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+/*****************************************************************
+|
+| Neptune - Network Sockets
+|
+| Copyright (c) 2002-2008, Axiomatic Systems, LLC.
+| All rights reserved.
+|
+| Redistribution and use in source and binary forms, with or without
+| modification, are permitted provided that the following conditions are met:
+| * Redistributions of source code must retain the above copyright
+| notice, this list of conditions and the following disclaimer.
+| * Redistributions in binary form must reproduce the above copyright
+| notice, this list of conditions and the following disclaimer in the
+| documentation and/or other materials provided with the distribution.
+| * Neither the name of Axiomatic Systems nor the
+| names of its contributors may be used to endorse or promote products
+| derived from this software without specific prior written permission.
+|
+| THIS SOFTWARE IS PROVIDED BY AXIOMATIC SYSTEMS ''AS IS'' AND ANY
+| EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+| WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+| DISCLAIMED. IN NO EVENT SHALL AXIOMATIC SYSTEMS BE LIABLE FOR ANY
+| DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+| (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+| LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+| ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+| (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+| SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+|
+ ****************************************************************/
+
+#ifndef _NPT_SOCKETS_H_
+#define _NPT_SOCKETS_H_
+
+/*----------------------------------------------------------------------
+| includes
++---------------------------------------------------------------------*/
+#include "NptTypes.h"
+#include "NptConstants.h"
+#include "NptStreams.h"
+#include "NptStrings.h"
+#include "NptDataBuffer.h"
+#include "NptNetwork.h"
+#include "NptThreads.h"
+
+/*----------------------------------------------------------------------
+| constants
++---------------------------------------------------------------------*/
+const int NPT_ERROR_CONNECTION_RESET = NPT_ERROR_BASE_SOCKET - 0;
+const int NPT_ERROR_CONNECTION_ABORTED = NPT_ERROR_BASE_SOCKET - 1;
+const int NPT_ERROR_CONNECTION_REFUSED = NPT_ERROR_BASE_SOCKET - 2;
+const int NPT_ERROR_CONNECTION_FAILED = NPT_ERROR_BASE_SOCKET - 3;
+const int NPT_ERROR_HOST_UNKNOWN = NPT_ERROR_BASE_SOCKET - 4;
+const int NPT_ERROR_SOCKET_FAILED = NPT_ERROR_BASE_SOCKET - 5;
+const int NPT_ERROR_GETSOCKOPT_FAILED = NPT_ERROR_BASE_SOCKET - 6;
+const int NPT_ERROR_SETSOCKOPT_FAILED = NPT_ERROR_BASE_SOCKET - 7;
+const int NPT_ERROR_SOCKET_CONTROL_FAILED = NPT_ERROR_BASE_SOCKET - 8;
+const int NPT_ERROR_BIND_FAILED = NPT_ERROR_BASE_SOCKET - 9;
+const int NPT_ERROR_LISTEN_FAILED = NPT_ERROR_BASE_SOCKET - 10;
+const int NPT_ERROR_ACCEPT_FAILED = NPT_ERROR_BASE_SOCKET - 11;
+const int NPT_ERROR_ADDRESS_IN_USE = NPT_ERROR_BASE_SOCKET - 12;
+const int NPT_ERROR_NETWORK_DOWN = NPT_ERROR_BASE_SOCKET - 13;
+const int NPT_ERROR_NETWORK_UNREACHABLE = NPT_ERROR_BASE_SOCKET - 14;
+const int NPT_ERROR_HOST_UNREACHABLE = NPT_ERROR_BASE_SOCKET - 15;
+const int NPT_ERROR_NOT_CONNECTED = NPT_ERROR_BASE_SOCKET - 16;
+
+const unsigned int NPT_SOCKET_FLAG_CANCELLABLE = 1; // make the socket cancellable
+
+/*----------------------------------------------------------------------
+| forward references
++---------------------------------------------------------------------*/
+class NPT_Socket;
+
+/*----------------------------------------------------------------------
+| NPT_SocketAddress
++---------------------------------------------------------------------*/
+class NPT_SocketAddress
+{
+public:
+ // constructors and destructor
+ NPT_SocketAddress() : m_Port(0) {}
+ NPT_SocketAddress(const NPT_IpAddress& address, NPT_IpPort port) :
+ m_IpAddress(address),
+ m_Port(port) {}
+
+ // methods
+ NPT_Result SetIpAddress(const NPT_IpAddress& address) {
+ m_IpAddress = address;
+ return NPT_SUCCESS;
+ }
+ const NPT_IpAddress& GetIpAddress() const {
