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+/*****************************************************************
+|
+| Neptune - Queue
+|
+| Copyright (c) 2002-2008, Axiomatic Systems, LLC.
+| All rights reserved.
+|
+| Redistribution and use in source and binary forms, with or without
+| modification, are permitted provided that the following conditions are met:
+| * Redistributions of source code must retain the above copyright
+| notice, this list of conditions and the following disclaimer.
+| * Redistributions in binary form must reproduce the above copyright
+| notice, this list of conditions and the following disclaimer in the
+| documentation and/or other materials provided with the distribution.
+| * Neither the name of Axiomatic Systems nor the
+| names of its contributors may be used to endorse or promote products
+| derived from this software without specific prior written permission.
+|
+| THIS SOFTWARE IS PROVIDED BY AXIOMATIC SYSTEMS ''AS IS'' AND ANY
+| EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+| WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+| DISCLAIMED. IN NO EVENT SHALL AXIOMATIC SYSTEMS BE LIABLE FOR ANY
+| DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+| (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+| LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+| ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+| (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+| SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+|
+ ****************************************************************/
+
+#ifndef _NPT_QUEUE_H_
+#define _NPT_QUEUE_H_
+
+/*----------------------------------------------------------------------
+| includes
++---------------------------------------------------------------------*/
+#include "NptTypes.h"
+#include "NptConstants.h"
+
+/*----------------------------------------------------------------------
+| NPT_QueueItem
++---------------------------------------------------------------------*/
+class NPT_QueueItem;
+
+/*----------------------------------------------------------------------
+| NPT_GenericQueue
++---------------------------------------------------------------------*/
+class NPT_GenericQueue
+{
+ public:
+ // class methods
+ static NPT_GenericQueue* CreateInstance(NPT_Cardinal max_items = 0);
+
+ // methods
+ virtual ~NPT_GenericQueue() {}
+ virtual NPT_Result Push(NPT_QueueItem* item,
+ NPT_Timeout timeout = NPT_TIMEOUT_INFINITE) = 0;
+ virtual NPT_Result Pop(NPT_QueueItem*& item,
+ NPT_Timeout timeout = NPT_TIMEOUT_INFINITE) = 0;
+ virtual NPT_Result Peek(NPT_QueueItem*& item,
+ NPT_Timeout timeout = NPT_TIMEOUT_INFINITE) = 0;
+ protected:
+ // methods
+ NPT_GenericQueue() {}
+};
+
+/*----------------------------------------------------------------------
+| NPT_Queue
++---------------------------------------------------------------------*/
+template <class T>
+class NPT_Queue
+{
+ public:
+ // methods
+ NPT_Queue(NPT_Cardinal max_items = 0) :
+ m_Delegate(NPT_GenericQueue::CreateInstance(max_items)) {}
+ virtual ~NPT_Queue<T>() { delete m_Delegate; }
+ virtual NPT_Result Push(T* item, NPT_Timeout timeout = NPT_TIMEOUT_INFINITE) {
+ return m_Delegate->Push(reinterpret_cast<NPT_QueueItem*>(item), timeout);
+ }
+ virtual NPT_Result Pop(T*& item, NPT_Timeout timeout = NPT_TIMEOUT_INFINITE) {
+ return m_Delegate->Pop(reinterpret_cast<NPT_QueueItem*&>(item), timeout);
+ }
+ virtual NPT_Result Peek(T*& item, NPT_Timeout timeout = NPT_TIMEOUT_INFINITE) {
+ return m_Delegate->Peek(reinterpret_cast<NPT_QueueItem*&>(item), timeout);
+ }
+
+ protected:
+ // members
+ NPT_GenericQueue* m_Delegate;
+};
+
+#endif // _NPT_QUEUE_H_