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-rw-r--r--cmake/modules/FindD3DX11Effects.cmake33
1 files changed, 33 insertions, 0 deletions
diff --git a/cmake/modules/FindD3DX11Effects.cmake b/cmake/modules/FindD3DX11Effects.cmake
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+++ b/cmake/modules/FindD3DX11Effects.cmake
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+# - Finds D3DX11 dependencies
+# Once done this will define
+#
+# D3DCOMPILER_DLL - Path to the Direct3D Compiler
+# FXC - Path to the DirectX Effects Compiler (FXC)
+
+if(NOT CORE_SYSTEM_NAME STREQUAL windowsstore)
+ find_file(D3DCOMPILER_DLL
+ NAMES d3dcompiler_47.dll d3dcompiler_46.dll
+ PATHS
+ "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\Microsoft\\Microsoft SDKs\\Windows\\v10.0;InstallationFolder]/Redist/D3D/${SDK_TARGET_ARCH}"
+ "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\Microsoft\\Microsoft SDKs\\Windows\\v8.1;InstallationFolder]/Redist/D3D/${SDK_TARGET_ARCH}"
+ "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\Microsoft\\Microsoft SDKs\\Windows\\v8.0;InstallationFolder]/Redist/D3D/${SDK_TARGET_ARCH}"
+ "$ENV{WindowsSdkDir}Redist/d3d/${SDK_TARGET_ARCH}"
+ NO_DEFAULT_PATH)
+ if(NOT D3DCOMPILER_DLL)
+ message(WARNING "Could NOT find Direct3D Compiler")
+ endif()
+ mark_as_advanced(D3DCOMPILER_DLL)
+ copy_file_to_buildtree(${D3DCOMPILER_DLL} DIRECTORY .)
+endif()
+
+find_program(FXC fxc
+ PATHS
+ "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\Microsoft\\Microsoft SDKs\\Windows\\v10.0;InstallationFolder]/bin/x86"
+ "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\Microsoft\\Microsoft SDKs\\Windows\\v10.0;InstallationFolder]/bin/[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\Microsoft\\Microsoft SDKs\\Windows\\v10.0;ProductVersion].0/x86"
+ "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\Microsoft\\Microsoft SDKs\\Windows\\v8.1;InstallationFolder]/bin/x86"
+ "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\Microsoft\\Microsoft SDKs\\Windows\\v8.0;InstallationFolder]/bin/x86"
+ "$ENV{WindowsSdkDir}bin/x86")
+if(NOT FXC)
+ message(WARNING "Could NOT find DirectX Effects Compiler (FXC)")
+endif()
+mark_as_advanced(FXC)