diff options
Diffstat (limited to 'xbmc/games/addons/streams/GameClientStreamAudio.cpp')
-rw-r--r-- | xbmc/games/addons/streams/GameClientStreamAudio.cpp | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/xbmc/games/addons/streams/GameClientStreamAudio.cpp b/xbmc/games/addons/streams/GameClientStreamAudio.cpp new file mode 100644 index 0000000..a38f054 --- /dev/null +++ b/xbmc/games/addons/streams/GameClientStreamAudio.cpp @@ -0,0 +1,105 @@ +/* + * Copyright (C) 2018 Team Kodi + * This file is part of Kodi - https://kodi.tv + * + * SPDX-License-Identifier: GPL-2.0-or-later + * See LICENSES/README.md for more information. + */ + +#include "GameClientStreamAudio.h" + +#include "cores/RetroPlayer/streams/RetroPlayerAudio.h" +#include "games/addons/GameClientTranslator.h" +#include "utils/log.h" + +using namespace KODI; +using namespace GAME; + +CGameClientStreamAudio::CGameClientStreamAudio(double sampleRate) : m_sampleRate(sampleRate) +{ +} + +bool CGameClientStreamAudio::OpenStream(RETRO::IRetroPlayerStream* stream, + const game_stream_properties& properties) +{ + RETRO::CRetroPlayerAudio* audioStream = dynamic_cast<RETRO::CRetroPlayerAudio*>(stream); + if (audioStream == nullptr) + { + CLog::Log(LOGERROR, "GAME: RetroPlayer stream is not an audio stream"); + return false; + } + + std::unique_ptr<RETRO::AudioStreamProperties> audioProperties( + TranslateProperties(properties.audio, m_sampleRate)); + if (audioProperties) + { + if (audioStream->OpenStream(static_cast<const RETRO::StreamProperties&>(*audioProperties))) + m_stream = stream; + } + + return m_stream != nullptr; +} + +void CGameClientStreamAudio::CloseStream() +{ + if (m_stream != nullptr) + { + m_stream->CloseStream(); + m_stream = nullptr; + } +} + +void CGameClientStreamAudio::AddData(const game_stream_packet& packet) +{ + if (packet.type != GAME_STREAM_AUDIO) + return; + + if (m_stream != nullptr) + { + const game_stream_audio_packet& audio = packet.audio; + + RETRO::AudioStreamPacket audioPacket{audio.data, audio.size}; + + m_stream->AddStreamData(static_cast<RETRO::StreamPacket&>(audioPacket)); + } +} + +RETRO::AudioStreamProperties* CGameClientStreamAudio::TranslateProperties( + const game_stream_audio_properties& properties, double sampleRate) +{ + const RETRO::PCMFormat pcmFormat = CGameClientTranslator::TranslatePCMFormat(properties.format); + if (pcmFormat == RETRO::PCMFormat::FMT_UNKNOWN) + { + CLog::Log(LOGERROR, "GAME: Unknown PCM format: {}", static_cast<int>(properties.format)); + return nullptr; + } + + RETRO::AudioChannelMap channelMap = {{RETRO::AudioChannel::CH_NULL}}; + unsigned int i = 0; + if (properties.channel_map != nullptr) + { + for (const GAME_AUDIO_CHANNEL* channelPtr = properties.channel_map; *channelPtr != GAME_CH_NULL; + channelPtr++) + { + RETRO::AudioChannel channel = CGameClientTranslator::TranslateAudioChannel(*channelPtr); + if (channel == RETRO::AudioChannel::CH_NULL) + { + CLog::Log(LOGERROR, "GAME: Unknown channel ID: {}", static_cast<int>(*channelPtr)); + return nullptr; + } + + channelMap[i++] = channel; + if (i + 1 >= channelMap.size()) + break; + } + } + channelMap[i] = RETRO::AudioChannel::CH_NULL; + + if (channelMap[0] == RETRO::AudioChannel::CH_NULL) + { + CLog::Log(LOGERROR, "GAME: Empty channel layout"); + return nullptr; + } + + return new RETRO::AudioStreamProperties{pcmFormat, sampleRate, channelMap}; +} |