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-rw-r--r--lib/libUPnP/Neptune/Source/System/Bsd/NptBsdResolver.cpp137
1 files changed, 137 insertions, 0 deletions
diff --git a/lib/libUPnP/Neptune/Source/System/Bsd/NptBsdResolver.cpp b/lib/libUPnP/Neptune/Source/System/Bsd/NptBsdResolver.cpp
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+++ b/lib/libUPnP/Neptune/Source/System/Bsd/NptBsdResolver.cpp
@@ -0,0 +1,137 @@
+/*****************************************************************
+|
+| Neptune - Network :: BSD Implementation
+|
+| (c) 2001-2005 Gilles Boccon-Gibod
+| Author: Gilles Boccon-Gibod (bok@bok.net)
+|
+ ****************************************************************/
+
+/*----------------------------------------------------------------------
+| includes
++---------------------------------------------------------------------*/
+#if (defined(_WIN32) || defined(_WIN32_WCE) || defined(_XBOX)) && !defined(__SYMBIAN32__)
+#if !defined(__WINSOCK__)
+#define __WINSOCK__
+#endif
+#endif
+
+#if defined(__WINSOCK__) && !defined(_XBOX)
+#define STRICT
+#define NPT_WIN32_USE_WINSOCK2
+#ifdef NPT_WIN32_USE_WINSOCK2
+/* it is important to include this in this order, because winsock.h and ws2tcpip.h */
+/* have different definitions for the same preprocessor symbols, such as IP_ADD_MEMBERSHIP */
+#include <winsock2.h>
+#include <ws2tcpip.h>
+#else
+#include <winsock.h>
+#endif
+#include <windows.h>
+
+// force a reference to the initializer so that the linker does not optimize it out
+#include "NptWin32Network.h" // we need this for the static initializer
+static NPT_WinsockSystem& WinsockInitializer = NPT_WinsockSystem::Initializer;
+
+#else
+
+#include <sys/types.h>
+#include <sys/socket.h>
+#include <netinet/in.h>
+#include <netdb.h>
+#include <errno.h>
+
+#endif
+
+#include "NptConfig.h"
+#include "NptTypes.h"
+#include "NptNetwork.h"
+#include "NptUtils.h"
+#include "NptConstants.h"
+#include "NptResults.h"
+#include "NptSockets.h"
+
+#if defined(NPT_CONFIG_HAVE_GETADDRINFO)
+/*----------------------------------------------------------------------
+| constants
++---------------------------------------------------------------------*/
+const unsigned int NPT_BSD_NETWORK_MAX_ADDR_LIST_LENGTH = 1024;
+
+/*----------------------------------------------------------------------
+| IPv6 support
++---------------------------------------------------------------------*/
+#if defined(NPT_CONFIG_ENABLE_IPV6)
+#include <arpa/inet.h>
+#endif
+
+/*----------------------------------------------------------------------
+| MapGetAddrInfoErrorCode
++---------------------------------------------------------------------*/
+static NPT_Result
+MapGetAddrInfoErrorCode(int /*error_code*/)
+{
+ return NPT_ERROR_HOST_UNKNOWN;
+}
+
+/*----------------------------------------------------------------------
+| NPT_NetworkNameResolver::Resolve
++---------------------------------------------------------------------*/
+NPT_Result
+NPT_NetworkNameResolver::Resolve(const char* name,
+ NPT_List<NPT_IpAddress>& addresses,
+ NPT_Timeout /*timeout*/)
+{
+ // empty the list first
+ addresses.Clear();
+
+
+ // get the addr list
+
+ //struct addrinfo hints;
+ //NPT_SetMemory(&hints, 0, sizeof(hints));
+ //hints.ai_family = PF_UNSPEC;
+ //hints.ai_socktype = SOCK_STREAM;
+ //hints.ai_flags = AI_DEFAULT;
+ struct addrinfo *infos = NULL;
+ int result = getaddrinfo(name, /* hostname */
+ NULL, /* servname */
+ NULL, /* hints */
+ &infos /* res */);
+ if (result != 0) {
+ return MapGetAddrInfoErrorCode(result);
+ }
+
+ for (struct addrinfo* info = infos;
+ info && addresses.GetItemCount() < NPT_BSD_NETWORK_MAX_ADDR_LIST_LENGTH;
+ info = info->ai_next) {
+ unsigned int expected_length;
+ if (info->ai_family == AF_INET) {
+ expected_length = sizeof(struct sockaddr_in);
+#if defined(NPT_CONFIG_ENABLE_IPV6)
+ } else if (info->ai_family == AF_INET6) {
+ expected_length = sizeof(struct sockaddr_in6);
+#endif
+ } else {
+ continue;
+ }
+ if ((unsigned int)info->ai_addrlen < expected_length) continue;
+ if (info->ai_protocol != 0 && info->ai_protocol != IPPROTO_TCP) continue;
+
+ if (info->ai_family == AF_INET) {
+ struct sockaddr_in* inet_addr = (struct sockaddr_in*)info->ai_addr;
+ NPT_IpAddress address(ntohl(inet_addr->sin_addr.s_addr));
+ addresses.Add(address);
+ }
+#if defined(NPT_CONFIG_ENABLE_IPV6)
+ else if (info->ai_family == AF_INET6) {
+ struct sockaddr_in6* inet_addr = (struct sockaddr_in6*)info->ai_addr;
+ NPT_IpAddress address(NPT_IpAddress::IPV6, inet_addr->sin6_addr.s6_addr, 16, inet_addr->sin6_scope_id);
+ addresses.Add(address);
+ }
+#endif
+ }
+ freeaddrinfo(infos);
+
+ return NPT_SUCCESS;
+}
+#endif