diff options
Diffstat (limited to 'xbmc/games/addons/input/GameClientTopology.h')
-rw-r--r-- | xbmc/games/addons/input/GameClientTopology.h | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/xbmc/games/addons/input/GameClientTopology.h b/xbmc/games/addons/input/GameClientTopology.h new file mode 100644 index 0000000..10b40f1 --- /dev/null +++ b/xbmc/games/addons/input/GameClientTopology.h @@ -0,0 +1,50 @@ +/* + * Copyright (C) 2017-2018 Team Kodi + * This file is part of Kodi - https://kodi.tv + * + * SPDX-License-Identifier: GPL-2.0-or-later + * See LICENSES/README.md for more information. + */ + +#pragma once + +#include "games/GameTypes.h" +#include "games/controllers/types/ControllerTree.h" + +#include <memory> + +namespace KODI +{ +namespace GAME +{ +class CGameClientTopology +{ +public: + CGameClientTopology() = default; + CGameClientTopology(GameClientPortVec ports, int playerLimit); + + void Clear(); + + int GetPlayerLimit() const { return m_playerLimit; } + + const CControllerTree& GetControllerTree() const { return m_controllers; } + CControllerTree& GetControllerTree() { return m_controllers; } + + // Utility function + static std::string MakeAddress(const std::string& baseAddress, const std::string& nodeId); + +private: + static CControllerTree GetControllerTree(const GameClientPortVec& ports); + static CPortNode GetPortNode(const GameClientPortPtr& port, const std::string& controllerAddress); + static CControllerNode GetControllerNode(const GameClientDevicePtr& device, + const std::string& portAddress); + + // Game API parameters + GameClientPortVec m_ports; + int m_playerLimit = -1; + + // Controller parameters + CControllerTree m_controllers; +}; +} // namespace GAME +} // namespace KODI |