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+/*****************************************************************
+|
+| Platinum - UPnP Engine
+|
+| Copyright (c) 2004-2010, Plutinosoft, LLC.
+| All rights reserved.
+| http://www.plutinosoft.com
+|
+| This program is free software; you can redistribute it and/or
+| modify it under the terms of the GNU General Public License
+| as published by the Free Software Foundation; either version 2
+| of the License, or (at your option) any later version.
+|
+| OEMs, ISVs, VARs and other distributors that combine and
+| distribute commercially licensed software with Platinum software
+| and do not wish to distribute the source code for the commercially
+| licensed software under version 2, or (at your option) any later
+| version, of the GNU General Public License (the "GPL") must enter
+| into a commercial license agreement with Plutinosoft, LLC.
+| licensing@plutinosoft.com
+|
+| This program is distributed in the hope that it will be useful,
+| but WITHOUT ANY WARRANTY; without even the implied warranty of
+| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+| GNU General Public License for more details.
+|
+| You should have received a copy of the GNU General Public License
+| along with this program; see the file LICENSE.txt. If not, write to
+| the Free Software Foundation, Inc.,
+| 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+| http://www.gnu.org/licenses/gpl-2.0.html
+|
+****************************************************************/
+
+/** @file
+ UPnP Devices and ControlPoints Manager
+ */
+
+#ifndef _PLT_UPNP_H_
+#define _PLT_UPNP_H_
+
+/*----------------------------------------------------------------------
+| includes
++---------------------------------------------------------------------*/
+#include "PltTaskManager.h"
+#include "PltCtrlPoint.h"
+#include "PltDeviceHost.h"
+#include "PltUtilities.h"
+
+/*----------------------------------------------------------------------
+| constants
++---------------------------------------------------------------------*/
+#define PLT_DLNA_SSDP_DELAY 0.05f
+#define PLT_DLNA_SSDP_DELAY_GROUP 0.2f
+
+/*----------------------------------------------------------------------
+| forward definitions
++---------------------------------------------------------------------*/
+class PLT_SsdpListenTask;
+
+/*----------------------------------------------------------------------
+| PLT_UPnP class
++---------------------------------------------------------------------*/
+/**
+ The PLT_UPnP class maintains a list of devices (PLT_DeviceHost) to advertise and/or
+ control points (PLT_CtrlPoint).
+ */
+class PLT_UPnP
+{
+public:
+ /**
+ Create a UPnP instance.
+ */
+ PLT_UPnP();
+ ~PLT_UPnP();
+
+ /**
+ Add and start a device inside this UPnP context.
+ @param device device to start.
+ */
+ NPT_Result AddDevice(PLT_DeviceHostReference& device);
+
+ /**
+ Add and start a control point inside this UPnP context.
+ @param ctrlpoint control point to start.
+ */
+ NPT_Result AddCtrlPoint(PLT_CtrlPointReference& ctrlpoint);
+
+ /**
+ Remove an existing device from this UPnP context.
+ @param device device to stop.
+ */
+ NPT_Result RemoveDevice(PLT_DeviceHostReference& device);
+
+ /**
+ Remove an existing control point from this UPnP context.
+ @param ctrlpoint control point to stop.
+ */
+ NPT_Result RemoveCtrlPoint(PLT_CtrlPointReference& ctrlpoint);
+
+ /**
+ Start the UPnP context and all existing devices and control points
+ associated with it.
+ */
+ NPT_Result Start();
+
+ /**
+ Stop the UPnP context and all existing devices and control points
+ associated with it.
+ */
+ NPT_Result Stop();
+
+ /**
+ Return the UPnP Engine state.
+ @return True if the UPnP engine is running.
+ */
+ bool IsRunning() { return m_Started; }
+
+ /**
+ When a device and a control point are added to the same UPnP context, it is
+ desired that the device be not discovered by the control point. For example when
+ creating a combo UPnP Renderer/CtrlPoint. This methods tells the control point
+ to ignore devices associated with the same UPnP context.
+ @param ignore boolean to ignore devices in context
+ */
+ void SetIgnoreLocalUUIDs(bool ignore) { m_IgnoreLocalUUIDs = ignore; }
+
+private:
+ // members
+ NPT_Mutex m_Lock;
+ NPT_List<PLT_DeviceHostReference> m_Devices;
+ NPT_List<PLT_CtrlPointReference> m_CtrlPoints;
+ NPT_Reference<PLT_TaskManager> m_TaskManager;
+
+ // Since we can only have one socket listening on port 1900,
+ // we create it in here and we will attach every control points
+ // and devices to it when they're added
+ bool m_Started;
+ PLT_SsdpListenTask* m_SsdpListenTask;
+ bool m_IgnoreLocalUUIDs;
+};
+
+#endif /* _PLT_UPNP_H_ */