diff options
Diffstat (limited to 'system/shaders/GL/1.5/gl_shader_frag_multi.glsl')
-rw-r--r-- | system/shaders/GL/1.5/gl_shader_frag_multi.glsl | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/system/shaders/GL/1.5/gl_shader_frag_multi.glsl b/system/shaders/GL/1.5/gl_shader_frag_multi.glsl new file mode 100644 index 0000000..3e6412b --- /dev/null +++ b/system/shaders/GL/1.5/gl_shader_frag_multi.glsl @@ -0,0 +1,17 @@ +#version 150 + +uniform sampler2D m_samp0; +uniform sampler2D m_samp1; +in vec4 m_cord0; +in vec4 m_cord1; +out vec4 fragColor; + +// SM_MULTI shader +void main () +{ + fragColor.rgba = (texture(m_samp0, m_cord0.xy) * texture(m_samp1, m_cord1.xy)).rgba; +#if defined(KODI_LIMITED_RANGE) + fragColor.rgb *= (235.0-16.0) / 255.0; + fragColor.rgb += 16.0 / 255.0; +#endif +} |