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+/*****************************************************************
+|
+| Platinum - Frame Buffer
+|
+| Copyright (c) 2004-2010, Plutinosoft, LLC.
+| All rights reserved.
+| http://www.plutinosoft.com
+|
+| This program is free software; you can redistribute it and/or
+| modify it under the terms of the GNU General Public License
+| as published by the Free Software Foundation; either version 2
+| of the License, or (at your option) any later version.
+|
+| OEMs, ISVs, VARs and other distributors that combine and
+| distribute commercially licensed software with Platinum software
+| and do not wish to distribute the source code for the commercially
+| licensed software under version 2, or (at your option) any later
+| version, of the GNU General Public License (the "GPL") must enter
+| into a commercial license agreement with Plutinosoft, LLC.
+| licensing@plutinosoft.com
+|
+| This program is distributed in the hope that it will be useful,
+| but WITHOUT ANY WARRANTY; without even the implied warranty of
+| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+| GNU General Public License for more details.
+|
+| You should have received a copy of the GNU General Public License
+| along with this program; see the file LICENSE.txt. If not, write to
+| the Free Software Foundation, Inc.,
+| 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+| http://www.gnu.org/licenses/gpl-2.0.html
+|
+****************************************************************/
+
+#ifndef _PLT_FRAME_BUFFER_H_
+#define _PLT_FRAME_BUFFER_H_
+
+/*----------------------------------------------------------------------
+| includes
++---------------------------------------------------------------------*/
+#include "Neptune.h"
+
+/*----------------------------------------------------------------------
+| PLT_FrameBuffer
++---------------------------------------------------------------------*/
+class PLT_FrameBuffer
+{
+ public:
+ // constructor & destructor
+ PLT_FrameBuffer(const char* mime_type);
+ virtual ~PLT_FrameBuffer();
+
+ void Reset();
+ void Abort();
+ void AddReader() { m_Readers.Increment(); }
+ void RemoveReader() { m_Readers.Decrement(); }
+ int GetNbReaders() { return m_Readers.GetValue(); }
+ const char* GetMimeType() { return m_MimeType; }
+
+ // data buffer handling methods
+ virtual NPT_Result SetNextFrame(const NPT_Byte* buffer, NPT_Size bufferSize);
+ virtual NPT_Result GetNextFrame(NPT_UInt32& last_frame_index,
+ NPT_DataBuffer& buffer,
+ NPT_Timeout timeout = NPT_TIMEOUT_INFINITE);
+
+ protected:
+ // members
+ NPT_String m_MimeType;
+ bool m_Aborted;
+ NPT_SharedVariable m_FrameIndex;
+ NPT_DataBuffer m_Frame;
+ NPT_Mutex m_FrameLock;
+ NPT_AtomicVariable m_Readers;
+};
+
+#endif // _PLT_FRAME_BUFFER_H_