+ return m_IpAddress;
+ }
+ NPT_Result SetPort(NPT_IpPort port) {
+ m_Port = port;
+ return NPT_SUCCESS;
+ }
+ NPT_IpPort GetPort() const {
+ return m_Port;
+ }
+ NPT_String ToString() const;
+
+ // operators
+ bool operator==(const NPT_SocketAddress& other) const;
+
+private:
+ // members
+ NPT_IpAddress m_IpAddress;
+ NPT_IpPort m_Port;
+};
+
+/*----------------------------------------------------------------------
+| NPT_SocketInfo
++---------------------------------------------------------------------*/
+typedef struct {
+ NPT_SocketAddress local_address;
+ NPT_SocketAddress remote_address;
+} NPT_SocketInfo;
+
+/*----------------------------------------------------------------------
+| NPT_SocketInterface
++---------------------------------------------------------------------*/
+class NPT_SocketInterface
+{
+ public:
+ virtual ~NPT_SocketInterface() {}
+
+ // interface methods
+ virtual NPT_Result Bind(const NPT_SocketAddress& address, bool reuse_address = true) = 0;
+ virtual NPT_Result Connect(const NPT_SocketAddress& address, NPT_Timeout timeout) = 0;
+ virtual NPT_Result WaitForConnection(NPT_Timeout timeout) = 0;
+ virtual NPT_Result GetInputStream(NPT_InputStreamReference& stream) = 0;
+ virtual NPT_Result GetOutputStream(NPT_OutputStreamReference& stream) = 0;
+ virtual NPT_Result GetInfo(NPT_SocketInfo& info) = 0;
+ virtual NPT_Result SetReadTimeout(NPT_Timeout timeout) = 0;
+ virtual NPT_Result SetWriteTimeout(NPT_Timeout timeout) = 0;
+ virtual NPT_Result Cancel(bool shutdown=true) = 0;
+};
+
+/*----------------------------------------------------------------------
+| NPT_UdpSocketInterface
++---------------------------------------------------------------------*/
+class NPT_UdpSocketInterface
+{
+ public:
+ virtual ~NPT_UdpSocketInterface() {}
+
+ // methods
+ virtual NPT_Result Send(const NPT_DataBuffer& packet,
+ const NPT_SocketAddress* address = NULL) = 0;
+ virtual NPT_Result Receive(NPT_DataBuffer& packet,
+ NPT_SocketAddress* address = NULL) = 0;
+};
+
+/*----------------------------------------------------------------------
+| NPT_UdpMulticastSocketInterface
++---------------------------------------------------------------------*/
+class NPT_UdpMulticastSocketInterface
+{
+ public:
+ virtual ~NPT_UdpMulticastSocketInterface() {}
+
+ // methods
+ virtual NPT_Result JoinGroup(const NPT_IpAddress& group,
+ const NPT_IpAddress& iface) = 0;
+ virtual NPT_Result LeaveGroup(const NPT_IpAddress& group,
+ const NPT_IpAddress& iface) = 0;
+ virtual NPT_Result SetTimeToLive(unsigned char ttl) = 0;
+ virtual NPT_Result SetInterface(const NPT_IpAddress& iface) = 0;
+};
+
+/*----------------------------------------------------------------------
+| NPT_TcpServerSocketInterface
++---------------------------------------------------------------------*/
+class NPT_TcpServerSocketInterface
+{
+ public:
+ virtual ~NPT_TcpServerSocketInterface() {}
+
+ // interface methods
+ virtual NPT_Result Listen(unsigned int max_clients) = 0;
+ virtual NPT_Result WaitForNewClient(NPT_Socket*& client,
+ NPT_Timeout timeout,
+ NPT_Flags flags) = 0;
+};
+
+/*----------------------------------------------------------------------
+| NPT_Socket
++---------------------------------------------------------------------*/
+class NPT_Socket : public NPT_SocketInterface
+{
+public:
+ // static methods
+ static NPT_Result CancelBlockerSocket(NPT_Thread::ThreadId thread_id);
+
+ // constructor and destructor
+ explicit NPT_Socket(NPT_SocketInterface* delegate) : m_SocketDelegate(delegate) {}
+ ~NPT_Socket() override;
+
+ // delegate NPT_SocketInterface methods
+ NPT_Result Bind(const NPT_SocketAddress& address, bool reuse_address = true) override {
+ return m_SocketDelegate->Bind(address, reuse_address);
+ }
+ NPT_Result Connect(const NPT_SocketAddress& address,
+ NPT_Timeout timeout = NPT_TIMEOUT_INFINITE) override {
+ return m_SocketDelegate->Connect(address, timeout);
+ }
+ NPT_Result WaitForConnection(NPT_Timeout timeout = NPT_TIMEOUT_INFINITE) override {
+ return m_SocketDelegate->WaitForConnection(timeout);
+ }
