+ {
+ SET_CONTROL_VISIBLE(LABEL_ROW1);
+ SET_CONTROL_VISIBLE(LABEL_ROW2);
+ SET_CONTROL_VISIBLE(LABEL_ROW3);
+ SET_CONTROL_VISIBLE(BLUE_BAR);
+ }
+ else
+ {
+ SET_CONTROL_HIDDEN(LABEL_ROW1);
+ SET_CONTROL_HIDDEN(LABEL_ROW2);
+ SET_CONTROL_HIDDEN(LABEL_ROW3);
+ SET_CONTROL_HIDDEN(BLUE_BAR);
+ }
+ m_viewModeChanged = false;
+ }
+}
+
+void CGUIWindowFullScreen::Process(unsigned int currentTime, CDirtyRegionList &dirtyregion)
+{
+ const auto& components = CServiceBroker::GetAppComponents();
+ const auto appPlayer = components.GetComponent<CApplicationPlayer>();
+ if (appPlayer->IsRenderingGuiLayer())
+ MarkDirtyRegion();
+
+ m_controlStats->Reset();
+
+ CGUIWindow::Process(currentTime, dirtyregion);
+
+ //! @todo This isn't quite optimal - ideally we'd only be dirtying up the actual video render rect
+ //! which is probably the job of the renderer as it can more easily track resizing etc.
+ m_renderRegion.SetRect(0, 0, (float)CServiceBroker::GetWinSystem()->GetGfxContext().GetWidth(), (float)CServiceBroker::GetWinSystem()->GetGfxContext().GetHeight());
+}
+
+void CGUIWindowFullScreen::Render()
+{
+ CServiceBroker::GetWinSystem()->GetGfxContext().SetRenderingResolution(CServiceBroker::GetWinSystem()->GetGfxContext().GetVideoResolution(), false);
+ auto& components = CServiceBroker::GetAppComponents();
+ const auto appPlayer = components.GetComponent<CApplicationPlayer>();
+ appPlayer->Render(true, 255);
+ CServiceBroker::GetWinSystem()->GetGfxContext().SetRenderingResolution(m_coordsRes, m_needsScaling);
+ CGUIWindow::Render();
+}
+
+void CGUIWindowFullScreen::RenderEx()
+{
+ CGUIWindow::RenderEx();
+ CServiceBroker::GetWinSystem()->GetGfxContext().SetRenderingResolution(CServiceBroker::GetWinSystem()->GetGfxContext().GetVideoResolution(), false);
+ auto& components = CServiceBroker::GetAppComponents();
+ const auto appPlayer = components.GetComponent<CApplicationPlayer>();
+ appPlayer->Render(false, 255, false);
+ CServiceBroker::GetWinSystem()->GetGfxContext().SetRenderingResolution(m_coordsRes, m_needsScaling);
+}
+
+void CGUIWindowFullScreen::SeekChapter(int iChapter)
+{
+ auto& components = CServiceBroker::GetAppComponents();
+ const auto appPlayer = components.GetComponent<CApplicationPlayer>();
+ appPlayer->SeekChapter(iChapter);
+}
+
+void CGUIWindowFullScreen::ToggleOSD()
+{
+ CGUIDialog *pOSD = GetOSD();
+ if (pOSD)
+ {
+ if (pOSD->IsDialogRunning())
+ pOSD->Close();
+ else
+ pOSD->Open();
+ }
+
+ MarkDirtyRegion();
+}
+
+void CGUIWindowFullScreen::TriggerOSD()
+{
+ CGUIDialog *pOSD = GetOSD();
+ if (pOSD && !pOSD->IsDialogRunning())
+ {
+ const auto& components = CServiceBroker::GetAppComponents();
+ const auto appPlayer = components.GetComponent<CApplicationPlayer>();
+ if (!appPlayer->IsPlayingGame())
+ pOSD->SetAutoClose(3000);
+ pOSD->Open();
+ }
+}
+
+bool CGUIWindowFullScreen::HasVisibleControls()
+{
+ return m_controlStats->nCountVisible > 0;
+}
+
+CGUIDialog* CGUIWindowFullScreen::GetOSD()
+{
+ return CServiceBroker::GetGUI()->GetWindowManager().GetDialog(WINDOW_DIALOG_VIDEO_OSD);
+}