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-rw-r--r--xbmc/games/addons/input/GameClientHardware.h43
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diff --git a/xbmc/games/addons/input/GameClientHardware.h b/xbmc/games/addons/input/GameClientHardware.h
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+/*
+ * Copyright (C) 2017-2018 Team Kodi
+ * This file is part of Kodi - https://kodi.tv
+ *
+ * SPDX-License-Identifier: GPL-2.0-or-later
+ * See LICENSES/README.md for more information.
+ */
+
+#pragma once
+
+#include "input/hardware/IHardwareInput.h"
+
+namespace KODI
+{
+namespace GAME
+{
+class CGameClient;
+
+/*!
+ * \ingroup games
+ * \brief Handles events for hardware such as reset buttons
+ */
+class CGameClientHardware : public HARDWARE::IHardwareInput
+{
+public:
+ /*!
+ * \brief Constructor
+ *
+ * \param gameClient The game client implementation
+ */
+ explicit CGameClientHardware(CGameClient& gameClient);
+
+ ~CGameClientHardware() override = default;
+
+ // Implementation of IHardwareInput
+ void OnResetButton() override;
+
+private:
+ // Construction parameter
+ CGameClient& m_gameClient;
+};
+} // namespace GAME
+} // namespace KODI