+ NPT_Result GetInputStream(NPT_InputStreamReference& stream) override {
+ return m_SocketDelegate->GetInputStream(stream);
+ }
+ NPT_Result GetOutputStream(NPT_OutputStreamReference& stream) override {
+ return m_SocketDelegate->GetOutputStream(stream);
+ }
+ NPT_Result GetInfo(NPT_SocketInfo& info) override {
+ return m_SocketDelegate->GetInfo(info);
+ }
+ NPT_Result SetReadTimeout(NPT_Timeout timeout) override {
+ return m_SocketDelegate->SetReadTimeout(timeout);
+ }
+ NPT_Result SetWriteTimeout(NPT_Timeout timeout) override {
+ return m_SocketDelegate->SetWriteTimeout(timeout);
+ }
+ NPT_Result Cancel(bool shutdown=true) override {
+ return m_SocketDelegate->Cancel(shutdown);
+ }
+
+protected:
+ // constructor
+ NPT_Socket() : m_SocketDelegate(NULL) {}
+
+ // members
+ NPT_SocketInterface* m_SocketDelegate;
+};
+
+typedef NPT_Reference<NPT_Socket> NPT_SocketReference;
+
+/*----------------------------------------------------------------------
+| NPT_UdpSocket
++---------------------------------------------------------------------*/
+class NPT_UdpSocket : public NPT_Socket,
+ public NPT_UdpSocketInterface
+{
+ public:
+ // constructor and destructor
+ NPT_UdpSocket(NPT_Flags flags=0);
+ ~NPT_UdpSocket() override;
+
+ // delegate NPT_UdpSocketInterface methods
+ NPT_Result Send(const NPT_DataBuffer& packet,
+ const NPT_SocketAddress* address = NULL) override {
+ return m_UdpSocketDelegate->Send(packet, address);
+ }
+ NPT_Result Receive(NPT_DataBuffer& packet,
+ NPT_SocketAddress* address = NULL) override {
+ return m_UdpSocketDelegate->Receive(packet, address);
+ }
+
+protected:
+ // constructor
+ NPT_UdpSocket(NPT_UdpSocketInterface* delegate);
+
+ // members
+ NPT_UdpSocketInterface* m_UdpSocketDelegate;
+};
+
+/*----------------------------------------------------------------------
+| NPT_UdpMulticastSocket
++---------------------------------------------------------------------*/
+class NPT_UdpMulticastSocket : public NPT_UdpSocket,
+ public NPT_UdpMulticastSocketInterface
+{
+public:
+ // constructor and destructor
+ NPT_UdpMulticastSocket(NPT_Flags flags=0);
+ ~NPT_UdpMulticastSocket() override;
+
+ // delegate NPT_UdpMulticastSocketInterface methods
+ NPT_Result JoinGroup(const NPT_IpAddress& group,
+ const NPT_IpAddress& iface =
+ NPT_IpAddress::Any) override {
+ return m_UdpMulticastSocketDelegate->JoinGroup(group, iface);
+ }
+ NPT_Result LeaveGroup(const NPT_IpAddress& group,
+ const NPT_IpAddress& iface =
+ NPT_IpAddress::Any) override {
+ return m_UdpMulticastSocketDelegate->LeaveGroup(group, iface);
+ }
+ NPT_Result SetTimeToLive(unsigned char ttl) override {
+ return m_UdpMulticastSocketDelegate->SetTimeToLive(ttl);
+ }
+ NPT_Result SetInterface(const NPT_IpAddress& iface) override {
+ return m_UdpMulticastSocketDelegate->SetInterface(iface);
+ }
+
+protected:
+ // members
+ NPT_UdpMulticastSocketInterface* m_UdpMulticastSocketDelegate;
+};
+
+/*----------------------------------------------------------------------
+| NPT_TcpClientSocket
++---------------------------------------------------------------------*/
+class NPT_TcpClientSocket : public NPT_Socket
+{
+public:
+ // constructors and destructor
+ NPT_TcpClientSocket(NPT_Flags flags=0);
+ ~NPT_TcpClientSocket() override;
+};
+
+/*----------------------------------------------------------------------
+| NPT_TcpServerSocket
++---------------------------------------------------------------------*/
+class NPT_TcpServerSocket : public NPT_Socket,
+ public NPT_TcpServerSocketInterface
+{
+public:
+ // constructors and destructor
+ NPT_TcpServerSocket(NPT_Flags flags=0);
+ ~NPT_TcpServerSocket() override;
+
+ // delegate NPT_TcpServerSocketInterface methods
+ NPT_Result Listen(unsigned int max_clients) override {
+ return m_TcpServerSocketDelegate->Listen(max_clients);
+ }
+ NPT_Result WaitForNewClient(NPT_Socket*& client,
+ NPT_Timeout timeout = NPT_TIMEOUT_INFINITE,
+ NPT_Flags flags = 0) override {
+ return m_TcpServerSocketDelegate->WaitForNewClient(client, timeout, flags);
+ }
+
+protected:
+ // members
+ NPT_TcpServerSocketInterface* m_TcpServerSocketDelegate;
+};
+
+#endif // _NPT_SOCKETS_H_