diff options
Diffstat (limited to '')
-rw-r--r-- | system/shaders/GL/1.2/gl_shader_frag_texture_noblend.glsl | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/system/shaders/GL/1.2/gl_shader_frag_texture_noblend.glsl b/system/shaders/GL/1.2/gl_shader_frag_texture_noblend.glsl new file mode 100644 index 0000000..16a1f8b --- /dev/null +++ b/system/shaders/GL/1.2/gl_shader_frag_texture_noblend.glsl @@ -0,0 +1,30 @@ +/* + * Copyright (C) 2010-2013 Team XBMC + * http://xbmc.org + * + * This Program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2, or (at your option) + * any later version. + * + * This Program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with XBMC; see the file COPYING. If not, see + * <http://www.gnu.org/licenses/>. + * + */ + +#version 120 + +uniform sampler2D m_samp0; +varying vec4 m_cord0; + +// SM_TEXTURE_NOBLEND shader +void main () +{ + gl_FragColor.rgba = vec4(texture2D(m_samp0, m_cord0.xy).rgba); +} |