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diff --git a/docs/manpages/kodi-TexturePacker.1 b/docs/manpages/kodi-TexturePacker.1 new file mode 100644 index 0000000..553625b --- /dev/null +++ b/docs/manpages/kodi-TexturePacker.1 @@ -0,0 +1,24 @@ +.TH TexturePacker 1 +.SH NAME +TexturePacker \- Compile all images used in a XBMC / Kodi skin into a single file +.SH SYNOPSIS +.B TexturePacker +[\fB\-dupecheck\fR] +[\fB\-\-input\fR \fIDIRECTORY\fR] +[\fB\-\-output\fR \fIFILE.xbt\fR] +.SH DESCRIPTION +Kodi uses a tool named TexturePacker to compile all images used in a skin into a single file. The benefit of it is that images inside the Textures.xbt will load faster in the skin. This is done by converting all images into a format that take less processing by Kodi when they need to be rendered onto the screen. + +A common misconception is that TexturPacker will just compress the images into a single file. This if far from the truth, so don't be surprised if the Textures.xbt file is much larger than the total size of all the individual images. + +The optional -dupecheck option is useful if you have included the same image multiple times in your media folder. For example, if your skin includes a lot of studio logos, most likely a lot of them are included multiple times but with a slightly different filename. The '-dupecheck' option will make sure each unique image is included only once in the Textures.xbt file, thus keeping the size of it as small as possible. +.SH OPTIONS +.TP +.BR \-dupecheck +Check for image duplicates first +.TP +.BR \-input +fully-qualified name of input directory with images +.TP +.BR \-output +fully-qualified name of resulting compressed XBT file |