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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-10 18:07:22 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-10 18:07:22 +0000
commitc04dcc2e7d834218ef2d4194331e383402495ae1 (patch)
tree7333e38d10d75386e60f336b80c2443c1166031d /xbmc/windowing/gbm/VideoSyncGbm.cpp
parentInitial commit. (diff)
downloadkodi-c04dcc2e7d834218ef2d4194331e383402495ae1.tar.xz
kodi-c04dcc2e7d834218ef2d4194331e383402495ae1.zip
Adding upstream version 2:20.4+dfsg.upstream/2%20.4+dfsg
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'xbmc/windowing/gbm/VideoSyncGbm.cpp')
-rw-r--r--xbmc/windowing/gbm/VideoSyncGbm.cpp131
1 files changed, 131 insertions, 0 deletions
diff --git a/xbmc/windowing/gbm/VideoSyncGbm.cpp b/xbmc/windowing/gbm/VideoSyncGbm.cpp
new file mode 100644
index 0000000..d113c90
--- /dev/null
+++ b/xbmc/windowing/gbm/VideoSyncGbm.cpp
@@ -0,0 +1,131 @@
+/*
+ * Copyright (C) 2005-2021 Team Kodi
+ * This file is part of Kodi - https://kodi.tv
+ *
+ * SPDX-License-Identifier: GPL-2.0-or-later
+ * See LICENSES/README.md for more information.
+ */
+
+#include "VideoSyncGbm.h"
+
+#include "ServiceBroker.h"
+#include "threads/Thread.h"
+#include "utils/TimeUtils.h"
+#include "utils/log.h"
+#include "windowing/GraphicContext.h"
+#include "windowing/WinSystem.h"
+#include "windowing/gbm/WinSystemGbm.h"
+#include "xf86drm.h"
+#include "xf86drmMode.h"
+
+#include <assert.h>
+#include <stdint.h>
+#include <stdlib.h>
+
+#include <unistd.h>
+
+CVideoSyncGbm::CVideoSyncGbm(void* clock)
+ : CVideoSync(clock), m_winSystem(CServiceBroker::GetWinSystem())
+{
+ if (!m_winSystem)
+ throw std::runtime_error("window system not available");
+}
+
+bool CVideoSyncGbm::Setup(PUPDATECLOCK func)
+{
+ UpdateClock = func;
+ m_abort = false;
+ m_winSystem->Register(this);
+ CLog::Log(LOGDEBUG, "CVideoSyncGbm::{} setting up", __FUNCTION__);
+
+ auto winSystemGbm = dynamic_cast<KODI::WINDOWING::GBM::CWinSystemGbm*>(m_winSystem);
+ if (!winSystemGbm)
+ {
+ CLog::Log(LOGWARNING, "CVideoSyncGbm::{}: failed to get winSystem", __FUNCTION__);
+ return false;
+ }
+
+ auto drm = winSystemGbm->GetDrm();
+ if (!drm)
+ {
+ CLog::Log(LOGWARNING, "CVideoSyncGbm::{}: failed to get drm", __FUNCTION__);
+ return false;
+ }
+
+ auto crtc = drm->GetCrtc();
+ if (!crtc)
+ {
+ CLog::Log(LOGWARNING, "CVideoSyncGbm::{}: failed to get crtc", __FUNCTION__);
+ return false;
+ }
+
+ uint64_t ns = 0;
+ m_crtcId = crtc->GetCrtcId();
+ m_fd = drm->GetFileDescriptor();
+ int s = drmCrtcGetSequence(m_fd, m_crtcId, &m_sequence, &ns);
+ m_offset = CurrentHostCounter() - ns;
+ if (s != 0)
+ {
+ CLog::Log(LOGWARNING, "CVideoSyncGbm::{}: drmCrtcGetSequence failed ({})", __FUNCTION__, s);
+ return false;
+ }
+
+ CLog::Log(LOGINFO, "CVideoSyncGbm::{}: opened (fd:{} crtc:{} seq:{} ns:{}:{})", __FUNCTION__,
+ m_fd, m_crtcId, m_sequence, ns, m_offset + ns);
+ return true;
+}
+
+void CVideoSyncGbm::Run(CEvent& stopEvent)
+{
+ /* This shouldn't be very busy and timing is important so increase priority */
+ CThread::GetCurrentThread()->SetPriority(ThreadPriority::ABOVE_NORMAL);
+
+ if (m_fd < 0)
+ {
+ CLog::Log(LOGWARNING, "CVideoSyncGbm::{}: failed to open device ({})", __FUNCTION__, m_fd);
+ return;
+ }
+ CLog::Log(LOGDEBUG, "CVideoSyncGbm::{}: started {}", __FUNCTION__, m_fd);
+
+ while (!stopEvent.Signaled() && !m_abort)
+ {
+ uint64_t sequence = 0, ns = 0;
+ usleep(1000);
+ int s = drmCrtcGetSequence(m_fd, m_crtcId, &sequence, &ns);
+ if (s != 0)
+ {
+ CLog::Log(LOGWARNING, "CVideoSyncGbm::{}: drmCrtcGetSequence failed ({})", __FUNCTION__, s);
+ break;
+ }
+
+ if (sequence == m_sequence)
+ continue;
+
+ UpdateClock(sequence - m_sequence, m_offset + ns, m_refClock);
+ m_sequence = sequence;
+ }
+}
+
+void CVideoSyncGbm::Cleanup()
+{
+ CLog::Log(LOGDEBUG, "CVideoSyncGbm::{}: cleaning up", __FUNCTION__);
+ m_winSystem->Unregister(this);
+}
+
+float CVideoSyncGbm::GetFps()
+{
+ m_fps = m_winSystem->GetGfxContext().GetFPS();
+ CLog::Log(LOGDEBUG, "CVideoSyncGbm::{}: fps:{}", __FUNCTION__, m_fps);
+ return m_fps;
+}
+
+void CVideoSyncGbm::OnResetDisplay()
+{
+ m_abort = true;
+}
+
+void CVideoSyncGbm::RefreshChanged()
+{
+ if (m_fps != m_winSystem->GetGfxContext().GetFPS())
+ m_abort = true;
+}