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Diffstat (limited to '')
-rw-r--r-- | xbmc/games/addons/input/GameClientHardware.h | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/xbmc/games/addons/input/GameClientHardware.h b/xbmc/games/addons/input/GameClientHardware.h new file mode 100644 index 0000000..1ffc96b --- /dev/null +++ b/xbmc/games/addons/input/GameClientHardware.h @@ -0,0 +1,43 @@ +/* + * Copyright (C) 2017-2018 Team Kodi + * This file is part of Kodi - https://kodi.tv + * + * SPDX-License-Identifier: GPL-2.0-or-later + * See LICENSES/README.md for more information. + */ + +#pragma once + +#include "input/hardware/IHardwareInput.h" + +namespace KODI +{ +namespace GAME +{ +class CGameClient; + +/*! + * \ingroup games + * \brief Handles events for hardware such as reset buttons + */ +class CGameClientHardware : public HARDWARE::IHardwareInput +{ +public: + /*! + * \brief Constructor + * + * \param gameClient The game client implementation + */ + explicit CGameClientHardware(CGameClient& gameClient); + + ~CGameClientHardware() override = default; + + // Implementation of IHardwareInput + void OnResetButton() override; + +private: + // Construction parameter + CGameClient& m_gameClient; +}; +} // namespace GAME +} // namespace KODI |